Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship Bird of Prey

Status
Not open for further replies.
masch-artartist-rk-one-masch.jpg
OUT OF CHARACTER INFORMATION

Intent: To create an interceptor for a paying customer able to avoid detection
Image Source: Link
Artist: MASCH ARTartist
Canon Link: N/A
Primary Source: N/A

PRODUCTION INFORMATION

Manufacturer: Aegis Corporation
Affiliation: [member="Tom Taff"]
Model: Bird of Prey MK1
Production: Semi-Unique
Material: Durasteel

TECHNICAL SPECIFICATIONS

Classification: Elite Starfighter
Length: 17.88 meters
Width: 9.15 meters
Height: 4.2 meters

Armament: Average

~2 Turreted Heavy Laser Cannon
~ 16 Torpedo Launchers (8 Torpedoes per wing)

Defenses: Average

~ Deflector Shields
~ Flares

Squadron Count: Average: 10
Maneuverability: High
Speed Rating: High
Hyperdrive Class: very slow

STANDARD FEATURES

Standard Communications Array
Standard Deflector Shield Generator
Standard Hyperdrive
Standard Life Support Systems
Standard Repulsorlift Engines
Standard Sensor Array

ADVANCED SYSTEMS

~ Reflec
~ Sensor Baffler
~ Scrambler
~ Sensor Mask
~ Revver
~ Gravitic Modulator
~ Thrust Dampener
~ Vectral
~ Multispectrum Suite
~ TibannaX
~ Whisper
~ Evasive Armor
~ Matrix Armor
~ Droid Brain


Strengths:

~ Stealth: The ship possess several systems and upgrades to make it nearly impossible to detect when all systems are activated
~ Arc of Fire: the turrets the heavy laser cannons are mounted on allows for a 360 degree arc.
~ Fast: the ship is designed to outrace anything. Because it's a fighter, and already faster then larger ships, it's speed is not in question. But even more so, it's designed to be able to outpace other interceptors.
~ Nimble: with the addition of the Evasive Plating, the already maneuverable ship is even more so.

Weaknesses:

~ Defanged: when the ship is running in active stealth mode, firing weapon systems or transmitting will reveal the ship's location. So when in active stealth mode it's imperative to not be used offensively.
~ Ion: because of the systems necessary for active stealth mode are very intricate, a hit from an ion cannon (or force lightning) will disable the active stealth mode.
~ Hyperdrive: because of the systems that have been added to the ship, the Hyperdrive is very small and excruciatingly slow. This means that usually the fighters will be transported close to their destination before being discharged from it's transport for a micro jump into the system.
~ Under Gunned: compared to a fighter of similar size this ship is under gunned. Despite the ability to fire it's entire bomb payload simultaneously and the arc of fire from it's cannons, any damage to the ship can cause one or more malfuntions to the weapon systems which will leave the pilot as a very fast, stealthy kamikaze.


Description:
Receiving an order for a new group of fighters from a vod within the Mandalorian Empire, Muad Dib went to work with designing a new type of interceptor.

The first aspect he wished to create was a true stealth ship. Combining tech to eliminate it's sensor profile, it's visual profile, it's gravity disturbance, and it's emissions, he also utilized an engine designed for lowering exhaust and combining it with his company's export, TibannaX.

With this completed he had the engineers design two modes of stealth, active and passive. Active mode utilized every stealth capability the ship had while passive relied on the Reflec and engine specifically. While passive mode was obviously not as impressive as active mode, it was still very easy for the ships to go undetected by passive, general scans.

Downsizing the weapon systems, Aegis however implemented two designs to deal with the smaller offensive capabilities. Instead of a single launcher for multiple missiles, each missile was self guiding and had its own propulsion giving opportunity to fire as many, or all, it's payload at one time. The dual cannons were placed on swiveling turrets allowing for firing in a 360 degree arc. With this they can fire at enemy ahead, or return fire on pursuing enemy craft.

With the amount of systems and unique weapon systems, Aegis incorporated the Mirdimorut Droid Brain for assistance with running the multiple stealth systems and the weapon systems freeing the pilot up to being able to focus on being a pilot. While the pilot can control the weapon systems, the Mirdimorut is more then capable to act as a competent Gunner for the ship.
 
It creates a visual camouflage. However it's function is to mimic the color of it's surroundings when it's moving, which is the majority of the time, or if it's stationary it can correctly replicate it's surroundings after several minutes.

So in essence, black in space, green and brown in a forest, etc etc.

[member="Adron Malvern"]
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom