Star Wars Roleplay: Chaos

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Approved Starship X-13 Space Superiority Starfighter

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Image Source: http://rpggamer.org/.../bwingxzero.jpg

Affiliation: Personal

Manufacturer: Kurayami Bloodborn(from salvaged B-Wing components, Engines from Incom)

Model: X-13 space superiority starfighter

Modularity: No

Production: Unique

Material:Titanium/Durasteel frame, Laminasteel plating

Classification:Elite Starfighter (Space/Air superiority)

Length:16.9 meters

Height: 9.5 meters(wings in attack position), 5.0 meters(landing/cruise configuration)

Width: 2.9 meters

Armament:
4 Gyrhil 72 twin autoblasters(one per wingtip)
2 Taim & Bak Ht-12 heavy lasers(mounted beneath the cockpit in a double mounting)
2 Krupx MG-9 proton torpedo launchers(load of 3 each, mounted beside the heavy lasers(one left and one right)

Squadron Count:N/A

Special Features:

-S-foils for the wings
-Gyro-stabilized cockpit
-Three-dimensional thrust vectoring(+/-20 degrees at a rate of 30 degrees per second in pitch and yaw using gimbaled nozzles)
-Standard Life Support
-Encrypted Communications Array
-Standard Navigational systems
-Standard Sensor array
-Advanced targeting system
-Standard shielding

Maneuverability Rating: 2.5

Speed Rating: 2.5

Hyperdrive Class: x1

Strengths:

+Highly maneuverable for its size- Considering that each of the main wings is 16.9 meters long the fact it can turn at a rate higher than "I'm sorry Dave I can't let you do that" is quite helpful.

+Gyro system allows for additional firing angles- Incorporating the B-Wing cockpit and its gyro-stabilization system has opened up the ability to rotate the wings around the cockpit, a trait that is not seen on many fighters and allows the pilot to take advantage of new angles without having to execute a barrel roll or other maneuver to do so.

+Highly durable- The use of laminasteel gives the hull increased durability over the standard durasteel plating used on many fighters.

+Large amounts of fire can be directed at a single target- Four twin barreled autoblasters, two heavy lasers, and a proton torpedo or two is enough to make most hostiles think twice about sticking around a fight. Also they help to shred through shielded fighters or gunships.

Weaknesses:
-Large target from any angle- Again each wing is 16.9 meters in length. This pretty much screams "Over here! Shoot at me! I'm an easy kill!"

-Cramped cockpit-Many vital components had to be moved to the central portion of the hull, making the already small cockpit even smaller.

-Maintenance heavy-Multiple targeting computers, 16 total engines, 4 B-Wing main wings, multiple weapons systems, gyro stabilization...the list goes on...and on...and on. Kinda like the Energizer bunny.

-Large number of targeting systems means that weapons need to be calibrated before every engagement(or in cases of ambush, during)-While not a physical weakness it is absolutely imperative to the survival of the fighter that as many shots as possible hit. Besides shields can only take so much, and hulls even less. Plus, who doesn't love fireballs and flying through them?

-The number of engines means that the loss of even a single cluster would greatly hamper the fighter- Though the engines work as a singular unit, there is a cluster of 4 on each wing. Losing one makes the fighter harder to control since thrust is now out of whack. Losing an entire cluster? That is taking the entire wing it is connected to meaning 1/4 of your thrust is gone. Don't even start on how much spinning that thing is going to start doing. Seriously you might get sick just imagining it.

Description: After engaging the Final Order over Vandelhelm, Kurayami realized his need for a more lethal craft. He loved his B-Wing, and didn't want to completely abandon it, but he knew that modifications were needed. Eventually he came up with the idea of getting scrapped B-Wing main wings, S-foil actuators to allow him to land the craft normally, and repositioning some of the weapons that were already present. He decided to keep the gyro stabilized cockpit since he enjoyed the flexibility offered during engagements. This would inspire the creation of the X-13.

To accommodate his new design he reinforced the frames with titanium and durasteel using a laminasteel plating to help save weight while maintaining integrity of the hull. The twin auto blasters were moved to the wingtips, and two heavy lasers replaced them under the chin of the craft. On either side of the heavy lasers a single Krupx MG-9 proton torpedo launcher was mounted.

For propulsion, he replaced the stock Slayn and Korpil JZ-5 fusial thrust engines with slightly more powerful 4j.4 fusial thrust engines with a three dimensional thrust vectoring system added to help with maneuverability. However the sheer number of engines was going to mean that the loss of a single engine cluster would be a major hit to the fighter's performance. Also the addition of the thrust vectoring made the craft very touchy, leading Kurayami to nickname it 'Sidewinder' since too aggressive of an input could easily cause the fighter to slide, and when trying to regain control the motion was similar to that of a snake slithering.

The vital systems had to be relocated to the central hull meaning that there is no space for passengers and even the pilot is working in rather cramped conditions.

Development Thread: If needed

Intent: A long time fan of the B-Wing, but always felt that they could have done a bit more with the design later on down the road. Kurayami has also modified almost every fighter he has ever owned, so I wanted to use the B-Wing as a base for a unique fighter for his character.

Who Can Use This: Kurayami Bloodborn

Primary Source: B-Wing starfighter/XJ-series X-Wing(latter for the engines)
 
RESEARCH REVIEW

Star Wars Canon:
Pending initial review

Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Pending Inital review
 
Kurayami Bloodborn said:
-Advanced shielding(Ray/Particle)

Kurayami Bloodborn said:
-Advanced targeting system

Kurayami Bloodborn said:
4 Gyrhil 72 twin autoblasters(one per wingtip) 2 Taim & Bak Ht-12 heavy lasers(mounted beneath the cockpit in a double mounting) 2 Krupx MG-9 proton torpedo launchers(load of 6 each, mounted beside the heavy lasers(one left and one right)
If you want to keep both of the above-quoted features with the armaments listed I will need to see at least 10 posts of development put into this to retain the two features. I will also need to see the amount of torpedos per tube lowered to 3 each.
 
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