Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech Warsongs Reward

Status
Not open for further replies.

Sala'dine

Admiral of the Ghost Fleet
H7IUxZB.gif

OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: Saotome Foundry
  • Affiliation: Faction Specific (Warsong Participants)
  • Model: Warsong Rewards
  • Modularity: Can receive ship and species updates as new things are made public or discovered
  • Production: Semi-Unique
  • Material:
    Electronics
  • Code
  • Digits
  • Sasori Nnth

SPECIAL FEATURES
  • In-depth data on command and tacts
  • Ship schematic database
  • Sentient psychological nature and ability to read people in the room or in visual communication
Strengths:
  • Specialized: Is good at what it does.
  • AI: Contrary to a droid brain the Thrawn AI is as close as can be without having a clone using the simulator and computers to analyze attacks and patterns quickly.
Weaknesses:
  • Specialized: Its narrow focus means that it is not useful in any other situation outside of fleeting assistance.
  • Localized: Its programming is located in a specific mainframe and confined to the main flagships of the Silver Jedi Admirals.
  • Not the real thing: While the Simulator was considered an impressive copy of the mans mind to test your abilities against it wasn't the real thing and based off of reports and accounts. Not a flash of the mans mind. No matter how good it could be it uses a computer to try and fill in the gaps or logical leaps that the Chiss Grand Admiral would make.
DESCRIPTION
Designed by Saotome based off of a combination of the Thrawn Simulator a remarkable piece of technology for testing your skills and the Battle Analysis Computer avaluable piece for flagships to have. The AI itself is designed to combine these two aspects and for the most part emulate Thrawn's mind to offer advice and feedback to a commanding officer in a battle scenario. It can't take control and it isn't always as powerful. THe simulator being programmed based of of reports and information with algorythems filling in the gaps and areas they might not have been able to get to try and mirror. It is not as smart or on point as the original but it has been given a number of the tools he used from ship schemetics and analyze to a species database to review culture, architecture and art. The AI then works to try and formulate based off of that information when encountering the ships. The AI itself though is limited to only a handful that have been able to be produced and given to those who participated in the War Games in the Stennes Asteroid fields.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom