W A R W I T C H

YOU CAN SEE GOD WHEN I TAKE MY MASK OFF
OUT OF CHARACTER INFORMATION
- Intent: To Create A Signature Armorset for Domina Prime
- Image Source: Commissioned Personal Art [X]
- Canon Link: N/A
- Permissions: N/A
- Primary Source:

PRODUCTION INFORMATION

- Manufacturer: Nightsisters [X]
- Affiliation: Domina Prime [X]
- Market Status: Closed-Market
- Model: Warwitch Beskar'gam
- Modularity: Yes
- Production: Unique
- Classification: Lightweight Armor
- Weight: Average
RESISTANCES
- Kinetic: High
- Energy: Very High
- The Force: Very High
- Weather (Cold): Average
- Lightsaber: Very High
- Sonic: Low
- Ion/EMP: Low
- Acid: Low

SPECIAL FEATURES
Her dress-like aesthetic is armor of the mind as much as the flesh. To her enemies, it is mockery incarnate, an assassin's grace hidden beneath the robes of regality, the silhouette of a priestess stalking like a predator through war. To her allies, it is a banner of terror and beauty alike, a reminder that Clan Prime's interpretation of The Way is one of blasphemy and brilliance interwoven.
Above all, the armor serves as a vessel for Domina herself: A Warwitch wrapped in steel and spellcraft, wielding her four arms with otherworldly efficiency. While her peers rain rockets from the sky, Domina devastates with claw, sword, and conjured phantom weapons. Her enemies see not a warrior of Mandalore, but a terror wrapped in runes and shadow, and that alone can unmake their courage.
- MASK [X]: Perhaps the most feared of her enchantments resides in her mask. Etched across its surface are Sith runes invoking the spell of Deadly Sight. Through this, Domina's hidden fifth eye channels raw destructive energy, projecting it outward as a beam of azure starlight from her visor. Entire ranks can be scythed apart in the wake of this power, walls cut as though by the edge of Starfang itself. It is not merely a weapon, but a declaration: that the gaze of Prime is death itself.
- CLOAK [X]: Woven into the very fibers of Domina Prime's regal, fur-lined cloak is an ancient Nightsister incantation known as the Spell of Protection. More than a garment, it is a living aegis of sorcery, bound to her will and fed by her faith in Ha'rangir. When invoked, the runes etched upon the inner lining flare with ghostly fire, creating a barrier of unseen power that repels both the physical and the immaterial. Blaster bolts dissolve into smoke before touching her skin, vibroblades skip and screech across an invisible wall, and even the wicked tendrils of Sith sorcery and the crushing grip of the Force itself falter and shatter upon its unseen bulwark.The cloak does not remain passive—it hungers for attacks, drinking in their violence and feeding it back into Domina's frame as strength and fury. Each volley of fire resisted, each spell unraveled, makes the barrier burn brighter and her presence loom larger. The cloak allows her to stride fearlessly through storms of fire and darkness alike, her silhouette wreathed in a corona of fractured light as though she were chosen by war itself.
- GAUNTLETS [X]: Her gauntlets bear the script of the Touch of the Kiin'Dray, an enchantment that magnifies her strength to monstrous proportions. No grip can be broken, no bind can be escaped. With her four arms, this spell becomes even more devastating, as she can wield multiple weapons with crushing power while simultaneously grappling prey with inescapable force. Even starship hatches and bulkhead doors have been torn open by her clawed hands when the runes are alight.
- CUIRASS [X]: On her chest piece is carved the most coveted of all runes: the Revitalization of the Whuffa. A Nightsister blessing of healing, this rune knits flesh together, accelerates recovery, and grants Domina resilience beyond mortal limits. Even grievous wounds that would fell another Mandalorian can be endured, and in time, even lost limbs may regrow under its influence. Combined with her sheer willpower, this makes her all but unkillable, a horror that rises again and again from ruin.
- GREAVES [X]: Carved into her greaves are runes of speed known as the Speed of Toocha. When invoked, these runes blur her movement, propelling her with blinding quickness across the battlefield. She can dash from shadow to shadow, close gaps faster than the eye can follow, and strike before an enemy can even draw breath. To behold her charge is to witness a predator's leap, as if the very ground itself bends to her hunger for momentum.

INTRINSIC STRENGTHS
RUNIC RITE: Unlike the crude gadgets of her kin, Domina's armor is alive with witchcraft. Each rune carved into its plates is a contract, a pact of ichor and flame. These empower her with speed, strength, vitality, and destruction in ways no jetpack or wrist-rocket could ever hope to replicate. The synergy of Nightsister magic with Mandalorian beskar is a heresy few would dare attempt, yet in Domina it has become a masterpiece. Her armor is not a tool, it is a living arsenal, one that feeds, breathes, and burns at her command.
WARWITCH PRIME: This armor is not simply a shell to house her, it is a crucible designed to amplify what she already is. The runes and ichor are aligned with her four arms, her tail, and the sharp claws that mark her bloodline. Every mutation, every physical oddity that would make another outcast is here exalted, magnified, and weaponized. Her four arms strike with greater precision, her claws rend as if forged from steel, her tail lashes with brutal strength. Through this runic raiment, she is not just armored, she is ascended. The armor makes Domina more herself than she has ever been, a Warwitch perfected for Ha'rangirs coming war.
MYSTIC SYNERGY: Every enchantment, every rune, every advantage is amplified by the truth of her form. Four arms to wield multiple weapons, grip prey, or cast phantom blades simultaneously. Her tail lashes as a living whip, claws pierce where swords falter. Unlike others who must compensate for human limitation, her armor is hand-crafted to exalt her mutations, not conceal them. What another warrior could accomplish with one enchanted gauntlet, Domina multiplies by four. In her, the concept of "Mandalorian war machine" takes on flesh and sorcery alike.

