Star Wars Roleplay: Chaos

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Approved Tech Yarva “Sunshine” Revolver

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Pathfinder of the Gate Clans
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[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]
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[SIZE=9pt]PRODUCTION INFORMATION[/SIZE]
[SIZE=9pt]TECHNICAL SPECIFICATIONS[/SIZE]

  • [SIZE=9pt]Classification: Plasma Disruptor, [/SIZE]

  • [SIZE=9pt]Size: [/SIZE][SIZE=9pt]Large[/SIZE]

  • [SIZE=9pt]Weight: [/SIZE][SIZE=9pt]Heavy[/SIZE]

  • [SIZE=9pt]Ammunition Type: Gas canister - [/SIZE][SIZE=9pt]Tibanna[/SIZE]

  • [SIZE=9pt]Ammunition Capacity: 10 shots then the canister needs to be replaced[/SIZE]

  • [SIZE=9pt]Reload Speed: Slow -[/SIZE][SIZE=9pt]canister must be unlocked and removed from the bottom of the barrel, then replaced and relocked. [/SIZE]

  • [SIZE=9pt]Effective Range: Average[/SIZE]

  • [SIZE=9pt]Rate of Fire: [/SIZE][SIZE=9pt]Low[/SIZE][SIZE=9pt] - Must wait for revolver camber to build charge after last shot[/SIZE]

  • [SIZE=9pt]Stopping Power: High[/SIZE]

  • [SIZE=9pt]Recoil: [/SIZE][SIZE=9pt]High[/SIZE]
[SIZE=9pt]SPECIAL FEATURES[/SIZE]

  • [SIZE=9pt]Dallorian alloy construction makes the weapon extremely rugged[/SIZE]

  • [SIZE=9pt]Pistol whip - Hit like a sledgehammer due to Jakobeast horn grip and its’ natural telekinetic properties[/SIZE]

  • [SIZE=9pt]Optical sight for presion shots [/SIZE]
[SIZE=9pt]Strengths:[/SIZE]

  • [SIZE=9pt]Plasma Bolt - a chain effect in which upon impact an electrical shock will travel from one droid to another or other metallic objects, in 5 meter radius.[/SIZE]

  • [SIZE=9pt]Not ion Based - devastating when used against organics, although to a lesser degree than when used against droids and cyborgs.[/SIZE]
[SIZE=9pt]Weaknesses:[/SIZE]

  • [SIZE=9pt]Charge time - Each shot must build in the chamber, charge time takes between 10 to 20 seconds[/SIZE]

  • [SIZE=9pt]Limited capacity - only 10 shots per canister[/SIZE]

  • [SIZE=9pt]Can go boom - If the canister at the base of the gun it hit, it will mostly explode[/SIZE]

  • [SIZE=9pt]Wanted Dead only - Weapon is a killer, it has no stun setting[/SIZE]

  • [SIZE=9pt]Can’t penetrate elite armors[/SIZE]

  • [SIZE=9pt]Kicks like a mule - Tech was originally designed for a rifle sized weapon, packed into a pistol means has the recoil of a rifle. [/SIZE]
[SIZE=9pt]DESCRIPTION[/SIZE]
Newly hired munitions Marshal Lofo Afu was charged with rebuilding the Judges armory after the the assault of the Sharukans on the western reaches. Zanju was hit especially hard and raided leaving the judges low on equipment, and even lower on judges as many were lost defending their ancestral home.

[SIZE=9pt]Based off the “sunshine” revolver pattern famous in the outback, the Yarva “Sunshine” is handcrafted for each judge after completing the initiation of the hunt on Yarva[/SIZE][SIZE=9pt], who needed to kill the beast he hunted. The handle is carved from the tusk of the Jakobeast , which makes the grip incredibly strong and infures a supernatural striking power to it should that be needed. [/SIZE]

[SIZE=9pt]The weapon itself is a natural droid killer, able to disable most droids in a 5 meter radius of the bolts impact. It is also vicious against unarmored and mundane armored targets, however will not penetrate elite armors. [/SIZE]
 
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