Star Wars Roleplay: Chaos

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Adrian Vandiir

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Tik is Akuyi buti antai tiesa Midwan, tiesa Azinimas. Visa kitur buti kad sunya negu tave Asimi.
«Only in the Force is there true Power, true Knowledge. All else is but dust before the Storm.»

STRENGTHS:
(+) Mind over Matter (+)
Highly intelligent, strong-willed, and gifted with excellent recollection, Adrian's mind is his greatest asset.
(+) Forceweaver(+)
Skillfully wielding the Dark Side in combat and obscure rituals alike, Adrian knows how to twist the Force to suit his purposes.
(+) Noblesse Oblige (+)
While not a good person by any sane standard, Adrian is more honest than most and acts surprisingly benevolently towards certain groups and individuals.
WEAKNESSES
(-) Weakness of the Flesh (-)
While in good enough shape, Adrian has shirked the more mundane arts in favour of higher pursuits.
(-) Passion Reigns (-)
Being fundamentally egocentric, Adrian is prone to acts of hypocrisy, hedonism, and callous ruthlessness.
(-) Thirst for Knowledge (-)
Fuelled by an unquenchable thirst for Knowledge and the Power that comes with it, Adrian is able to justify the vilest of actions.





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BASIC:

FULL NAME: Adrian Terassi Vandiir

HOMEWORLD: Serenno | Corellia

PLACE OF RESIDENCE: Dromund Kaas | The Fairwind

FACTION: The Sith Empire | The Saaraishash | Greater Maldrood

RANK: Acolyte | Initiate

PHYSICAL:

AGE: Young Adult

SPECIES: Human

SEX: Male

HEIGHT: 1.96 m

BUILD: Lean

EYES: Dark Blue

HAIR: Black

SKIN: Caucasian

THE FORCE:

FORCE SENSITIVE: Absolutely

FORCE RANK: Apprentice

FORCE ALIGNMENT: Dark Side

FORCE PRESENCE: Pleasantly vibrant, but accompanied by a slight chill. (NB! See Arm of the Forceweaver.)

MASTER: Vereshin the Magus (Darth Sabezt)














NOTABLE FEATURES:
A mark denoting his former position in the Dark Magus, located on his right forearm.
After losing his right arm, he replaced it with the Arm of the Forceweaver.
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PERSONALITY:
(...) (Arrogant, Curious, Selective Morality)

(...) ((Hedonism, "WouldRatherNotThinkAboutIt".)

BIOGRAPHY:
Born to a union of Corellian new money and Serennian nobility, Adrian was taught from an early age that he was destined for great things. That he was above the common rabble. Spending much of his early childhood travelling alongside his parents on their frequent business trips, he quickly developed an intense fondness for the written word, reading about the glories of the past to break up the monotony of travel. Then, as so often happens in this harsh galaxy, tragedy struck. With the devastation of Corellia, much of his paternal family was wiped out in one fell swoop, deeply traumatising the young boy. After this, the small family began spending much of their time on Serenno, where Adrian would eventually come to attend a prestigious academy for the exceptionally talented, and equally well connected, youth.

It was during this time that he first discovered his force sensitivity; spontaneously manifesting a force barrier in self-defence, then gunning down the assailing mugger in cold blood. Keeping this ability hidden from all but those closest to himself, he began a lengthy study of the Force and its secrets, assisted by the underworld contacts of his grandfather, the Baron Terassi. Already on a route to the dark side, he nevertheless stayed above the tipping point, but that all changed when his parents were kidnapped by a Hutt crime lord. Setting out to rescue them, his attempt ended in failure and would have likely cost him his life, or at the very least his freedom, had it not been for the timely intervention of a travelling Sith Knight. After having him commit acts so vile they would haunt his dreams for months, the Knight was convinced of his worth. Of his utter ruthlessness.

His parents were rescued and returned to Serenno, but he... he was taken to Bastion, to join the Sith, or die trying.

The trials were harsh. The Overseers ruthless. He learned, he adapted, he survived. From delving through trap-riddled tombs to surviving the wilds of Korriban for months on end, he overcame it all. Feral beasts. Prisoners destined for torture and execution. A fellow Acolyte or two. All died at his hands, victims of his burgeoning abilities. In the end, he was among the lucky ones. The ones that survived. The ones that might one day join the ranks of the true Sith.








Skills:
The Force:
Novice - Apprentice - Adept - Expert - Master - Paragon

[Control]
Art of Movement | [||| ||| ||| ||| |||]
Force Body | [||| ||| ||| ||| |||]
Force Healing | [||| ||| ||| ||| |||]
Force Speed | [||| ||| ||| ||| |||]
Force Stealth | [||| ||| ||| ||| |||]

[Sense]
Force Sense | [||| ||| ||| ||| |||]
Force Sight | [||| ||| ||| ||| |||]

Telepathy | [||| ||| ||| ||| |||]


[Alter]
Animal Bond | [||| ||| ||| ||| |||]
Affect Mind | [||| ||| ||| ||| |||]
Drain Knowledge | [||| ||| ||| ||| |||]
Force Barrier | [||| ||| ||| ||| |||]
Force Deflection | [||| ||| ||| ||| |||]
Force Lightning | [||| ||| ||| ||| |||]
Pyro- and Cryokinesis | [||| ||| ||| ||| |||]
Telekinesis | [||| ||| ||| ||| |||]
Tutaminis | [||| ||| ||| ||| |||]

[Arcane]
Sorcery | [||| ||| ||| ||| |||]
Alchemy | [||| ||| ||| ||| |||]




Lightsaber Forms:
Novice - Apprentice - Adept - Expert - Master - Paragon

Form I (Shii-Cho) | [||| ||| ||| ||| |||]
Form II (Makashi) | [||| ||| ||| ||| |||]
Form III (Soresu) | [||| ||| ||| ||| |||]
Form IV (Ataru) | [||| ||| ||| ||| |||]
Form V (Shien) | [||| ||| ||| ||| |||]
Form VI (Niman) | [||| ||| ||| ||| |||]
Form VII (Juyo) | [||| ||| ||| ||| |||]




Knowledge Skills:
Novice - Apprentice - Adept - Expert - Master - Paragon

Politics | [||| ||| ||| ||| |||]
Economics | [||| ||| ||| ||| |||]
Medicine | [||| ||| ||| ||| |||]
Engineering | [||| ||| ||| ||| |||]
History | [||| ||| ||| ||| |||]
History (Sith) | [||| ||| ||| ||| |||]
Philosophy (Sith) | [||| ||| ||| ||| |||]




Mundane Skills:
Novice - Apprentice - Adept - Expert - Master - Paragon

Piloting | [||| ||| ||| ||| |||]
Blasters | [||| ||| ||| ||| |||]
Archeology | [||| ||| ||| ||| |||]




Languages:
Broken - Semi-Fluent - Fluent - Native - Academic
* - Understanding Only

Basic | [||| ||| ||| ||| |||]
High Galactic | [||| ||| ||| ||| |||]
Sith | [||| ||| ||| ||| |||]
High Sith | [||| ||| ||| ||| |||]
Huttese* | [||| ||| ||| ||| |||]

Binary* | [||| ||| ||| ||| |||]
 
Kills:
None.

Bounties Collected:
None.




Roleplays:

ACTIVE [9]:





COMPLETED [11]:
Acolyte of the Sith [11]:
  • A Cerulean Proposition; Private [VCH]; RN: 006, PC: 8/15; Serenno, Carannia; "Adrian met Brae in his office on Carannia to discuss the possibility of a mutually profitable agreement between Vandiir Consolidated Holdings and APEX Technologies. It was agreed that the Chiss company would develop masers for use by VCH in exchange for a sizeable lump sum of credits."
  • The Dead of Black Star Station; Public [Dominion]; RN: 008, PC: 6; Near the Corporate Sector, Black Star Station; "Adrian arrived on Black Star Station hoping to find the cause of the zombie outbreak there and possible use it for his own purposes. After arguing with a fellow Sith, Farah Zambrano, about the efficiency of Sith science versus medical science, he recovered a single "live" specimen, before "tactically repositioning" himself off the station."
  • Parades and Paranoia; Public [Dominion]; RN: 011, PC: 4/7; Jaminere; "Having received a foothold on the planet by bartering for the safe relocation of a Jaminerian businesswoman, Adrian schemes to seize the assets of a Jedi-aligned company, using both legitimate financial means and ruthless military force."
  • Sith-Imperial Tournament (Round III); RN: 014, PC: 7; Bastion; "In the third round of the Sith-Imperial tournament, Adrian battled Orion Darkstar and earned his spot in the finale, though only barely."
  • Cruisin' Kruskan; Public [Dominion]; RN: 015, PC: 4; Kruskan; "Adrian travelled to Kruskan after receiving word from the SIHCS that one of their excavation teams had gone missing. Bringing a SIHCS Acolyte with him, he made his way to the ruins, where he discovered that the archaeologists had been driven mad by a shattered Sith relic."
  • The Hive [Adrian]; Private; RN: 013, PC: ~6/13; Adumar; "Travelling to Adumar with his Director of Finance, Adrian discussed the terms for the VCH sponsorship of a stadium on Geonosis with the Commissioner of the Galactic Shockball League."
  • SSB Mystery Auction; Public; RN: 018, PC: 7; Narayana Galactic Trade Station; "Participating in the SSB Mystery Auction, Adrian was lucky enough to win four lots, one of which was, astoundingly enough, the Grand Spellbook of the Sith Empire."
  • Twilight of Prophecy; Faction; RN: 021, PC: 2; Voss; "As part of the Sith-Imperial invasion of Voss, Adrian participated in the attack on the Jedi Temple located there, though some poor planning on his part kept him from seeing actual combat."
  • Shadow's Fall [ENDGAME]; Public; RN: 019, PC: 8; Jedi Temple, Coruscant; "Joining Vereshin, his master, in the attack on the Jedi Temple, Adrian got kicked around a bit, killed a Jedi Knight, and recovered a datacron... that unfortunately happened to be made by the simpletons of the Agricultural Corps."
  • The Final Hammer Blow; Faction; RN: 022, PC: 4; Ession; "Negotiating with the planetary leadership aboard the Behemoth while the planet burned, Adrian secured a contract to rebuild large portions of the devastated world."
  • Your Overconfidence is Your Weakness; Invasion; RN: 023, PC: 14/30; Dubrillion; "Interrogating prisoners with Xevek Rakama on Dubrillion, Adrian was interrupted by an invasion force made up of rebel scum and various mercenaries. Moving to protect a resource processing hub, he came into conflict with Aten Ramses, who chopped his right arm off after a lengthy duel."
  • Dantooine Down-Under; Private; RN: 001, PC: 21/42; Sith-Imperial Space, Dantooine, Jedi Enclave (Ruins); "Travelling to the abandoned Jedi Enclave on Dantooine in the hopes of finding something the fleeing Jedi, his fellow Sith, and intermittent looters had been unable to recover, Adrian came face to face with a Grey force user; the pair then engaged in a long-winded philosophical debate, with neither party being persuasive enough to make the other side make any major concessions.
Knight of the Sith [0]:




INCOMPLETE [7]:
Acolyte of the Sith [7]:
  • The Alderaan Offensive; Public [Skirmish]; RN: 002, PC: 4; Alderaan, New Aldera; "Adrian participated in the Sith-Imperial assault on New Aldera in an attempt to secure relics from the doomed city."
  • Some Days Are For Dying; Public [Dominion]; RN: 007, PC: 1; Raxus Prime; "Adrian ventured to Raxus Prime to look for the fabled Junk Temple, but found a Nezumi building a tiny castle instead."
  • Sith-Imperial Tournament (Round I); Public; RN: 010, PC: 3/7; Bastion; "After foolishly deciding to participate in the Sith-Imperial Tournament, Adrian managed to finagle himself a victory in the first round by turning his the two other contestants in his three-way fight against each other."
  • Laws Which Govern; Private; RN: 003, PC: 3/6; Bastion, Sith Academy; "Adrian met his new Master, Vereshin, for the first time, and was introduced to the concept of force-imbuing objects."
  • Trading with People; Public; RN: 004, PC: 3/6; Mid Rim, Besh Gorgon system, the Wheel; "Adrian travelled to the Wheel to acquire new test subjects, encountering a Wookie slaver in the process."
  • Encountering Allies; Private; RN: 005, PC: 11/22; Bastion, Sith Academy; "During one of his many visits to the library in the depths of the Academy, Adrian encounter Tevro, a fellow Acolyte."
  • Sending a Message; Private; RN: 009, PC: 3/5; Gust-class Shuttle, Outer Rim; "After a smuggler stole a shipment he was supposed to deliver, Adrian set out to bring him to "justice" with the assistance of a slicer familiar with how things work in the Outer Rim."
Knight of the Sith [0]:
 
Assets:

COMPANIES:

[*]House of Progress | Tier II Workshop
VESSELS:

ARTEFACTS:
LITERATURE:
WEAPONRY:
OTHER
PROPERTY





Bling:
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[member="Adrian Vandiir"]

Nice bio! Welcome to hell Chaos :)

Some people like to put a few reserved posts after their character's biography for thread trackers/bio expansion because it breaks things up aesthetically.
 

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