
Vexa Drev
Theme | |
Full Name | Vexa Drev |
Alias(es) | Vex, V |
Character Class(es) | Slaver/Bounty Hunter |
Homeworld | |
Age | Twenty-Seven |
Rank(s) | Associate |
Faction(s) | |
Species | Human |
Language(s) | Mutiple |
Gender | Female |
Force Sensitive | None |
Height | Medium Tall |
Weight | Pass |
Hair | Dirty-Blonde |
Eyes | Amber |
Playby | Kiera Knightley |
Template Credit |

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Born on Tatooine, Vexa doesn't remember a time before chains. She was a child when she was torn from a scorched settlement outside Mos Espa and sold to the Hutts like livestock. Her name? Not even a whisper in her mind. The slavers called her "Vexa", a guttural command, not a name. It stuck like the scars on her back.
As a slave, she was passed between crime families like a defective blaster. She learned to survive by listening more than speaking, observing more than acting. She cleaned, served, fought. Sometimes for sport, sometimes for spectacle. Every day was another lesson in cruelty, and every night she memorized the faces of those who wronged her.
The Hutts? She doesn't fear them. She despises them.
She was around 14 when everything changed. During a transfer gone wrong, Black Sun operatives ambushing a Hutt convoy, she was left behind in the wreckage, half-dead. One of the attackers found her bleeding in the sand. His name was Kalos Drev, a mid-ranking slaver in the Black Sun Syndicate.
Most would've left her to die. Kalos didn't.
Why? Maybe he saw something of himself in her. Maybe he just wanted a living weapon. Maybe he felt guilt, she doesn't know.
Kalos patched her up, taught her to fight, to own her violence. Under his twisted mentorship, she trained in Teras Kasi, how to manage the business, and he taught her to hate what could not be controlled.
Kalos never treated her like a daughter, not really. But he gave her freedom, and more importantly, power. She took his name, not out of love, but as a reminder: power is something you take, not something you're given.
By 19, she was leading raids. By 22, she was feared. When Kalos died in a deal gone wrong, Vexa didn't grieve. She simply inherited everything.
Now at 27, she runs her own tight-knit slaving crew. She doesn't deal in chaos, her business is clean, efficient, and utterly merciless. But her specialty isn't just capturing flesh, it's collecting bounties, especially on Hutt-affiliated targets. She's been carving her revenge, one bounty chip at a time.
The Black Sun lets her operate semi-independently. She earns them credits and fear. In return, they let her keep breathing.
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SKILLS/EQUIPMENTWeapons of Choice
- Disruptor Pistol: Compact, illegal, beautifully overpowered. Kept close to her ribs like a secret.
- Shock Baton: Retractable, humming with contempt. Often twirled mid-threat.
- Her Fists: Trained to tear through guards, Jedi, or anyone who talks too slow.
Combat & Martial Arts
- Teras Kasi Mastery – Trained to fight Force users without the Force. Breaks bones like breadsticks.
- Unarmed Combat – Elbows, knees, headbutts. If she's close, you're bleeding.
- Disruptor Weapons Proficiency – Fires illegal, armor-melting bolts with the nonchalance of flipping a coin.
- Baton & Melee Weapons – Treats her shock baton like a dance partner in a nightclub brawl.
Technical & Underworld Skills
- Slicer-Level Hacking (Basic) – Not a master slicer, but she can fry a lock or spoof a tag if you give her five minutes and a reason to care.
- Starship Maintenance (Functional) – Knows her way around small freighters and shuttles. Keeps her ride running just enough to escape explosions.
- Bounty Hunting Protocols – Full knowledge of tracking systems, bounty pucks, and Guild etiquette. Knows the loopholes and abuses them.
- Slaver Logistics – Coordinating chains, transfers, market contacts. She runs it like a cold business, not a party.
Tactical & Social Skills
- Interrogation Techniques – She can talk you into telling secrets with charm... or talk at you until your own conscience gives up.
- Deception / Bluffing – Lies like she breathes. With flair.
- Intimidation – She doesn't yell. She just smiles and takes a step closer. That's enough.
- Authority Resistance – Literally a skill. Her ability to resist commands, threats, and manipulation borders on pathological.
- Streetwise – Knows every lowlife on Tatooine, Nar Shaddaa, and half the Outer Rim. Knows where to find people. Knows how to disappear.
Other "Fun" Skills
- Piloting (Decent) – She won't win races, but she'll land a smoking shuttle with one engine and a bounty in the trunk.
- Multilingual (Partial) – Understands Huttese, Twi'leki gestures, Binary, and curses in five dialects.
- Disguise (Rough and Ready) – Can throw together a new identity fast.
- Explosives (Selective Use) – Doesn't prefer bombs, but when she uses one, it's loud and personal.
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PersonalityPERSONALITY/APPEARANCE
- Mischievous Coldness: Vexa doesn't do warmth, but she does smirk while putting a stun round between your legs.
- Authority Issues: If you wear a badge, a crest, or have the audacity to give her an order, expect to be ignored, mocked, or quietly robbed.
- Charismatic in the Worst Way: People like her, until they owe her. Then it's cuffs or credits.
- A Love for Chaos: Not the reckless kind. The controlled, smug kind. She'll rig your ship to blow just enough to make you sweat.
- Dark Humor: Her idea of a joke is whispering "Oops" before detonating a thermal charge.
Appearance
- Black Sun Sigil: Subtly inked in dark red behind her left ear.
- Aurebesh Tally Marks: Down her left ribcage. One for each Hutt loyalist personally taken down. She never explains it. She just watches your eyes when you see them.
- Symbolic Brands: Her original slave brand has been burned over.
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