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Approved Tech AM-2 Rail Rifle

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OUT OF CHARACTER INFORMATION
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  • Intent: To provide a anti-material rifle for the Republic Remnant.
  • Image Source: X [Created Ribbitz, lightly modified by myself. Original weapon created by Games Workshop.]
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Rail Rifle
PRODUCTION INFORMATION
  • Manufacturer: Republic Industries (The Republic Remnant)
  • Model: AM-2 Rail Rifle
  • Affiliation: Republic Remnant
  • Modularity: Yes (top rail for interchangeable scopes or add-ons).
  • Production: Limited
  • Material: Durasteel, synthmesh, railgun components
TECHNICAL SPECIFICATIONS
  • Classification: Rail Rifle
  • Size: Large
  • Weight: Heavy
  • Ammunition Type: Darts [Tungsten or Neuranium]/Power Packs
  • Ammunition Capacity: 1/5 Tungsten or 1/1 Neuranium
  • Reload Speed: Average [Dart] || Very Low [Power Pack]
  • Effective Range: Battlefield
  • Rate of Fire: Low
  • Stopping Power: Very High
  • Recoil: High
SPECIAL FEATURES
Strengths:
  • Stopping Power - The Rail Rifle hits like a hammer capable of blowing apart limbs or torsos.
  • Armor Penetration - As a Rail Rifle firing dense metal darts, body armor is as protective as wet paper and even lighter vehicles [and heavy depending on the dart] are not safe.
  • Accuracy - The Rail Rifle is an Anti-Material Sniper Rifle, it has incredible range and the sheer speed the darts attain ensure minimal drop or deviation on placement.
  • Silence - When firing, the Rail Rifle produces a slight whine as it charges up before unleashing the shot, however, the dart, itself, does not leave any trails nor does it make noise allowing the shooter to undergo stealth operations.
Weaknesses:
  • Ammo Capacity - The Rail Rifle is only designed to hold a single dart before it must be reloaded. It has a power pack that powers the rails to accelerate the round to hypervelocity, the power pack is good for five shots for Tungsten and one for Neuranium before it must be changed out.
  • Weight - The Rail Rifle is heavy as is the ammunition for it as each dart is incredibly dense and the power packs are rather bulky.
  • Reload - The Rail Rifle must have a new dart inserted through the action after each shot and replacing the power pack can take awhile leaving the user dangerously vulnerable.
  • Durability - The Rifle needs constant maintenance in order to preform correctly, firing more then one Neuranium round, without maintenance, risk catastrophic weapon failure.
DESCRIPTION
The AM-2 Rail Rifle is the RR's infantry answer to light vehicles and heavy infantry. It is an immensely potent rifle with a barbaric purpose. It fires super dense darts made of one of two metals, Tungsten or Neuranium. Against infantry, these darts will punch through with enough force to take off limbs and pierce the thickest body armors regardless of material. Against vehicles is where the Rail Rifle shows its barbaritiy for the dart is not designed to explode or cause large amounts of physical damage to the vehicle, instead, it is designed to punch through one side of a vehicle and out the other, the sheer speed creating a vacuum as everything inside the vehicle is sucked out through the tiny hole it created. Due to its power and nature, it is classified as an Anti-Material rifle and is not supposed to be used against infantry targets, however, many soldiers will claiming they were 'taking out their weapons or communications equipment that just so happened to be on the person'. The Rail Rifle is heavy and hard to move, as such, it is not meant to be used in close quarter or in any situation where rapid fire is desired, it is a weapon designed for snipers who have time to set up before each shot. It currently has two ammunition that is issued out to soldiers, Tungstan and Neuranium darts. The Tungstan darts are the common ones fired and issued, however, some specialist troops, or those under special missions, will be given one, or more, Neuranium darts. Neuranium is far heavier and denser then Tungstan and hits with a far greater force able to punch through the armor of even heavier vehicles [Depending on the vehicle, angle of shot and location]. Neuranium, however, messes with sensors so it cannot be used with advanced scopes as it will cause the scope to malfunction, the Neuranium takes far more power to accelerate to hyperveloity and will drain the entire power pack with a single shot [If used with a power pack that has already been used, it will fail to charge and the safety measures of the rail rifle will not allow it to be fired] and the strain the dart puts on the rails and internal systems of the rifle mean only one should be fired before the gun is taken apart, cleaned and repaired. Anymore then one shot risk catastrophic failure which includes the rails shattering, power pack exploding and other less then desirable effects.

The largest complaint soldiers in the field have about the weapon is the reload system. To reload the darts, it is a simple task to pull back the action and insert the dart, however, the power pack is located in a compartment just ahead of the action which requires some work to open, pull out the power pack [sometimes the power pack will 'melt' into the gun due to overheating requiring a fair amount of effort to dislodge and then clean] and then work the power pack in before shutting it to resume operations. This can take upwards to a minute or two depending upon stress, skill and malfunftion. This weapon is currently in limited production as it undergoes its test trials and is, for the most part, issued only to special operation groups.
 
Iona Immarya said:
Anyone hit by the potent weapon is sure a swift ride to the afterlife.
This needs rewording as effects of damage are per the target's discretion, not the attacker's.

Also, the fact that the darts can be neuranium - does this mean it can survive a hit from a lightsaber?
 
Therran Graush said:
This needs rewording as effects of damage are per the target's discretion, not the attacker's.

Also, the fact that the darts can be neuranium - does this mean it can survive a hit from a lightsaber?
Totally threw that in there for flowery language. I assumed any PC facing this would simply dodge (or just so happen to trip because plot making the round pass over them), but I can see how someone can attempt to rule lawyer that as meaning they are instant killed, so I went ahead and removed that.

Yes, I suppose it would. Honestly, that was not intentional [I didn't even realize this would be the case till you mentioned it]. I picked Neuranium because it is the heaviest, densest, metal that a nation could acquire without doing some shenanigans and would make the best turbopenetrator. That said, given, from what I have seen, this site has, for the most part, dubbed lightsabers as plasma based, hitting, say, the Tungsten dart would simply leave it a glob of molten dense metal moving at hypervelocity (which, moving at that speed, would cool down anyways nigh-instantly) and being hit by it, even as molten metal, is going to ruin their day since materials are going to have the tensile strength of wet paper at those velocities it shouldn't make much of a difference. The dart shape is to improve its potency against vehicles, not human targets (Which is why it is an Anti-Material rifle).
 
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