
A H R I S S
GENERAL INFORMATION
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Name: Krayen Ine
Sith Name: Ahriss
Order: New Sith Order
Title: Darth, discarded
Rank: Lord of the Sith
Age: Adult
Homeworld: Terminus
Affiliation: The Pursuit of Sith'ari
Force Sensitive: Yes
Force Alignment: Dark Side
PHYSICAL INFORMATION
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Size: Tall, stands a head above most humans
Weight: Needs at least three to be carried
Build: Brawny
Eye Colour: Red
Skin Colour: Bloodless grey
Fur Colour: A black that's lost its lustre
PSYCHOLOGICAL INFORMATION
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Alignment: Neutral Evil
Personality Type: INTJ
Strengths: Single-Minded, Confident, Independent, Driven, Creative.
Weaknesses: Indulgent, Impulsive, Hubristic, Recalcitrant.
STRENGTHS & WEAKNESSES
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+ Invisibility: An genetic trait inherent to all Defel allows them to bend the light around them to become impossible to see with the naked eye. This is expertly employed on a hunt.
+ Control//Metadata: Illusions and tricks of the mind are Ahriss' preferred tools during any hunt. Not only do these tools allow him to control another's reality, but they also grant a skeleton key to just about any information stored inside those delicious brains, given a concentrated enough effort.
+ Blood Hunt: Another trait of the Defel, they are capable of pursuing even the most trace amounts of blood across large distances. Tread carefully, lest you find yourself with a cut or tear.
- A More Uncivilized Age: What the Jedi sees in the elegance of their lightsabre, Ahriss sees in his claws. Though he has trained with bladed weapons, his mastery over such tools is limited by comparison to his gifts with the Force.
- Saturn: Suspicion is warranted in healthy doses, but Ahriss' distrust towards other living beings is downright excessive. His love for power will make him destroy even those closest to him in an unending pursuit of ascendance.
BACKGROUND
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Youth.
Eclipse.
Him.
Him.
Him.
Him ; , .
`;,.
Freedom.
Power.
Hunger.
Prey.
Hunt.
Hunt.
H u n t.
H U N T.
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