DESIGN FLAWS
LIGHTWEIGHT PROTECTION: Domina's armor, though forged of beskar, sacrifices coverage for grace. Where her peers are entombed in walking arsenals of layered plates, she wears her steel selectively, leaving gaps covered only by fabric or scales. Though the ichor-runes strengthen her, a well-aimed strike against these exposed points can wound her more easily than a traditional Mandalorian. Her armor is a gamble: what she gains in speed and freedom, she risks in vulnerability. For one bold enough to reach her, there are places where the blade may still find blood.
WITCHFLAME RESONANCE: Every advantage her armor grants flows from the etched runes that cover its surface. These are not passive; they demand her will, her ichor, her essence to function. If those inscriptions were ever disrupted, scarred, erased, or countered. It's power would falter. The beskar remains, but without the sorcery, Domina is left only with lightened protection and her natural might. In a galaxy where ancient Jedi and Sith alike have studied runic wards and counters, this reliance is as much a curse as it is a gift.
SPELLBOUND: Power never flows without cost. The Speed of Toocha rune burns stamina as it bends her body into blurs of movement, the Touch of the Kiin'Dray strains her muscles and tendons as her grip crushes like a vice, and the Deadly Sight consumes her very essence when unleashed. Prolonged battle risks burning her out, her body breaking under the strain of channeling too much too often. Where another Mandalorian can fight until their fuel cells run dry, Domina fights until her flesh and spirit begin to unravel. To rely too heavily upon her armor is to gamble with her own mortality.
NULLIFY: Above all, her greatest strength is also her most damning weakness: reliance on the currents of magic and the Force. In the presence of voidstones, ysalamiri, or other nullification fields, her runes fall silent. The armor becomes mere steel and cloth, stripped of its supernatural edge. Her Deadly Sight goes dark, her speed falters, her healing halts. In such places, Domina is reduced to flesh and blood alone. Though still monstrous by nature, stripped of her sorcery she is but a warrior — and warriors, no matter how terrible, can bleed~

PILGRAMAGE OF IRON & ICHOR
When Domina Prime came of age, she cast aside the trappings of the lesser clans. No longer a child of borrowed steel, she sought to forge her own skin, a raiment that would declare her not merely Mandalorian, but the Warwitch of Clan Prime. To achieve this, she turned her gaze not only to the forges of her people, but also to the blood-rites of Dathomir.
She carried with her to the Witches the bones of her ancestors, the ichor-stained fragments of Mythosaur fang, and the ore of Mandalore's black veins, beskar that no flame had touched for centuries. Upon the moons of Mandalore where the shadows of Dathomir fell long and cold, Domina walked into the sanctum of the Nightsisters. They beheld her not as an intruder, but as kin: for in her eyes burned the same fire they drew from the abyss.
Together, they began the Rite of Iron and Ichor. The Witches bled their chants into the molten beskar, weaving the runes of Toocha, Kiin'Dray, Whuffa, and Sith-born Deadly Sight into its plates. Domina hammered and shaped alongside them, sweat and ichor mingling until both steel and sorcery obeyed her command. With each strike of the forge, her armor became less a shell and more a scripture — a testament to the god of destruction, Kad Ha'rangir.
When it was finally done, Domina emerged from the forge no longer a daughter, but a prophet. In her stride was the authority of one chosen, for her armor was more than beskar'gam: it was Ha'rangir's blessing made manifest. She named it not as others did their wargear, but instead offered it to her clan as proof of her divine bond.
Where others strapped jetpacks to their backs, she strode with flowing raiments, each rune glowing faint with violet flame. Where others trusted flame-throwers and rockets, she trusted the runes inscribed by Nightsister hands, each one carved with blood and fire. She carried no arsenal strapped to her wrists — instead, her claws, her arms, her tail, and the phantoms summoned by the ichor were her weapons. She became the sermon made flesh, the living homily of destruction.
Thus was Domina made missionary, not only of her clan, but of the Way itself. Wherever she walked, she proclaimed Ha'rangir not with words, but with spectacle. Each victory upon the battlefield was a sermon, each corpse a scripture, each duel a catechism of steel. Her armor was both vestment and weapon, dazzling her enemies into despair and her allies into awe.
Out Of Character Info
Intent:
Dimas Signature Armor
Canon Link:
N/A
Permissions:
N/A
Primary Source(s):
N/A
Technical Information
Affiliation:
D I M A
Model:
Warwitch Beskar
Modular:
No
Material:
Alchemized Beskar & Dovahdrake Scales
Classification:
Multipurpose
Defense Rating:
Extreme
Energy Resist:
Very High
Kinetic Resist:
Very High
Sonic Resist:
Low
Thermal Resist:
Average
Radiation Resist:
Average
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