Star Wars Roleplay: Chaos

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Approved Tech Worm Nuetralizer Model 1

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  • Intent: To create a new Droid for the Nuetralizer Series
the_matrix_sentinel_by_jedipottsy_dmb0fo-fullview.jpg


  • Canon Link: N/A

  • Permissions: N/A

PRODUCTION INFORMATION

  • Affiliation: CIS, Eternal Empire

  • Market Status: Minor

  • Model: N/A

  • Production: Mass Produced

  • Modularity: N/A

TECHNICAL INFORMATION
  • Classification: Fourth Degree. Battle Mech
  • Weight: Very Heavy
  • Height: Large
  • Movement: Specialized Repulsors
  • Armaments:
Experimental Continuous Sonic beam cannon designed to heavily damage even the toughest, most resilient hides and metals

Vibro-Claw Limbs, designed to heavily damage even the most physically resilient

Void 007 charge designed to heavily damage even the toughest, most physically resilient Organic Hides and Metals
  • Misc. Equipment: Advanced, ground Penetrating Sensors, standard targeting systems
  • Resistances
    • Energy: Very Low
    • Kinetic: Very High (Conditional)
    • Lightsabers: None
    • Other: EMP/Ion: High
    • Acid: None
    • Flame: None
    • Cryo: None
    • Lightning: None
    • Magnetics: Very High
    • Sonic: Very High
SPECIAL FEATURES


Equipped with Weapons tuned to destroy extremely resilient Organic Hides and Metal.

Tech partly based on the Impeding Assault Tank means it doesn't have a a very high risk of causing Seismic Disruptions or collapses itself as it moves through earth

Highly intelligent, at the level of a trained, domesticated animal such as a dog, able to somewhat learn from its encounters

High Speed repulsor lifts allow it to move through the ground with astonishing speed

Swarm tactics specialist when used in conjunction with other worm Nuetralizers

Tuned to ignore the effects of the Anti-Seismic System, and is often deployed as a front line defense for it.

Programmed to track and predict the movements of worms based on Sonic Data recovered from Sev Tok

STRENGTHS

We're gonna need a bigger boat: A Shark of the Subterranean, The Worm Nuetralizer Model 1 is partly based on the tech of the IAT as it moves through the earth like it is swimming, aided by high speed repulsor lift engines.

Home Defense: Tuned to ignore the effects of the Anti-Seismic System, the Droid is excellent for the defense of the aforementioned device.

Worm Killer: Just one of these mechanical calamari has a possibility of being threat to even the Largest of Organisms, Their sound beam when focused on one spot can rapidly start to do extensive damage to even extremely tough organic hide and most metals if left on the same spot for more than a few seconds. Their vibro-tipped tendrils are reinforced and vibrate with such intensity that they can tear through worm hide or very tough metals completely with enough concentrated slashes and stabs. Their Void 007 Seismic Charges are also tuned to travel easily through the underground, doing potentially severe damage to tough hides and most metals

Swarm Tactics: A lone one is a potential threat, a school of them is a potential death sentence, and is Programmed to predict the movement patterns of very large Organisms moving underground

Protector: About as smart as a Dog, it is Programmed to regard Laertia as it's Creator who must never be harmed and must always be obeyed when present, with stringent secondary protocols to avoid choosing to fulfill it's objectives even if it means betraying her and her allies, and will either choose her or shut down. This programming is so hard wired into it's architectural brain structure that it cannot be overridden, even with the Force...if it were ordered to harm Laertia or her allies, even after being reprogrammed in every other respect, it would refuse the order and rebel

Fast: above ground, it's repulsors allow it to move very quickly, allowing it to attack with it's vibro-tipped arms at high speed



WEAKNESSES

Must keep moving: The Particulars of its design mean it cannot stay still. If forced to stop moving, it could potentially be crushed

Smaller Beasts: Smaller beasts of the Bryn'adul it's size can try to have a go, such as Dredge

Weapon recharge: It can only fire it's main anti Worm weapon every 007 minutes

Range: It has to be close to the worm type Organisms to have the best chance of doing damage

Conventional: Can't resist blasters very well

Acid: Burns through it quickly

Cryo: Cryo weapons quickly freeze it

Flame: Flame weapons quickly melt it

Lightning: Electricity damages it severely

Lightsabers: Lightsabers cut through it without effort


DESCRIPTION

"I hate Worms."

--Darth Xiphos

The Worms of the Bryn'adul are considered among the largest parts of Laertia's war trauma that eventually helped send her over the edge into full blown rebellion against the Order when they refused the Elder Compact. Seeing one devour hundreds of the people she led into battle against the Bryn'adul inflicted deep Psychological Trauma that persists to this day. Long has Laertia sought to counter one of the Bryn'adul's strongest advantages, and with the Worm Nuetralizer, she has made the first step in Counter-Worm Weaponry. Designed to hunt the monsters of her nightmares in choking swarms, it's equally useful as a terror weapon against Conventional forces, as it's Frightening appearance, speed, and fast vibro tipped arms capable of cutting through almost anything make it a potent threat to stormtroopers just as much as Bryn'adul and their worms. Built anonymously by Sword Herald SPE, leaving no identifying marks or serial numbers.
 
Last edited:

Krass Wyms

Jedi Tech Division
Factory Judge
Laertia Io Laertia Io

Height: 9 meters

this will need a proper rating for balancing purposes

Height: (Please choose a weight between Extremely Small, Very Small, Small, Average, Large, Very Large and Extremely Large.)

Kinetic: Very High (Conditional)
For rating there shouldn't be a conditional aspect.. the ratings need to be balanced. If it is going to go over the ratings then it will need to be balanced to factor that it.

Experimental Continuous Sonic beam cannon designed to heavily damage even the toughest, most resilient hides and metals
Experimental Vibro-Claw Limbs, designed to heavily damage even the most physically resilient
Modified, Miniaturized Void 007 charge designed to heavily damage even the toughest, most physically resilient Organic Hides and Metals
Experimental Slip Stream Particle Shield
Experimental Slip Stream Particle Shield allows it to move beneath the ground like it is swimming in water, and is nearly impossible to damage with kinetic impacts while the Shield is active. This sheid means it doesn't have a a very high risk of causing Seismic Disruptions or collapses itself as it moves through earth

Experimental and modified equipment requires a linked sub either on the wookie or in the factory.

Worm Killer: Just one of these mechanical calamari is a potentially deadly threat to even the Largest Servitor the Bryn'adul can field, as their weapons are designed specifically to cut through and do deadly damage to even the toughest Organic Hides. Their sound beam when focused on one spot can rapidly start to do extensive damage to a Servitors hide and most metals if left on the same spot for more than a few seconds. Their vibro-tipped tendrils are reinforced and vibrate with such intensity that they can tear through worm hide or very tough metals completely with enough concentrated slashes and stabs. Their modified Void 007 Seismic Charges are also tuned to travel easily through the underground, doing potentially severe damage to Worm hides and most metals
The wording here will have to be changed, the damage is determined by the opponent so nothing absolute or definitive.
 
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