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Vyrassu's Factory

Darth Vyrassu

Immortal Jen'ari Sith Emperor

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* Intent: to have a ruling body of order as Trainers and Overseers in the Jen'ari Empire Sith Academy

* Image Credit: Source Here

* Role: Simply put, The Sith Ty'ee are to train and oversee new acolytes until they graduate the academy.

* Links: N/A

GENERAL INFORMATION
* Group Name: The Sith Ty'ee

* Classification: Sith Academy Trainers

* Headquarters: [Where is this group based out of? Please link either the planet or applicable location.]

* Loyalties: The Jen'ari Empire


* Group Sigil: They use the Same logo as The Jen'ari Empire

* Description: The Sith Ty'ee are non combatant Imperial officers who were force sensitive that were chosen by The Dark Council to accommodate all new acolytes and give them their lessons based on a training curriculum that the Dark Council designed to ready the acolytes to begin their training as Sith. The Ty'ee have no real training in the force themselves but are simply trained to be teachers for all new Sith.

SOCIAL INFORMATION
* Hierarchy: All Ty'ee are equal under the command of whomever the current Headmaster/Headmistress is of the Sith Academy.

* Membership: Selection to be a Ty'ee is strictly done through the Dark Council. One must be intelligent, strict, be able to hide emotional exceptionally well, and must take orders without question.

* Dogma/Doctrines: The Ty'ee follows the Imperial law set forth by The Reconstituted Sith Empire otherwise known as The Jen'ari Empire.

* Curios: all Ty'ee wear a uniform similar to the Imperial officers and a helmet that has a wide Visor which has a HUD and a computer in it that displays information on any acolyte they wish. It can as well bring up notes and lessons on their screen as they wish.

* Goals: To train a future generation of Sith for The Jen'ari Empire

MEMBERS
The Entire group is NPC's. This is strictly to give them a profile.

HISTORICAL INFORMATION
When The Jen'ari Empire reformed it started the Sith Academy for all new acolytes. As Sith members were always busy doing tasks set forth by The Dark Council, they didn't have time to sit at the academy and watch over the acolytes so The Dark Council formed the Sith Ty'ee. These select few trainers were pulled from the Imperial Military that were only force sensitive enough to sense the basic fundamentals from an Acolyte.

They were trained by Sith to understand the Darkside and the lessons the Dark Council wanted new acolytes to learn while in the academy.

 

Darth Vyrassu

Immortal Jen'ari Sith Emperor
CHARACTER INFORMATION
* Intent: Flesh out the Ministries Department of The Reconstituted Sith Empire/The Jen'ari Empire

* Image Credit: [ Link to where you found the images, or to the original artist if possible. TinEye or Google Image Search can help. ]

* Canon: [ Is this based on a canon organization? If yes, link to the original wiki article here, if no simply put N/A. ]

* Links: [ Provide links to any relevant threads, characters, companies, locations, equipment, etc, without other appropriate categories, here. ]

GENERAL INFORMATION
* Organization Name: The Jen'ari Ministries

* Classification: A Branch of The Reconstituted Sith Empire/The Jen'ari Empire

* Affiliation: The Jen'ari Empire

* Organization Symbol: [ If your organization has a sigil or logo, provide a picture or briefly describe what it looks like. ]

* Description: The Jen'ari Ministries department is the 4 pillars of the Imperial Government. Each pillar reported to a sphere of power, and had control of a department within the Empire. The 4 Departments are as such

* Ministry of Intelligence
* The Imperial Intelligence answered to the sphere of intelligence. It's main purpose was to receive and give information and seeding through false information. It's the largest ministry in the Empire's ministry department. It's other purpose was covert and counter intelligence operations. It's day to day operations were ran by an agent known as the keeper the operations division, a division under the Ministry of Intelligence. Under the keepers were the Watchers who were in charge of Field Agents and Cipher Agents. The Ministry of intelligence also had control of the Outbreach Bureau who spread propaganda for the Empire and praising the Empire and befalling those that were against the Empire.

