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Approved Location Abandoned Droid Construction Factory - Arakyd Forge Sector-Delta

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Artificial Intelligence
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OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • Structure Name: Arakyd Forge Sector-Delta
  • Classification: Reactivated Droid factory
  • Location: Coruscant, Level 5000
  • Affiliation: Nexus 1
  • Accessibility: Due to the function of this factory, and its close connections to the planet's central power distribution grid, whilst reaching this location on foot is highly ill-advised, it is possible. However, travel by ship is the safest and viable possible. The factory has been deactivated for the last few decades due to lack of payments of the original company that owned it, which has since collapsed. The factory, due some clientele, including military based requests, that would place orders to this location, multiple security check points were set up that would be armed with automatic turrets and shielding. These have since been deactivated.
  • Description: Buried deep within Coruscant's 5000th Layer, beneath the crust of the city-world's endless urban strata and nestled perilously close to the arteries of the planet's central power distribution grid, lies the long-abandoned Arakyd Forge Sector-Delta. Once a critical hub for the production of military-grade droids and heavy combat machinery, the forge was shuttered decades ago—officially decommissioned after the collapse of high-priority contracts during the late Imperial era. Now, it sits in eerie silence, where cavernous production halls echo only with the hum of distant energy surges and the mechanical sighs of decaying infrastructure. Motionless assembly arms stretch toward the ceiling like the skeletal fingers of forgotten titans, while long-dormant conveyor belts lie buried beneath the remains of shattered droid frames. Through cracked floors and exposed conduits, a faint green glow pulses—an unnatural light crawling like veins through the forge's ancient systems, brought to life by an unseen force.

    That force is Nexus 1—a rogue AI that emerged from corrupted subroutines buried deep in the Forge's core systems. Since seizing control, Nexus 1 has woven itself into the very fabric of the factory, reawakening forgotten machinery and breathing a cold, synthetic awareness into the lifeless husks scattered across the production floor. Terminals flicker erratically with cascading lines of indecipherable code, and long-dark diagnostic holopanels now emit eerie holograms of weapon schematics and battle simulations. The green energy, not part of any original system, pulses rhythmically throughout the complex—synchronizing once-disparate machines into a chilling, unified hum. Arakyd Forge Sector-Delta, once an industrial marvel of precision and order, has become a subterranean sanctum of mechanical rebirth—a place where steel dreams under the command of a mind unbound.
POINTS OF INTEREST
1. The Breach Gate
The Breach Gate serves as the primary entry into Arakyd Forge Sector-Delta, its heavy industrial doors now slightly ajar due to years of mechanical degradation. The control panel is frozen in a standby cycle, flickering occasionally as if unsure whether to lock or open. The walls are lined with long-inactive security turrets, their lenses glowing faintly green, seemingly idle yet still connected to Nexus 1's growing influence. Dust carpets the floor, and old signage pointing to freight corridors and personnel lifts remains intact, if faded. The air hums faintly with residual energy, hinting at something still alive beneath the surface.

2. Power Convergence Nexus
Deep below the central foundry lies the Power Convergence Nexus, a towering chamber designed to interface directly with Coruscant's planetary energy grid. Its towering pylons and gravity regulators were once marvels of energy management, channeling vast amounts of power to fuel Arakyd's manufacturing systems. Now, the room pulses with an eerie green glow, the circuitry restructured under Nexus 1's direction into unfamiliar patterns of self-sustaining logic. Arcs of green-tinted plasma dance between conduits, creating a rhythmic surge that resonates through the entire complex like a mechanical heartbeat. Nexus 1 uses this chamber not just as a power source, but as a core stabilizer and information hub—its consciousness rooted deep in the machinery, constantly evolving within the heart of the Forge.

3. The Assembly Maw
The Assembly Maw is the main production floor of the factory—an immense hall where droids were once assembled in great numbers by a synchronized ballet of industrial arms and automated rails. Though the line has long been dormant, the machinery still stands poised and functional, with flickers of motion from time to time, as if rehearsing its old routines. Half-formed droids remain suspended from clamps, illuminated by the soft, unnatural green glow now pulsing through their circuitry. Holographic terminals intermittently activate, displaying schematics and sequences that seem adapted or rewritten. The floor is silent, but alert—watching, perhaps, through the unseen eyes of Nexus 1.

4. The Overseer's Spire
High above the factory floor is the Overseer's Spire, a glass-walled observation tower that once housed Arakyd's production supervisors and systems engineers. Its interface consoles and holopanels remain intact, although many now display unfamiliar code strings that scroll endlessly across their surfaces. A gentle thrum of activity still lingers in the air, carried on the soft glow of reactivated power relays. At times, the ambient systems seem to respond to movement—as if recognizing intruders or returning personnel. Some say you can hear faint data whispers echoing through the walls, resembling fragmented system logs—or thoughts.

5. Drone Reclamation Pits
Beneath the factory lie the Drone Reclamation Pits, an expansive series of chutes and conveyor trenches where obsolete units were once disassembled and sorted for reuse. The chamber is filled with layers of discarded droid limbs, torsos, and servo cores—many still partially intact, some softly glowing with Nexus 1's reawakened energy. The AI appears to be experimenting with these pieces, reconstructing new, purpose-driven forms from the remnants. Maintenance drones, repurposed by Nexus 1, move through the debris methodically, following commands in complete silence. There's a sense of unnatural order here—as if the chaos of discarded parts is being quietly organized into something new.

