Architect
AL-MANSURI-CLASS
"GUNSHIP"
LIGHT ANTI-AIR CORVETTE
"GUNSHIP"
LIGHT ANTI-AIR CORVETTE
OUT OF CHARACTER INFORMATION
Intent: To create an anti-air light corvette for the Commonwealth
Image Source: FractalSponge (Ansel Hsiao), ArtStation | ChatGPT
Canon Link: N/A
Permissions: Solarium Glasteel
Primary Source: Misthios-type Assault Corvette (hull-design lineage reference only)
PRODUCTION INFORMATION
Manufacturer: Primo Victorian Enterprises
Affiliation: Imperial Commonwealth of Dosuun
Market Status: Closed-Market
Model: CNC-AAAM1-M1 "Al Mansuri"
Production: Limited
Material:
- Durasteel-Reinforced Crystalamnium Hull
- Reinforced Duraplast with Latticed Crystaplast Liner
- Alusteel-Reinforced Durasteel Hull [Interior]
- Tunqstoid Blast Doors, Turadium Blast Shields [Interior]
- Solarium Glasteel Viewports [Overlay]
- Glasteel Viewports [Underlay], Turadium Blast Shutters
- Agrinium, Dallorian Alloy [Key Areas / Critical Components]
- AR-0B Damage Reduction Plating [Critical Zones]
- Doonium-Infused Impervium [Munitions Control]
- Hekakles-type Composite Hull System
Classification: Anti-Air Gun-Picket Corvette
Length: 120 meters
Width: 110 meters
Height: 28 meters
Armament: High
- 4x Hybrid Corner Barbettes [Fore, Aft, Port, Starboard — omnidirectional]
- Twin Covenantor II-type Flak Driver Cannons [Kinetic flak]
- Twin Tasha III-type Plasma Disruptor Cannons [Energy / shield disruption]
- 1x Nike II-type Mass Driver Cannon [Prow, Fixed-Forward — anti-corvette/anti-skirmish with full shell drawer & crew-toggled ionization field]
- 4x Hedgehog-type Counter-Ordnance Systems [Distributed — missile/torpedo intercept]
- 4x Ironfang-type Rotary Hypervelocity Cannons [Ventral — fast-tracked CIWS]
- 6x Manogel-type Mini-Torpedo Launchers [Dorsal & ventral cells — modular payloads]
- 2x Alecto-type Microtorpedo Launchers [Dorsal centerline — EW / precision strike]
- 4x Echoflare-type Seismic Disruption Charges [Consumable munition — pair-doctrine disengagement]
- Rampart Shield Matrix [Primary all-angle shield]
- Phalanx Adaptive Shield Matrix [Attack-adaptive layer]
- Ballista Shield Array [Kinetic / projectile interception]
- Sentinel Defense System [Close-in interceptor grid]
- Boudica Kinetic Deflector [Localized impact mitigation]
- Vitralis Reflex Shield Generator [Reflexive shield layer]
- Crystalamnium Mesh + Crystaplast Shell [Radiant + kinetic dispersal]
- Hekakles Composite Hull [Core durability layer]
- Arbalest Capacitor System [Emergency power surge buffer]
- Russ Shield Suite (Emergency Redundancy Layer):
- Deflector Shield Generators (x2): Particle & ray overlay with integrated shield boost
- Regenerative Reinforced Shield Generator: Self-healing layer + shield boost
- Ion Shield Generator: Specialized ion disruption protection
- Emergency Capacitor Boost System: Temporarily doubles absorption threshold on critical areas
- Tauros Defensive Suite:
- Capacitor Drains, Socket Guards, and De-Ionizer Rigs
- Anti-Tractor Beam Shroud (Field Disruptor Pattern)
- Chaff and Flares Dispersal System (Multi-burst Countermeasure Ejectors)
- Anti-Ordnance EM Probe (Localized detonation field on missile proximity)
- Missile Deactivation Transmitter (Pulse jammer for active munition)
- 2x Auxilia-C Halo Nodes [Consumable — deployable mutual-protection shield drops]
Hangar Allocations: N/A
- Starfighters: 0 squadrons
- Support Craft: 0 squadrons
Maneuverability Rating: High
Speed Rating: Very High
Hyperdrive: Yes [Primary Class: 1.0 | Backup Class: 10.0]
STANDARD FEATURES
- Auxiliary Systems
- Emergency Power & Generator Control
- Reactor Regulation + Coolant Flow Management
- Emergency Shield Ops + Containment Fail-safes
- Escape Pod Control Systems & Disengagement Systems
- Capacitor and Surge Safety Routing
- Life Support Core + Fire Suppression
- Astrogation-Comm Node — integrates navigation data, hyperlane signal mapping
- Reserve and Emergency Back-up Generator Systems
- Auxiliary Reactor and Core Coolant Systems
- Systems Control Center / Supplemental Power Control
- Communication Systems
- Coordinated Command Integration Encryption Suite
- Fleet Control Data Exchange Network
- Hyperwave Communications, Transceiver, and Emergency Burst
- Emergency and Long-Range Data Network
- Hyperwave Transceivers, Interfleet Signal Integration
- Emergency Short-Range Encrypted Burst Suite
- Flight Systems
- Sublight & Hyperlane Navigational Control
- Astrogation Buffer, Plotter, and Nav-Comp Manual Override
- Jump Point Navigation Suite
- Engineering Systems
- Skyquake Engine Core Control
- Trinity Core Containment & Coolant Regulation
- Primary/Secondary Shield Generator Management
- Capacitor Control Suite
- Aether-IX Integration Node
- FRIES-IV Thermal Discharge & Energy Routing
- Reactor Disengagement Safeties
- Life Support & Waste System Management
- Hazard Control and Internal Surge Routing
- Tactical and Security Systems
- Redundant Shield & Capacitor Management
- PulseScreen Recharge Management
- Auto-Targeting Logic + Turret Coordination
- Weapons/Munitions Routing & Safety Oversight
- Emergency Lockdown Systems
- Lock-on, Tracking, and PulseScreen Quick-Recharge Suite
- Auto-Targeting Lead and Fire Solution Aiding Systems
- Shield Booster, Emergency Deflector Sync Control
- Automated Weapons Waste Disposal Protocols
- Medical Systems
- Compact Infirmary with Fold-out Trauma Station
- Autodoc Medical Droid Dock
- Cryo-Stasis Capsule & Portable Vital Scanner
- Decontamination Field & Emergency Triage Isolation
- Astrogation Systems
- Stellar Cartography Management System
- Nav-Decoy Buoy Deployment
- Spatial Mass & Hyperlane Mapping
- Astrogation Nav-Com Sync Network
- Propulsion & Power
- Twin Skyquake-XM Ion Engines [High-thrust vectored ion propulsion]
- Trinity Core Compact [Reactor + ElectroFrost regulation]
- Icarus Maneuvering Array [Micro-thrust & counter-gravity agility]
- SurgePulse-type Acceleration System [SLAM-style tactical burst acceleration]
- Survivability & Evasion Suite [Emergency Microjump & Withdrawal Control primary; ECM-Lite secondary, redundant with Ariadne]
- Crystal-Integrated Harmonic Regulator [Force-resonance & energy destabilization protection]
- Aether-IX Modular Suite [System integration & modulation overlay]
- FRIES-IV Modular Suite [Thermal regulation & emergency power reroute]
- Internal Defense Management
- Retractable auto blasters; Crystalamnium-coated turadium blast barriers
- Biometric locks, thermal sensors, pressure-plate eject systems
- Emergency lift lockdown & compact disposal systems
- Sensors
- Bluford Sensor Suite [Trimmed]: Passive & long-range arrays, life-form indicator, com-scan, electro photo receptor, Tri-Tracker, LIDAR
- Savić Tracking Sensor Suite [Bolt Spec]: Imaging system, Combat Multi-view Display, Target-Aggressor Attack Resolution Software, Countermeasures Compensation Computer
- Spectra Radar System [Subspace echolocation, stealth detection, Screamer Protocol, hexadecimal IFF authenticator]
- Targeting & Fleet Coordination
- Vanguard-GTS Targeting Suite: Active matrix targeting, targeting computer + combat multi-view display, integrated with Icarus, Trinity, and Ariadne
- Fleet Tactical Data & Targeting Network [Receives validated SIGINT and firing solutions from Mukhtiar IV, Conyers III, and Fortan V assets; converts shared intelligence into immediate barbette and missile-cell engagement cues]
- Electronic Warfare & Countermeasures
- Ariadne ECM Assistant [Signal control, threat mapping, ECM node coordination]
- Electronic Interference Mast [Signal disruption & jamming]
- Dudley Communication Suite (Compact Bolt Variant): Hyperwave Signal Interceptor / Transceiver, Comm-Laser + Encryption Modules, Holotransceiver, Emergency Subspace Transmitter
- Ion Encumbrance System [Drive-disrupting signature cloud]
- 2x 4X-Phantom Short-Range Sensor Jammers
- 220-SIG Tactical Sensor Jamming Device [Broadband disruption layer]
- IFF Confuser / "Screamer" Sensor Jammer / Hail Comm Jammer
- Omnidirectional Fire Coverage: The diamond planform places a hybrid kinetic-energy barbette at each cardinal extremity, granting clear, overlapping firing arcs across the full sphere with no superstructure shadow. The Al Mansuri can be surrounded and still bring guns to bear on every vector — a deliberate answer to the directional-defense bias common to bow-to-stern escorts.
- Hybrid Threat Resolution: Every corner barbette pairs a Covenantor II kinetic flak driver with a Tasha III plasma disruptor, allowing each mount to answer shielded and unshielded targets alike. Combined with layered Hedgehog counter-ordnance and Ironfang CIWS, the ship saturates a defensive envelope against fighters, drones, missiles, torpedoes, and boarding pods simultaneously.
- The Mukhtiar's Fist: Through the Fleet Tactical Data & Targeting Network, the Al Mansuri receives validated SIGINT and firing solutions from Commonwealth command pickets, converting another ship's analysis into immediate killing power across its omnidirectional barbette envelope. Paired Al Mansuris operating with a Mukhtiar IV form a complete air-defense node: the command picket sees and decides, the gun-pickets engage.
- Layered Survivability: Seven shield matrices plus the Russ Suite's ion-shield redundancy give the Al Mansuri an attack-adaptive, kinetic-interception, reflexive-layer survivability stack rare on hulls under 200 meters. The Phalanx grows stronger under sustained fire; Ballista intercepts projectiles before they reach the hull; Vitralis reflexes against breakthrough hits.
- Fast, Agile, Reusable: Skyquake-XM propulsion, the Icarus Maneuvering Array, and the SurgePulse Acceleration System give the Al Mansuri Very High speed and High maneuverability. The Survivability & Evasion Suite's microjump capability allows clean withdrawal once the screen has done its work or a harassment run has paid out — the ship lives to fight tomorrow.
- No Capital Reach: With only a single fixed-forward Nike II as a true anti-hull weapon, the Al Mansuri has negligible ability to threaten capital ships or engage at standoff range. It defends, screens, and harasses; it does not duel battleships.
- Ion / Harmonic Exposure at the Front: Despite the Russ Ion Shield and the Tauros de-ionizer rigs, the Al Mansuri's dense fire-control electronics and the Harmonic Regulator remain its softest target. As the picket sitting at the leading edge of a formation, the ship is exposed to concentrated ion and EMP fire more often than rear-line assets — and a successful ion strike can blind multiple barbettes at once.
- Network-Dependent Killing Power: The Fleet Tactical Data & Targeting Network amplifies the Al Mansuri's effectiveness dramatically, but if allied SIGINT assets are jammed, destroyed, or absent, the ship is reduced to its local Bluford/Savić/Spectra picture — still capable, but losing the "spotting becomes killing" advantage that defines its full doctrine.
- Cramped, Punishing Crew Quarters: Weapon and systems density consume nearly all habitable volume. Accommodations are notoriously tight even by Commonwealth small-boat standards — long deployments tax morale, and the boat earned the fleet nickname "submarine-in-the-sky" honestly.
- No Hangar / No Independent Logistics: The Al Mansuri carries no support craft and minimal consumables, tying it to a parent formation or tender for sustained operations. It is a formation asset, not an independent cruiser.
The Al Mansuri-class Light Anti-Air Cutter is the Imperial Commonwealth of Dosuun's answer to a simple doctrinal question: how do you protect a formation from every angle at once, and how do you make that protection mean something when the fight starts moving? Where the Mukhtiar IV-class is the rare, expensive "brain" of Commonwealth air defense — a SIGINT-rich command picket that thinks, sees, and coordinates — the Al Mansuri is the "fist." Built on a wide diamond hull whose four cardinal barbettes command unobstructed firing arcs in every direction, it exists to be the wall of flak that breaks an enemy strike wing before it ever reaches the shield envelope of the ship it guards, and the harassing skirmisher that bullies light combatants when the Navy commits its pickets forward alongside a Mukhtiar or a Fortan V.
Named for Hazza Al Mansouri — a pioneering fighter pilot who survived the gauntlet of fast air combat and ascended beyond it as the first of his people to reach the stars — the class carries a deliberately aspirational name. The Commonwealth honors the discipline of those who lived inside the killing envelope by naming the ship that defends against it after one who survived it. Al Mansuri crews are handpicked from the small-boat service, intensively trained on the FTDTN-coordinated gunnery doctrine the class demands, and trusted with what is, for a 120-meter hull, an extraordinarily expensive equipment loadout. They share, with the Bolt and Kelly crews, the fraternity of the Commonwealth's small combatant service — the proud, dry-humored people who name their cramped, weapons-stuffed vessels "submarines in the sky" and accept that they will always be the ones sent forward.
Doctrinally, the Al Mansuri is built to operate in pairs. A pair covers each other's brief blind moments during reload and repositioning, overlaps their Hedgehog and Ironfang kill-zones, and doubles the depth of the Ariadne ECM and FTDTN mesh. Each carries Auxilia-C Halo Nodes that they can deploy for each other or for a wounded anchor; each carries Echoflare seismic disruption charges to cover their partner's egress when a harassment run has paid out and the formation needs to disengage. A typical Commonwealth formation pairs a single Mukhtiar IV with one or more pairs of Al Mansuris — the command picket directing, seeing, and coordinating while the gun-pickets put steel and plasma into the air across every vector the Mukhtiar's directional bias cannot cover. When a Conyers III scout-picket is present, the FTDTN link feeds the Al Mansuris the same advantage; when one is not, the Mukhtiar or a Fortan V serves the same purpose. The Al Mansuri's killing power scales with the network it plugs into.
The armament is specialized across the platform rather than within each mount, keeping the hybrid identity at the most visible and most-used layer. Each of the four corner barbettes carries twin Covenantor II flak drivers paired with twin Tasha III plasma disruptors, so a single turret can shred an unshielded interceptor with kinetic flak, collapse a shielded heavy bomber with a disruptor lance, or saturate a missile vector with proximity-fused bursts — whatever the threat is wearing, the mount has an answer. The fixed forward-firing Nike II mass driver at the prow provides the cutter's true anti-corvette tooth: a quad-barreled, close-to-standard-range gun with the full Primo Victorian shell drawer (AP, APCR, SAP, HE-Frag, HE-Incendiary, plasma, ball bearing) and a crew-toggled ionization field for biting shielded hulls. The Nike was selected over a fixed energy weapon precisely because it offers the choice of round at the muzzle — the Al Mansuri's prow gun can engage a square broadside, a sloped destroyer prow, an exposed superstructure, or a swarm of attack craft, asking only which problem the crew wants to solve first. Between the barbettes and the prow, four distributed Hedgehog counter-ordnance mounts fill the 1–3km final-intercept band against missiles and torpedoes, while four ventral Ironfang rotary cannons provide the brutal close-in CIWS layer against anything that slips through. The dorsal and ventral cells carry six modular Manogel mini-torpedo launchers, supported by two centerline Alecto microtorpedo launchers for electronic-warfare payloads and precision strikes against high-value attack craft.
Survivability matches the platform's role as a forward-line asset that must come home. Seven shield matrices — Rampart for omnidirectional baseline, Phalanx for attack-adaptive growth, Ballista for kinetic interception, Sentinel for close-in interceptor logic, Boudica for impact mitigation, and Vitralis for reflexive response — overlap with the Russ Suite's emergency redundancy, including a dedicated ion shield generator that addresses the Crystal-Integrated Harmonic Regulator's resonance-based ion vulnerability. The Tauros Defensive Suite layers de-ionizer rigs, capacitor drains, chaff/flares, an anti-ordnance EM probe, a missile deactivation transmitter, and an anti-tractor field disruptor over the shield stack. The Hekakles composite hull, Crystalamnium mesh, and Crystaplast shell handle radiant and kinetic dispersal against whatever penetrates the shields. It is, by deliberate design, harder to kill than a 120-meter hull has any right to be — because the Navy needs it to survive the screen, do its harassment work, and return for the next deployment.
Mobility is correspondingly aggressive. Twin Skyquake-XM ion engines and the Icarus Maneuvering Array provide the baseline; the SurgePulse Acceleration System adds SLAM-style burst capability for tactical dashes, strike runs, or rapid repositioning of the flak wall; and the Survivability & Evasion Suite contributes its Emergency Microjump & Withdrawal Control as the cutter's clean disengagement option — the ship can break contact and translate short range when a harassment run has succeeded or a screen has been broken. The Class 1.0 hyperdrive keeps the Al Mansuri in step with formation transit, and the Class 10.0 backup ensures it can limp home from worse outcomes.
Where the Al Mansuri shines most distinctly, however, is in its integration into the Commonwealth's networked combat doctrine. The Fleet Tactical Data & Targeting Network gives the cutter access to validated SIGINT and targeting data from any compatible Commonwealth asset — Mukhtiar IV command pickets, Conyers III scouts, Fortan V tactical-support corvettes — converting the spotter's picture directly into firing solutions for the Al Mansuri's barbettes and missile cells. Paired with the local Spectra Radar System for subspace echolocation and stealth detection, the Bluford and Savić sensor arrays for conventional tracking, and the Ariadne ECM Assistant for coordinated jamming, the Al Mansuri is best understood not as a self-sufficient combatant but as the killing layer of a Commonwealth air-defense node. The Mukhtiar sees. The Conyers warns. The Fortan jams. The Al Mansuri, alerted, cued, and pre-targeted, fires. It is the doctrine that lets the Commonwealth field smaller, fewer, more expensive ships than its rivals and still bring more guns to bear on more targets faster.
DECK LAYOUT
Deck 1 — Dorsal Spine & Sensor Mast
Spectra Radar emitter housing and dorsal sensor mast
Bluford long-range and passive sensor arrays
Ariadne ECM coordinator antenna farm
Electronic Interference Mast, comm-laser array, hyperwave transceivers
Upper dorsal Manogel mini-torpedo cells (2 launchers, port and starboard of the spine)
Centerline Alecto microtorpedo cells (2 launchers, dorsal centerline)
Shield projector heads (Rampart, Phalanx, Vitralis dorsal nodes)
Deck 2 — Bridge & Combat Information Center
Forward bridge with diamond-aspect viewport and Solarium Glasteel overlay
Combat Information Center (CIC) — Vanguard-GTS fire-control hub
Fleet Tactical Data & Targeting Network operator stations (3-station ring)
Savić Tracking Sensor Suite operator stations
Captain's ready room (compact, behind the bridge)
Auxiliary fire-control backup (aft of CIC, can take over if primary is hit)
Officer berths (4 compartments, port-aft of CIC)
Deck 3 — Fire-Control & Barbette Crew Quarters
Cardinal barbette fire-control rooms (4 stations, one at each barbette's inboard root)
Hedgehog counter-ordnance fire-control nodes (distributed)
Barbette gun-crew berthing (cramped 4-bunk compartments adjacent to each barbette)
Forward Manogel handling rooms (port and starboard)
Crew mess and galley (compact, single-shift rotation)
Compact infirmary with fold-out trauma station and autodoc droid dock
Senior NCO berthing
Deck 4 — Central Magazine & Crew Spine
Central spinal magazine — feeds dorsal and ventral missile cells via vertical conveyors
Manogel mini-torpedo storage racks (modular payload bay)
Alecto microtorpedo storage (including overcharge-paired specialist rounds)
Echoflare seismic disruption charge magazine
Auxilia-C Halo Node deployment racks (2 nodes, ventral drop bay)
Main crew berthing (compressed 6-bunk compartments, fore and aft of magazine)
Damage control central station
Tunqstoid blast doors segregating magazine from berthing
Deck 5 — Engineering & Propulsion
Trinity Core Compact reactor housing (centerline)
ElectroFrost regulation system + FRIES-IV thermal discharge loops
Aether-IX system integration node
Skyquake-XM ion engine bays (twin, port and starboard aft)
SurgePulse Acceleration System capacitor banks (adjacent to engine bays)