GEOGRAPHICAL INFORMATION
* Headquarters: Zarchas Kitza

* Domain: [ Does your organization lay claim to any particular area? Link the planet(s), Cities, or other types of areas your organization has influence over, if any. Do they keep to themselves, or are they an active part of the community? How is their relationship with the local populace? This is the place to flesh out how your organization interacts with the community around it. ]

* Notable Assets: [ Does your organization have any special locations? Large industrial facilities, profitable casinos, boltholes, etc. Link any location subs for your organization here. ]
SOCIAL INFORMATION
* Hierarchy: [ Most groups have a chain of command. Briefly describe how your group operates or list the levels of hierarchy. ]
* Membership: [ Approximately how many people are in your organization? What does it take to become a member of this organization? Is there an initiation or a ritual? Missions they have to carry out? Tasks to perform to prove their skill/worthiness? For families, is it easy to marry into the family or are there certain attributes the family leader looks for/do you need approval? For companies, how does one get hired? Include both IC and OOC if someone were interested in your organization how they would join. ]
* Climate: [ Friendly local business? Czerka style intrigue? Are you at risk of expiring just by checking in at work? Describe what kind of feel your organization has from the inside. ]
* Reputation: [ How do people see this organization from the outside? Beloved? Distrusted? Wary or neutral? Describe your organization’s reputation here. ]
* Curios: [ Do the members of your group have any special item, marking or trinket that designates their membership? Something that only those part of this group would have access to or possession of? Examples are tattoos, amulets, rings, books of faith, etc. ]
* Rules: [ Most organizations follow some set of rules. Maybe the Resol’nare, the Jedi Code, etc. Does this group have any religious beliefs? Philosophies? ]
* Goals: [ What are the goals of this organization? Future plans for expansion? Collection of information? Providing education to those who seek it in certain skills? Supporting charitable works? For all intents and purposes, this is your in-character intent with this organization. ]
MEMBERS
[ Mention any notable PCs or NPCs that are part of this organization and their role/title/position within it - alternatively link to a blog post with this information if you would like to keep an active player roster. You may also request a sub mod to add/remove members. Link any relevant characters or NPC submissions. ]

HISTORICAL INFORMATION
[ Include a description of the organization's history. Who started it, how and why it was formed, modus operandi, any events tied into its creation and existence, etc. ]
 

Darth Vyrassu

Immortal Jen'ari Sith Emperor

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* Intent: Human Host body Armor of Vyrassu.

* Image Source: Source Here

* Canon Link: (Please link the canon link if applicable canon item.)

* Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)

PRODUCTION INFORMATION
* Manufacturer: Darth Vyrassu

* Affiliation: Darth Vyrassu

* Model: Epicanthix Armor

* Modularity: no

* Production: Unique

* Material:
* Phrik
* Terentatek Hide
* Spacers Leather
* Thermal Gel
* Armorweave
* Zeyd Cloth
* Nexu Fur
* Krayt Dragon Skullshrunk from Alchemy
* Sith Amulet

TECHNICAL SPECIFICATIONS
* Classification: Armor

* Weight: Light

* Resistances

- Blasters (And other plasma type weapons): Extreme
- Kinetic: Average
- Lightsabers: Extreme
- Other:
Sonic: none
EMP/ION: none
Elemental: high
The Force: Extreme

SPECIAL FEATURES
the armor features strong points that make Vyrassu a vicious and tough opponent, such as:
* Terentatek Hide
* Phrik
* Spacers Leather
* Armorweave
* Thermal Gel

Strengths:
* (Provide, in list format, a minimum of 1 strength of this submission. Any resistance ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)

Weaknesses:
* (Provide, in list format, a minimum of 1 weaknesses of this submission.)(If your armour is vulnerable to specific types of attack (e.g. Ion/EMP/Lightsabers) please list these here)

DESCRIPTION
The Armor was designed to have a brute style. The right shoulder bares an alchemy shrunk Krayt Dragon Skull. His right armor has various razor sharp phrik spikes coming out of Phrik/Terentatek hide plates. Around the shoulders is nexu fur to keep Vyrassu warm. The chest and back are covered in Phrik plating over a thermal gel body suit. Spacers leather over the Phrik plating. Vyrassu wears a zeyd cloth robe under all his armor that reaches the floor, and has a Hood up over his head. On the left arm is Phrik plating under spacers leather with nexu fur on top of that. The legs are covered in spacers leather and Phrik plating on top of the thermal gel body suit. Under it all is a bodyglove of armorweave. Vyrassu wears a demon pendant around his neck with a Sith Amulet inside the pendant.

A lot of material had to be used in the design of this armor, as Vyrassu's human host body is epicanthix, standing at 8'6" making him the tallest near human Sith in the galaxy. But the armor was designed to be a force to reckoned with being extremely resistant to the force, lightsabers and even the force.
 

Darth Vyrassu

Immortal Jen'ari Sith Emperor

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* Intent: To create a Future world to generate new stories and create character development.

* Image Credit:
* All images are screenshots from SWTOR by [member="Riamah"]

* Canon: N/A

* Links: N/A

GENERAL INFORMATION
* Planet Name: Sniea

* Demonym: Snieians

* Region: Outer Rim

* System Name: Sniea System

* System Features: The Sniea System features 3 planets, 1 sun, and an asteroid Field.

* Coordinates: [ The X,Y coordinates of the planet and its relative position in them according to the Galaxy Map. ]

* Major Imports:
* Building materials
* Durasteel
* Duraplast
* Alcohol
* Fruits and vegetables

* Major Exports:
* Force Crystals
* Lightsaber Crystals
* Minerals
* Gemstones
* Fur coats
* Various animal meats

* Unexploited Resources: possibility of various metal ores.

GEOGRAPHIC INFORMATION
* Gravity: Standard

* Climate: Frozen/Very Cold, frigid

* Primary Terrain: Ice mountains, Ice plains, Snow Mountains, Snow Plains

* Atmosphere: Type I

LOCATION INFORMATION
* Capital City: Slonias City

* Planetary Features: The planet is pure ice and snow. Filled with icy and snowy mountains. Inside the mountains was ice and crystal caves. The planet only has one location of civilization with pockets of Imperial outposts

* Major Locations:
✥ SLONIAS CITY ✥

Slonias City is the only city on the planet, and it's mostly Imperials. It features a cantina, military base, housing such as apartments, a museum, Imperial Intelligence HQ, a coupe diners and restaurants, and an Imperial Detention center. As well as a medium sized Spaceport with numerous landing pads.

POPULATION
* Native Species:
* [URL="https://starwars.fandom.com/wiki/Wampa"]Wampas[/URL]
* [URL="https://starwars.fandom.com/wiki/Tauntaun"]TaunTaun[/URL]
* [URL="https://starwars.fandom.com/wiki/Narglatch"]Narglatch[/URL]
* [URL="https://starwars.fandom.com/wiki/Icetromper/Legends"]Ice Tromper[/URL]
* [URL="https://starwars.fandom.com/wiki/Asharl_panther"]Asharl Panther[/URL]
* [URL="https://starwars.fandom.com/wiki/Gorgodon"]Gorgodon[/URL]
* [URL="https://starwars.fandom.com/wiki/Ice_Cat"]Ice Cat[/URL]
* [URL="https://starwars.fandom.com/wiki/Jakobeast/Legends"]Jakobeast[/URL]
* [URL="https://starwars.fandom.com/wiki/Jexxel"]Jexxel[/URL]
* [URL="https://starwars.fandom.com/wiki/Pantran_whitefang"]Pantran Whitefang[/URL]

* Immigrated Species:
* [URL="http://starwars.wikia.com/wiki/Sith_(species)"]Sith Species[/URL]
* [URL="http://starwars.wikia.com/wiki/Zabrak"]Zabrak[/URL]
*

* Population: Sparsly populated - Thousands

* Demographics: Sniea is highly diverse in the multiple species that are on the planet and the ones that come and go, none are ever treated differently as long as they obey Imperial law

* Primary Languages:
* Galactic Standard Basic
* Ancient Sith
* High Sith

* Culture: Sniea's culture is mainly workers gathering crystals from the planets freezing terrains. Some can be found enjoying the museum, cantina, and restaurants. The culture is diverse of several types of enjoyment in it's culture.

GOVERNMENT & ECONOMY
* Government: Magocratic/Theocratic Empire

* Affiliation: [URL="http://starwarsrp.net/groups/531-the-jenari-empire/"]The Jen'ari Empire[/URL]

* Wealth: High - Imperial taxes, businesses, and crystal sales put forth the high wealth of Sniea.

* Stability: High - The Order of the Jen'ari and the Imperial Military always keeping on patrol of the planet keep it's stability high.

* Freedom & Oppression: The citizens are free to do as they please as long as they follow Imperial laws

MILITARY & TECHNOLOGY
* Military: [URL="http://starwarsrp.net/topic/139292-sith-imperial-trooper/"]Sith Imperial Troopers[/URL]
* [URL="http://starwarsrp.net/topic/139530-the-nyeklas-squad/"]The Nyeklas Squad[/URL]
* [URL="http://starwarsrp.net/topic/139535-the-jenari-sith-marauders/"]The Jen'ari Sith Marauders[/URL]
* [URL="http://starwarsrp.net/topic/139475-the-dusuah-sorcerers/"]The Dusuah Sorcerers[/URL]
* The planet is militarized by various sources of the Jen'ari Empire. All have their own commanders, they help defend and protect the planet in their own way with each of their unique abilities. Outfitted with the correct weapons and armor needed for what they are designed for make them a fatal force.

* Technology: Technology of Sniea is on par with the rest of the galaxy.

HISTORICAL INFORMATION

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Darth Vyrassu

Immortal Jen'ari Sith Emperor

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* Intent: One piece of Vyrassu's new full armor set.

* Image Source:
* Gloves
* Gauntlets

* Canon Link: N/A

* Primary Source: N/A

PRODUCTION INFORMATION
* Manufacturer: Sith Imperial Foundry


* Affiliation: Darth Vyrassu

* Model: N/A

* Modularity: yes, only to repair the hidden blade.

* Production: Unique

* Material:
* Alchemized Duraplast Glove and gauntlet base
* Alchemized Obsidian Razor sharp claws
* Alchemized Beskar Knuckle Dusters
* Impact Gel glove and Gauntlet linings.
* Rubber lining
* Sith Amulet
* Sith Alchemy

TECHNICAL SPECIFICATIONS
* Classification: Glove/Gauntlets

* Weight: Light

* Resistances:
- Blasters (And other plasma type weapons): Extreme
- Kinetic: High
- Lightsabers: Extreme
- Other:
Sonic: none
EMP/ION: High
Elemental: Average
The Force: Low
Acids: Low

SPECIAL FEATURES
The finger tips are razor sharp claws made from obsidian that have been Alchemized to improve durability. Each knuckle has a small Alchemized beskar plate for devastating punching. The gauntlets and gloves base were made with Alchemized Duraplast. Under the gauntlet was a force activated pop out Alchemized Duraplast blade for stealth attacks. The whole set was lined with rubber to protect from EMP, and force lightning, as well the insides were Impact gel gloves and gauntlets for impact and heat protection.

Strengths:
+Due to the set being Alchemized they are extremely durable and resistant to lightsabers and blasters.
+There is a Sith amulet in each gauntlet to enhance the wearers Physical strength.
+claws are sharp enough to cause deep gashes to it's target.
+knuckles are plated with beskar for devastating punches.

Weaknesses:
-Impact Gel gloves and gauntlets are weak against lightsabers and extreme heat.
-The Obsidian claws "COULD" eventually shatter causing the claws useless.
-the wrist blade only activates by the force, so some sort of anti force field (or a special lizard) could render them useless.
-A jedi's light ability could counter the alchemy.

