I might, got a couple possibilities. Though I'll probably have to come on later to really do much details. One option is
Walker
though who's supposed to regularly end up working with pirates. He's a, quite insane, alchemist/biologist who mostly just does whatever he wants but does tend to have an over-arching goal of knowledge and power at whatever is the most convenient cost.
Though ship battles wise I do have
Rocho
who has a unique carrier ship and a smaller personal ship which could be fun to mess around with. Could be fine with close combat on him too. ( hunter/merc force sensitive trandoshan)
Kovhorn
is another possible ground combat option, he does have a good ship but it's not likely he'd do much space combat intentionally. (Mando merc)
Of the three rocho is actually the most played, Though Walker has the most tech and species submissions. Kovhorn was meant to have a personal tanky armor and nice ship but his weapons are mostly pre-existing ones.
I do also have
Mariah of House Marr
though she's less likely to intentionally engage in any combat.
We could go with non combat routes of course as any of these are at least mostly well developed enough for that to work out. Kovhorn might be the least friendly with non mando's (or anyone who attributes to Sith) but something could potentially still be made to work.