Icarus Maneuvering Array maneuvering thrusters (distributed)
Crystal-Integrated Harmonic Regulator core
Arbalest Capacitor System primary bank
Russ Shield Suite ion shield generator and emergency capacitor boost
Damage control secondary station
Deck 6 — Lower Weapon Galleries & CIWS
Ventral Ironfang rotary CIWS mounts (4, distributed across the lower hull)
Ventral Manogel mini-torpedo launcher cells (2 launchers, ventral)
Ventral Hedgehog counter-ordnance mounts (distributed)
Munitions handling and ammunition elevators (linking to Deck 4 magazine)
Tauros Defensive Suite hardware racks (chaff/flares dispensers, EM probe emitters, missile-deactivation transmitter)
Tractor-disruptor shroud generator
Escape pod cluster (4 pods, port and starboard ventral)
Deck 7 — Ventral Hull & Drop Bay
Nike II mass driver underslung mount (prow, fixed-forward — gun spans Decks 5-7 with its barrel housing)
Nike II magazine and Boreas heat-sink coolant loop
Halo Node ventral drop bay and deployment rails
Echoflare seismic charge deployment chute
Survivability & Evasion Suite microjump capacitor and routing
Ventral shield projector heads (Rampart, Phalanx, Vitralis ventral nodes)
External maintenance crawlway access
Final-stage capacitor drains and de-ionizer rigs
Out Of Character Info
Intent:
Intent: To create an anti-air light corvette for the Commonwealth
Image Source(s):
https://www.artstation.com/artwork/yxgq8
Canon Link:
N/A
Permissions:
Solarium Glasteel
Primary Source(s):
N/A
Technical Information
Affiliation:
Imperial Commonwealth of Dosuun
Model:
CNC-AAAM1-M1 "Al Mansuri"
Starship Class:
Corvette (50-200m)
Starship Role:
Gunship
Modular:
No
Material:
Durasteel-Reinforced Crystalamnium Hull Reinforced Duraplast with Latticed Crystaplast Liner Alusteel-Reinforced Durasteel Hull [Interior] Tunqstoid Blast Doors, Turadium Blast Shields [Interior] Solarium Glasteel Viewports [Overlay] Glasteel Viewports [Underlay], Turadium Blast Shutters Agrinium, Dallorian Alloy [Key Areas / Critical Components] AR-0B Damage Reduction Plating [Critical Zones] Doonium-Infused Impervium [Munitions Control] Hekakles-type Composite Hull System
Armaments:
4x Hybrid Corner Barbettes [Fore, Aft, Port, Starboard — omnidirectional]
Twin Covenantor II-type Flak Driver Cannons [Kinetic flak]
Twin Tasha III-type Plasma Disruptor Cannons [Energy / shield disruption]
1x Nike II-type Mass Driver Cannon [Prow, Fixed-Forward — anti-corvette/anti-skirmish with full shell drawer & crew-toggled ionization field]
4x Hedgehog-type Counter-Ordnance Systems [Distributed — missile/torpedo intercept]
4x Ironfang-type Rotary Hypervelocity Cannons [Ventral — fast-tracked CIWS]
6x Manogel-type Mini-Torpedo Launchers [Dorsal & ventral cells — modular payloads]
2x Alecto-type Microtorpedo Launchers [Dorsal centerline — EW / precision strike]
4x Echoflare-type Seismic Disruption Charges [Consumable munition — pair-doctrine disengagement]
Twin Covenantor II-type Flak Driver Cannons [Kinetic flak]
Twin Tasha III-type Plasma Disruptor Cannons [Energy / shield disruption]
1x Nike II-type Mass Driver Cannon [Prow, Fixed-Forward — anti-corvette/anti-skirmish with full shell drawer & crew-toggled ionization field]
4x Hedgehog-type Counter-Ordnance Systems [Distributed — missile/torpedo intercept]
4x Ironfang-type Rotary Hypervelocity Cannons [Ventral — fast-tracked CIWS]
6x Manogel-type Mini-Torpedo Launchers [Dorsal & ventral cells — modular payloads]
2x Alecto-type Microtorpedo Launchers [Dorsal centerline — EW / precision strike]
4x Echoflare-type Seismic Disruption Charges [Consumable munition — pair-doctrine disengagement]
Defense Rating:
Very High
Speed Rating:
Very High
Maneuverability Rating::
High
Energy Resist:
High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Other Resistance(s):
- EMP/ION: Very High
- Sonic: Average
- Force Disruption/Harmonics: Low
- Elemental (Fire/Cold/Corrosive): Low
Minimum Crew:
22
Optimal Crew:
40
Passenger Capacity:
4
Cargo Capacity:
Very Small