DESCRIPTION
Vyrassu's new armor is designed to be proficient in all situations, this included his gloves which The finger tips are razor sharp claws made from obsidian that have been Alchemized to improve durability. Each knuckle has a small Alchemized beskar plate for devastating punching. The gauntlets and gloves base were made with Alchemized Duraplast. Under the gauntlet was a force activated pop out Alchemized Duraplast blade for stealth attacks. The whole set was lined with rubber to protect from EMP, and force lightning, as well the insides were Impact gel gloves and gauntlets for impact and heat protection. And inside each gauntlet was a Sith amulet that enhanced the wearers physical strength.

 

Darth Vyrassu

Immortal Jen'ari Sith Emperor

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* Intent: One piece of Vyrassu's new full armor set.

* Image Source:
* Here

* Canon Link: N/A

* Primary Source: N/A

PRODUCTION INFORMATION
* Manufacturer: Sith Imperial Foundry


* Affiliation: Darth Vyrassu

* Model: N/A

* Modularity: No

* Production: Unique

* Material:
* Alchemized Duraplast torso plates
* Impact Gel body suit
* Rubber lining
* Sith Amulet
* Sith Alchemy
* Tarentatek Hide

TECHNICAL SPECIFICATIONS
* Classification: Torso Armor

* Weight: Light

* Resistances:
- Blasters (And other plasma type weapons): Extreme
- Kinetic: High
- Lightsabers: Extreme
- Other:
Sonic: none
EMP/ION: High
Elemental: Average
The Force: Low
Acids: Low

SPECIAL FEATURES
The armor is specially designed to cradle each muscle and curve for maximum flexibility. It has a Sith amulet in the chest for enhanced physical speed and agility.

Strengths:
+Due to the armor being Alchemized they are extremely resistant to lightsabers and blasters.
+There is a Sith amulet encased in the chest to enhance the users speed and agility.
+Impact Gel body suit gives the torso extra protecting against kinetic damage.
+Terentatek hide makes the torso extremely resistant to most force abilities.

Weaknesses:
-gaps in plates are subject to lightsaber and blaster damage.
-Sith Amulet is exposed, meaning it could be destroyed negating it's enhancing properties.
-A jedi's light ability could counter the alchemy.

DESCRIPTION
Vyrassu's new armor is designed to be proficient in all situations, this included his chest armor which each plate cradles each muscle and curve for maximum flexibility. It has a Sith amulet in the chest for enhanced physical speed and agility. It also features a impact gel body suit to reduce kinetic damage, as well as Terentatek hide to resist most force abilities.

 

Darth Vyrassu

Immortal Jen'ari Sith Emperor

image0.png




* Intent: One piece of Vyrassu's new full armor set.

* Image Source:
* Here

* Canon Link: N/A

* Primary Source: N/A

PRODUCTION INFORMATION
* Manufacturer: Sith Imperial Foundry


* Affiliation: Darth Vyrassu

* Model: N/A

* Modularity: No

* Production: Unique

* Material:
* Alchemized Duraplast plates
* Impact Gel body suit
* Rubber lining
* Sith Amulet
* Sith Alchemy
* Tarentatek Hide

TECHNICAL SPECIFICATIONS
* Classification: leg Armor

* Weight: Light

* Resistances:
- Blasters (And other plasma type weapons): Extreme
- Kinetic: High
- Lightsabers: Extreme
- Other:
Sonic: none
EMP/ION: High
Elemental: Average
The Force: Low
Acids: Low

SPECIAL FEATURES
The Armor is designed to protect all vital points on legs and feet. A Sith amulet is placed on the side of each knee plate to enhance physical leg strength and physical speed and agility.

Strengths:
+Due to the armor being Alchemized they are extremely resistant to lightsabers and blasters.
+There is a Sith amulet encased in each knee plate to enhance the users speed, leg strength and agility.
+Impact Gel body suit gives the legs extra protecting against kinetic damage.
+Terentatek hide makes the legs extremely resistant to most force abilities.

Weaknesses:
-gaps in plates are subject to lightsaber and blaster damage.
-Sith Amulet is exposed, meaning it could be destroyed negating it's enhancing properties.
-A jedi's light ability could counter the alchemy.

DESCRIPTION
Vyrassu's new armor is designed to be proficient in all situations, this included his leg armor. It has a Sith amulet in each knee plate for enhanced physical speed, leg strength and agility. It also features a impact gel body suit to reduce kinetic damage, as well as Terentatek hide to resist most force abilities.

 

Darth Vyrassu

Immortal Jen'ari Sith Emperor

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* Intent: One piece of Vyrassu's new full armor set.

* Image Source:
* Lower half
* Mask base

* Canon Link: N/A

* Primary Source: N/A

PRODUCTION INFORMATION
* Manufacturer: Sith Imperial Foundry


* Affiliation: Darth Vyrassu

* Model: N/A

* Modularity: No

* Production: Unique

* Material:
* Alchemized Duraplast
* Impact Gel Balaclava
* Rubber lining
* Sith Amulet
* Sith Alchemy
* Tarentatek Hide

TECHNICAL SPECIFICATIONS
* Classification: mask/helmet

* Weight: Light

* Resistances:
- Blasters (And other plasma type weapons): Extreme
- Kinetic: High
- Lightsabers: Extreme
- Other:
Sonic: none
EMP/ION: High
Elemental: Average
The Force: Extreme
Acids: Low
Toxins/Gases: Extreme

SPECIAL FEATURES
The mask Helmet has a variety of features such as:
* Mirrored visor Glasteel with polarized anti-flash visor
* Tactical 360 Panoramic HUD
* Multi frequency targeting and acquisition system
*Rangefinder
* Holonet
* M.S.T.A. System
* Identifing system
* Multi channel encrypted comlink
* Universal Jammer
* Filtration system
* Visual & Audio Recorder
* Full command control via voice and expression (i.e. blinking, a twitch of the lip, etc.)
* Thermal & Night vision modes
* Motion Detector
Voice alteration system

Strengths:
+Due to the mask being Alchemized they are extremely resistant to lightsabers and blasters.
+There is a Sith amulet encased in the mask to enhance the users force abilities.
+Impact Gel Balaclava gives the head extra protecting against kinetic damage.
+Terentatek hide makes the head extremely resistant to most force abilities.
+Extremely resistant to all toxins/gases

Weaknesses:
-Big enough EMP blast could knock out the Electronics.
-Visor is extremely thin making difficult to see if the HUD isn't working.
-A jedi's light ability could counter the alchemy.
-filtration tanks are on side of the lower half of the mask making them exposed and could be destroyed negating the air filter system.

DESCRIPTION
Vyrassu's new armor is designed to be proficient in all situations, this included his Mask/Helmet with a ton if features to give the user the ultimate advantage in any scenario placed in. The Mask/Helmet is heavily built on electronics.

 

Darth Vyrassu

Immortal Jen'ari Sith Emperor
image0.png

* Intent: To create The Jen'ari Empire's Super Star Dreadnought The Ravager

* Image Source: Source Here

* Canon Link: N/A

* Restricted Missions: (If your submission uses any Restricted Items link the threads you completed the missions in here)

* Primary Source: N/A

PRODUCTION INFORMATION
* Manufacturer: Sith Imperial Foundry Est. 245 ABY

* Affiliation: The Jen'ari Empire

* Model: N/A

* Production: Unique

* Material:
* Hull: Durasteel, Quadanium Steel, Trimantium, Impervium
* Internal Structure: Turadium
* Frame: Alusteel
* Misc: Turadium Blast/Shield Doors, Glasteel Viewports and windows, Agrinium Shielding for the Reactor, Dallorian Alloy, Duraplast.

TECHNICAL SPECIFICATIONS
* Classification: Super Star Dreadnought

* Length: 10,000 Meters

* Width: 2,500 Meters

* Height: 1,150 Meters

* Armament: Extreme

* Defenses: (You may provide your shield and armor systems in list format and must provide your vessel an Defense Rating. (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. Where None is a man in a space suit hanging on to an engine, Average is typical defense, and Extreme is heaviest defense with heavy armor plating and multiple layers of powerful shields. Defensive Ratings are scaled in relation to the type of ship, meaning a Starfighter will not equate to a Destroyer. You should list particular systems under advanced systems. Please link to all Factory Submissions used. Links: Approved Technology)
* Fighter Hangar: (Please provide the amount of fighters this submission can hold in it's hangar by count of Squadrons, which hold 12 average Starfighters. The higher your squadron count, the lower your Armament and number of advanced systems should be. )
* 5000 Meters: [None: 0 | Very Low: 10 | Low: 11 | Average: 21 | Moderate: 22 | High: 32 | Very High: 36 | Extreme: 46]
* 6000 Meters: [None: 0 | Very Low: 12 | Low: 13 | Average: 25 | Moderate: 26 | High: 38 | Very High: 42 | Extreme: 54]
* 7000 Meters: [None: 0 | Very Low: 14 | Low: 15 | Average: 29 | Moderate: 30 | High: 44 | Very High: 48 | Extreme: 62]
* 8000 Meters: [None: 0 | Very Low: 16 | Low: 17 | Average: 33 | Moderate: 34 | High: 50 | Very High: 54 | Extreme: 70]
* 9000 Meters: [None: 0 | Very Low: 18 | Low: 19 | Average: 37 | Moderate: 38 | High: 56 | Very High: 60 | Extreme: 78]
* 10000 Meters: [None: 0 | Very Low: 20 | Low: 21 | Average: 41 | Moderate: 42 | High: 62 | Very High: 66 | Extreme: 86]
* Support Craft Hangar: This is the amount of support craft (dropships, shuttles, gunships, etc)this submission can hold in its hangar by count of squadron based on the ship's size. This number is not modifiable.
* 5000 Meters: 6 Squadrons
* 6000 Meters: 7 Squadrons
* 7000 Meters: 8 Squadrons
* 8000 Meters: 9 Squadrons
* 9000 Meters: 10 Squadrons
* 10000 Meters: 11 Squadrons
* Maneuverability Rating: (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. How agile is your ship? Can it take tight turns? This is relative to the size of the vessel (e.g. a Corvette with Low Maneuverability will be more agile than a Star Destroyer with a Low rating.
* Speed Rating: (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. How fast is your ship in normal space? How fast can it take off, how fast can it speed through a planet's atmosphere? This is relative to the size of the vessel (e.g. a Corvette with Low Speed will be quicker than a Star Destroyer with a Low Speed.
* Hyperdrive Class: (The lower the number, the faster the ship. You may use decimals. [Very Slow: 10 | Average: 2 | Very Fast: 0.3] Going below 1 typically requires balancing out with other weaknesses. Links: Hyperdrive, Hyperdrive Comparisons)
STANDARD FEATURES
(Provide all of your submission's standard features, including non-combat items, here in a list -or- alternatively simply state 'all standard features'. This includes all features that are common for vessels of this class. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology, Shields, Engines)

ADVANCED SYSTEMS
(Provide all of your submission's advanced systems, including non-combat items and special weapons, here in a list. Please link to all Factory Submissions used. Stealth technology and other advanced systems may require other weaknesses or reduced ratings for balance. Ensure significant capabilities from systems are included in the Strengths and Weaknesses lists. Examples include: Stealth systems, Advanced ECM systems, Crystal gravfield traps, HIMS, Molecular shields. Links: Starship Weapons, Approved Technology, Shields, Engines)

Strengths:
* (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
* (Provide, in list format, a minimum of 1 weaknesses of this submission.)
Description: (Describing your submission's history is optional. Please provide a detailed account or link of each special feature that is listed in this submission. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc.. There is no requirement for amount of words here so long as you meet the minimum requirements for your advanced systems.)
 

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