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Approved Tech AP Implosion Rounds

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Scar's Brands/Deryn Kaaldos
  • Affiliation: Closed-Market
  • Model: AP Implosion Rounds
  • Modularity: No
  • Production: Limited
  • Material: Carbon-Nanofilament
TECHNICAL SPECIFICATIONS
  • Classification: Ammunition
  • Size: Average (For ammunition)
  • Weight: Very Heavy (For ammunition)
  • Ammunition Type: It is the ammunition
  • Ammunition Capacity: None/Not Applicable
  • Effective Range: Extreme
  • Rate of Fire: None/Not Applicable
  • Stopping Power: Extreme
  • Recoil: None/Not Applicable
SPECIAL FEATURES
  • Using the same technology as HI Implosion Rounds, it instead drags in matter around it instead of using the sudden gravitational imbalance within itself to create vast amounts of heat and energy. It is far simpler, making them easier to create, though not as destructive.
  • The bullet is made to rotate at rapid speeds to enhance the drag and pull as objects are destroyed by the sudden pull and twist.
STRENGTHS
  • TWIST&TURN: The bullet causes more destruction and pierces through objects by generating great gravitational force as it upon impact while spinning rapidly, causing whatever it hits to distort around it, dragged by the bullets faux-mass. It is capable of piercing through the thick metal of artillery and even the carbon-nanofilament of ships, though, the shields are another matter.
WEAKNESSES
  • WE'VE GOT THE POWER: Now, energy shields are not affected by its special abilities and if they are particularly resistant against slugthrowers, these bullets will bounce off like any other.
DESCRIPTION
Coming up with a new line of guns for the marketplace; he decided to expand his repetoire in slugthrowers but first began making a more manageable version of his Implosion Rounds. While not as destructive, the AP Implosion Rounds may be just as effective.

 

Krass Wyms

Jedi Tech Division
Deryn Kaaldos Deryn Kaaldos

Area Of Effect: (Effective explosive field size in relation to the weapon type. Remember that a carbine will have a longer range than a pistol, an assault rifle longer range than a carbine, and a sniper rifle longer than an assault rifle. Choose from Pinpoint, Point Blank, Personal, Average, Large, Battlefield, and Extreme. Battlefield and Extreme will require justification in strengths and weaknesses.)

You need an area of effect rating
 
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