Star Wars Roleplay: Chaos

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Approved Tech Bow of Immolation

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Energy Bow
  • Size: Large
  • Weight: Heavy
  • Ammunition Type: Plasma
  • Ammunition Capacity: Extremely Small
  • Effective Range: Extreme
  • Rate of Fire: Very Low
  • Damage Output: Extreme
  • Recoil: None
SPECIAL FEATURES
  • Immolation: The bow is enchanted with the spell of cinder, which allows the plasma-based arrows to be engulfed with flames. This allows for a burning effect to the arrows.
  • Collapsible Bow: The bow can be collapsed, or folded, in half for easy carrying purposes.
STRENGTHS
  • Range: The maximum range for the arrow's flight is seventy-six meters. The arrow can fly further, but it's velocity dips as well as the damage it causes upon striking a target.
  • Damaging Nature: The plasma arrows, especially encased in high intensity flames, unleashes a lethal bite. Most clothed and leather-based materials stand no chance. Light to lower-end heavy armor can be penetrated by the arrow and depending on the armor's rating against elemental attacks; it can either suffer greatly or have little effect. Either way, there will be some affecting from the arrows and flames.
  • Bludgeoning: With the weight of the bow as it is presented, it can make for an effective melee weapon; mainly for bludgeoning purposes.
WEAKNESSES
  • Drawback: The bow itself is large in size and heavy in weight. This causes the drawing of the string to take considerate strength or slow long pulls. This effects the rate of fire in which arrows can be loosed. The rate of fire is one arrow multiplied by the time it takes to drawback the string.
  • Capacity: Being an energy / plasma-based weapon, there is no quiver in which to hold a set number of arrows. Each arrow is loosed upon it being fired.
  • Dark Side Blessed: The bow is considered a dark side alchemized weapon., and as such, it suffers all the disadvantages associated with light side attacks.
DESCRIPTION

The bow was created as a secondary weapon, that did not require the use of her Force energy, to combat enemies. The two main components of the bow are the carapace from two bane back spiders and a lengthy thick bark from a snowbark tree. These two combined make the bow rather hefty and long. Spite the size of the bow, it is collapsible making it easier for transport. Also, due to its size and weight, it takes some effort to draw back the energy string, thus reducing its rate of fire, negating any attempts to loosen a plasma arrow in repeated motions. And being an energy-based bow, there is no quiver to hold a set of arrows which makes the ammo capacity one per drawback. However, the range in which the arrows can effectively hit their target causing maximum damage is extreme, which is seventy-six meters. Anything outside that maximum range and the arrow loses its powerful velocity and damage output. Abd speaking of damage output, it's extremely deadly.

One of the main reasons for its powerful damage output is the alchemized aspect of the bow itself. Each plasma arrow is greatly infused with flames (from arrow tip and across the shaft, stopping before reaching the fletchings) that add to the unleashing damage. This addition is from a Dathomir magic spell called Spell of Flames. The spell is of dark side energy, and thus, it can be vulnerable to direct light side attacks. One more point about the bow, its size and weight adds a bludgeoning effect.
 
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