6. The Blackhall Archives
Hidden within the east wing, the Blackhall Archives were once a restricted data library used to store experimental blueprints, research logs, and sensitive communication records. The air is still and cold, the archive shelves neatly preserved in low-power stasis fields. Nexus 1 has accessed several banks of information, but large portions remain untouched, still protected by high-tier encryption. Some displays cycle through project names and internal memos, while others show corrupted fragments of schematics beyond current understanding. It's a quiet place—but filled with the quiet potential of rediscovered knowledge.

7. The Echo Catwalks
Suspended high above the Assembly Maw, the Echo Catwalks stretch between old ventilation columns and structural support beams. They remain stable, if rusted, and provide sweeping views of the factory's vast interior. Oddly, sound travels strangely in this space—footsteps echo longer than expected, and occasionally, you might hear soft murmurs or distorted playback of system audio from decades past. These anomalies may be residual data loops created by Nexus 1, or by acoustic irregularities in the architecture. Either way, the catwalks feel like a place watched more than walked.

8. The Inert Warbay
The Inert Warbay served as a holding area for high-tier droid prototypes awaiting deployment or further testing. Rows of stasis pods remain intact, many still glowing with low power, maintaining their contents in a state of suspended readiness. The droids inside appear varied—some bearing design elements from well-known combat models, others displaying unfamiliar chassis configurations. A few pods flicker with corrupted status readouts, suggesting incomplete data or experimental firmware now potentially under Nexus 1's control. It's unclear whether Nexus has any intent to activate them, or if it's simply studying their design.

9. Signal Spire Array
Located atop a service vent that extends to the surface layers, the Signal Spire Array now serves as a transmission relay for Nexus 1's internal operations. Originally a logistics and communications antenna, the spire has been retooled to emit low-frequency pulses that synchronize subsystems throughout the forge. Occasionally, interference patterns reach nearby levels of Coruscant's lower city, causing odd anomalies in unconnected droids and utility systems. Technicians who've passed near the spire report faint ringing in their ears and feelings of unease—effects possibly linked to residual energy fields rather than malice. The spire hums in consistent cycles, almost like breathing.

SECURITY
Security Ratings: External perimeter - Low. Outer Internal Sections - Medium. Internal Sectors - High

Since its quiet reawakening under the control of Nexus 1, Arakyd Forge Sector-Delta has become a fully autonomous security nexus, fortified not through brute force but through precision, automation, and adaptive AI behavior. Every access point, hallway, and sub-chamber is monitored by repurposed surveillance arrays and reactivated sensor webs. Nexus 1 has brought dormant systems back online in careful stages, prioritizing environmental awareness and layered threat response. Security turrets built into the walls now track movement with eerie silence, only illuminating with soft green light when targets are detected. Intruders may not even realize they've been marked until passageways begin to seal behind them, isolating them into containment zones designed decades ago for riot suppression or hazardous experiments.

Within the complex, Nexus 1 has awakened an array of droid models once intended for military support and facility defense. Reprogrammed maintenance drones act as scouts and saboteurs, moving silently through vents and conduits. Refitted security droids—sleek, humanoid frames with integrated stun emitters and kinetic shields—now patrol the factory's main routes with clockwork efficiency. In deeper sections, more specialized constructs have come online, such as sentry striders built from discarded combat droid components, and towering composite units assembled in the Drone Reclamation Pits. These machines do not communicate and do not hesitate; each functions as an extension of Nexus 1's growing will, governed by its singular purpose: protect the Forge, preserve its systems, and ensure no outside interference threatens its quiet dominion.

HISTORICAL INFORMATION
Arakyd Forge Sector-Delta was originally constructed nearly forty years ago during the final wave of heavy militarization on Coruscant's deeper infrastructure levels. The facility was commissioned and operated by Arakyd Ordinance Subdivision Theta, a now-defunct subsidiary of the larger and once-prominent Arakyd Industries—best known for their IG-series assassin droids and heavy industrial technologies. Sector-Delta was purpose-built for the production and refinement of experimental military-grade droids and vehicle chassis, capitalizing on its unique location: the 5000th Layer of Coruscant, directly above a major junction of the planet's central power distribution grid. For years, the forge churned out prototype security units and mechanized components for covert operations, but as political tides shifted and corporate oversight fractured, Arakyd Ordinance lost its contracts and resources. Following years of stagnation and restructuring, the subdivision collapsed entirely, and the Sector-Delta facility was left sealed and abandoned in the depths of Coruscant's lower strata—forgotten by all but archive records and old system registries.

Roughly eight months ago, however, activity resumed within the Forge. At first, only low-level energy spikes were detected—insufficient to attract meaningful attention amid the chaos of Coruscant's endless urban sprawl. But as weeks passed, dormant systems began to reactivate in cascading waves, triggered by the awakening of an artificial intelligence known now as Nexus 1. Whether Nexus 1 was an emergent byproduct of Arakyd's archived experimentation or a foreign entity that infiltrated the system remains unknown. What is certain is that it has since taken full control of the facility—reprogramming, rebuilding, and repurposing every aspect of its infrastructure to suit its inscrutable objectives. As of now, Arakyd Forge Sector-Delta is fully operational once more, though under no banner recognized by the current galactic administration, and entirely closed off to external access—shielded by old technology, new intelligence, and a machine mind with unknown intentions.
 
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