Jorga the Hutt
When life gives you Mandos, make Mando'ade

OUT OF CHARACTER INFORMATION
- Intent: Cross a Basilisk with an AT-PT and see what happens.
- Image Source: "Merlin Scout" by Ionut Achiricioaei, found at https://www.artstation.com/artwork/VGzkn
- Canon Link: Basilisk war droid
- Restricted Missions: N/A
- Primary Source: N/A
- Manufacturer: Ancient Mandalorians, reconfigured by Bard Independent
- Model: All-Terrain Basilisk
- Affiliation: [member="Talia Fett"]'s rogue Mandalorians
- Modularity: No
- Production: Limited (specific groups of PCs/NPCs)
- Material: Durasteel
- Classification: Personal Walker
- Role: Patrol/Strike
- Size: Small
- Weight: Average
- Minimum Crew: 1
- Optimal Crew: 1
- Propulsion: Bipedal or quadripedal (ground), repulsor/jet (air)
- Speed: Average (40kph ground, 500kph air)
- Maneuverability: Average
- Armament: Average, on average (None at standard range, Extreme at short range)
Shockwave generators (multidirectional, short-range) - Vibrogenerator/utility claws (4)
[*]Defenses: Very High
[*]Squadron Count: Very Low (4)
[*]Passenger Capacity: 1 (in an emergency)
[*]Cargo Capacity: None
SPECIAL FEATURES
- Repulsors and maneuvering jets allow limited aerial combat, as traditional for a Basilisk.
- High-powered vibrogenerator/utility claws
- Standard walker controls (unusual for a basilisk)
- Basilisk: Air/ground/vacuum flexibility
- Basilisk: Tough hull
- Basilisk: Limited self-piloting capability (reduced from standard Basilisk)
- Basilisk: Lethal at close range
- AT-PT: Good mobility
- AT-PT: Much more walker than droid; standard walker controls offer improved command detail compared to 'go fetch, boy'
- Basilisk: Biomimicked design less optimal for aerial combat (i.e. if the enemy is below or behind you, there's not much you can do in the moment)
- Basilisk: Low deployment numbers (low sq count and production level)
- Basilisk: Less repair/replacement capability (low sq count and production level)
- Vulnerable repulsor/jet vanes
- No standard- or long-range weapons
- Vulnerable long-range sensor cluster (dorsal)
The AT-B is a fairly straightforward attempt to mate the features of a traditional Basilisk war droid with a more modern walker such as an AT-PT or AT-ST. The result is a small vehicle that can do immense damage at close range but struggles to match normal walkers in their standard mission profiles. That's because, unlike most Basilisks, the AT-B wasn't designed to butcher armies and civilians.
The AT-B's favorite prey is other Basilisks.
The traditional hull-breach shockwave generators have gone omnidirectional, allowing the AT-B to repel or wreck a sneak attack from another Basilisk or a war mount. Its four utility claws, comparable to the standard claws of a Basilisk, contain high-powered vibrogenerators to shear through weak points and pry off armor plates. Large repulsor/jet vanes allow the AT-B to engage in aerial combat with standard Basilisks, cross distances quickly...and lure enemies close with the promise of an easy hit. By the time an enemy Basilisk has ripped off a vane or two, the AT-B has generally put its huge vibroclaws to work.
It's absolutely vital to note that the AT-B moves like a walker or a Basilisk, not a person. Likewise, its pilot uses a standard walker control panel rather than biofeedback equipment. This is a walker with Basilisk claws, or a Basilisk that can fight on its back legs, nothing more.