Kangofett
Active Member
Vun'ur
(Unarmored)
(Basic plating) {edited by [member="Cassus De'gaunt"] }
Image Source: Various; see image
Intent: To create Kango Fett's custom Mechno arm
Development Thread: From Death Shall Rise a Man and the Shell Reclaimed
Manufacturer: Kango Fett & Chai La Armory
Model: N/A
Affiliation: Kango Fett
Modularity: The armor plates, weapons, and certain upgrades can be changed
Production: Unique
Material: Baskar, Durasteel, Agrinium, Synthennet Neural Interface, Pyronium Electronics, ect
Classification: Cybernetic limb
Weight: 6kg
Quality: 10
Special Features: (* built in; others can be removed)
Arm: *Neural interface device, *sensory interface (toggable), *9320/B sensor pack with sophisticated interpretation system
Wrist: Datapad with holo projecter, vehicle slave controller, ZX miniature rocket system, flame projector, MM9, and fibercord whip
Hand: Vibroblade, *fingertip and hand taser, *holo projector
Description:
After loosing his arm in battle Kango replaced it with a cheap mechno arm. Now he has replaced that arm with this upgraded one that will serve as his arm for the far seeable future. Maintenance and upgrades may be required down the road.
It isn't just the arm that was replaced. The cybernetics proceeds into the upper left portion of the body. This includes the left shoulder, most of the left pectoral, and some of the collarbone. Inside this area is the batteries and other components required for the arm to function. They can be accessed by detaching the arm.
The arm is almost purely made for combat. It is covered in baskar plating that can be interchanged for more or less protection. The arm also has many features that make it better than any meat and blood arm. It is much stronger than a normal arm. This allows Kango to easily pick up heavy objects or tear through armored doors.
The arm has a built in neural interface device, sensory interface and a upgraded 9320/B sensor pack. The sensory interface can be shut off so Kango doesn't have to feel any hits or damage the arm takes. In the forearm there is a datapad with holo projecter, vehicle slave controller, ZX miniature rocket system, flame projector, MM9, and fibercord whip. All of those can be removed and changed out. The hand has a few features built into it, which are a fingertip and hand taser and holo projector linked to Kango's cyber eye. There is also a vibroblade that is inside the armor that goes over the top of the hand. Another key feature to this arm is its ability to use Kangofetts custom pistol, Rin'hi
Due to being build for offensive and defensive capabilities it is hard to do maintenance on the arm in the field. If maintenance is required the arm has to be removed and armor plates detached, just in the area being maintained, to be fixed. Also the arm is very heavy and if it was deactivated it would be a lot of dead weight to lug around.
Primary Source:
http://starwarsrp.net/topic/12615-ns-7-cybernetic-arms/?fromsearch=1
http://starwarsrp.net/topic/42518-llv-cybernetic-limbs/?fromsearch=1
http://starwarsrp.net/topic/84052-series-1-wreckingball-prosthetic/?fromsearch=1
http://starwarsrp.net/topic/83754-keira-ticons-cybernetic-arm/?fromsearch=1

(Unarmored)

(Basic plating) {edited by [member="Cassus De'gaunt"] }
Image Source: Various; see image
Intent: To create Kango Fett's custom Mechno arm
Development Thread: From Death Shall Rise a Man and the Shell Reclaimed
Manufacturer: Kango Fett & Chai La Armory
Model: N/A
Affiliation: Kango Fett
Modularity: The armor plates, weapons, and certain upgrades can be changed
Production: Unique
Material: Baskar, Durasteel, Agrinium, Synthennet Neural Interface, Pyronium Electronics, ect
Classification: Cybernetic limb
Weight: 6kg
Quality: 10
Special Features: (* built in; others can be removed)
Arm: *Neural interface device, *sensory interface (toggable), *9320/B sensor pack with sophisticated interpretation system
Wrist: Datapad with holo projecter, vehicle slave controller, ZX miniature rocket system, flame projector, MM9, and fibercord whip
Hand: Vibroblade, *fingertip and hand taser, *holo projector
Description:
After loosing his arm in battle Kango replaced it with a cheap mechno arm. Now he has replaced that arm with this upgraded one that will serve as his arm for the far seeable future. Maintenance and upgrades may be required down the road.
It isn't just the arm that was replaced. The cybernetics proceeds into the upper left portion of the body. This includes the left shoulder, most of the left pectoral, and some of the collarbone. Inside this area is the batteries and other components required for the arm to function. They can be accessed by detaching the arm.
The arm is almost purely made for combat. It is covered in baskar plating that can be interchanged for more or less protection. The arm also has many features that make it better than any meat and blood arm. It is much stronger than a normal arm. This allows Kango to easily pick up heavy objects or tear through armored doors.
The arm has a built in neural interface device, sensory interface and a upgraded 9320/B sensor pack. The sensory interface can be shut off so Kango doesn't have to feel any hits or damage the arm takes. In the forearm there is a datapad with holo projecter, vehicle slave controller, ZX miniature rocket system, flame projector, MM9, and fibercord whip. All of those can be removed and changed out. The hand has a few features built into it, which are a fingertip and hand taser and holo projector linked to Kango's cyber eye. There is also a vibroblade that is inside the armor that goes over the top of the hand. Another key feature to this arm is its ability to use Kangofetts custom pistol, Rin'hi
Due to being build for offensive and defensive capabilities it is hard to do maintenance on the arm in the field. If maintenance is required the arm has to be removed and armor plates detached, just in the area being maintained, to be fixed. Also the arm is very heavy and if it was deactivated it would be a lot of dead weight to lug around.
Primary Source:
http://starwarsrp.net/topic/12615-ns-7-cybernetic-arms/?fromsearch=1
http://starwarsrp.net/topic/42518-llv-cybernetic-limbs/?fromsearch=1
http://starwarsrp.net/topic/84052-series-1-wreckingball-prosthetic/?fromsearch=1
http://starwarsrp.net/topic/83754-keira-ticons-cybernetic-arm/?fromsearch=1