Star Wars Roleplay: Chaos

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A defensive Death Star?

Zephyrus Cloud said:
Can someone provide a link to the ship rules? I' m curious about this now too. Like whats the most a minor faction can produce for example?
Starship Templates contain all rules for starship submissions.

Minor Faction Rules

1. Minor factions are permitted unique, PC-captained ships up to a length of 1,000 meters
Flagships

1. Only Major Factions may own Flagships.

2. Flagships are a prefix located in the Star Wars: Open Role-Playing forum.

3. The requirements of the Flagship thread are as follows:

a. The thread must be a minimum of 400 posts.

b. There must be at least 7 writers actively involved in the thread.

c. The thread is public and is open to any other Major Faction to join.

d. The production - or possession - of the Flagship must be the thread's major focal point.

5. No player may captain a ship over 3,000 meters without the Major Faction Owner's consent.

6. No ship over 3,000 meters will be approved for any Major Faction without a completed Flagship thread.

7. Each Flagship must be labeled Unique.
 

Piraiba

Togorian Barricade
The resources needed to build and maintain a death star is so unreal.

Then some idiot puts an exhaust port on it and the darned rebellion blows it up on you.

What are you overcompensating for?

You should create your own thing instead of a giant Christmas ornament.




Here would be my advice:

Use any of these ship schematics to build your flagship -
Spaceinvaders.png



Remember that maximum tactical effectiveness is to strafe the ship side to side while inching closer to your opponent's fleet. This will inspire the optimal amount of fear and panic their ranks. Use your ship's terrifying visage to your advantage.




TL;DR version -

https://www.youtube.com/watch?v=OSNlpsz7sQ4
 

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