Star Wars Roleplay: Chaos

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War Knights (Modern)

  • Intent: To create the Light Sith that specialize in fighting for both Serpents of Ashla and House Io
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  • Image Credit: https://www.deviantart.com/jckspacy/art/Dark-Lord-s-Armor-1-479551010
  • Role: They serve as the Force Sensitive Combat Specialists in The Serpents of Ashla, battling enemy Force Adepts in Opposition to the goals of their respective organizations
  • Permissions: [Please link any Marketplace purchase or similar approvals to use other Writers' content as part of this submission.]
  • Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. Canon or otherwise. Especially obscure references, or events important to the submission.]
GENERAL INFORMATION
  • Unit Name: The War Knights
  • Affiliation:
  • Classification: Force Sensitive Combat Subdivision of The Serpents of Ashla
  • Description: The War Knights prowl various devastated battlefields seeking out enemies of their own factions, fighting them in either sword or Lightsaber Combat, eschewing other weapons. They abhor chaos and often impose order at the point of a sword in extremely crime ridden areas. They exhibit behavior that makes them border on being outright vigilantes, often willing to go to extremes normal Light Adepts would not to stop a region from falling to chaos
COMBAT INFORMATION: The combination of Unit Size and Availability below is the indicator of how numerous your unit is. Stormtroopers for instance would be considered Large/Common, while Rogue Squadron would be a Small/Unique unit. Majority Force User Units are prohibited from being Common or Large. The stronger and more specialized your unit is (FU or NFU), the smaller and less common it should be.
  • Unit Size: Medium
  • Unit Availability: Uncommon
  • Unit Experience: Veteran
  • Equipment: [ If your unit possesses any specialty equipment (weapons, armor, combat tools, star fighters, landing ships, etc.) list them and provide links here. Check the table below for production level and affiliation of any Factory submissions based on the unit's size and availability- those that are inappropriate will need to be changed. The unit may use equipment of the listed production or higher production values, but not lower. ]
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  • Combat Function: War Knight's lead units from the front using primarily melee weapons, defensive Force powers, and defensive magic. They often use Alkahest to alter themselves for faster healing abilities on themselves or others, and are proficient in Force Teleportation. They are relentless and aggressive opponents, capable of holding at bay and overcoming even very skilled Melee using Force Adepts at bay
Strengths:
  • Swordsman
  • Vanishing Act
  • Line Holder
  • Mutant
  • Sith Killer
  • Light Resistant
Weaknesses:
  • Ranged
  • Telekinetic
  • Offensive Force Powers
  • Need to clear headed
  • Myopia
  • Sword Focus
  • Martial Arts
  • Armor
  • Morale Booster
HISTORICAL INFORMATION

War Knights are members of the Serpents of Ashla specializing in melee combat and front line conflict, and lead allies into fierce battles against others,
 
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