Star Wars Roleplay: Chaos

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Approved Starship Type-12 Class Superfreighter

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BIG Z1776

Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
  • Intent: A common modular superfreighter for sale by Starlight Shipyards
  • Image Source:
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Starlight Shipyards
  • Affiliation: Starlight Shipyards
  • Model: Type-12 Class Superfreighter
  • Production: Mass-Produced
  • Material: Durasteel, Alusteel, Thruster Components, Tractor Beam Components, Shield Components, Hyperdrive Components
TECHNICAL SPECIFICATIONS
  • Classification: Superfreighter
  • Crew: 350
  • Passengers: ~100,000
  • Length: 3,000 Meters
  • Width: 600 Meters
  • Height: 200 Meters
  • Armament: None
  • Defenses: High
  • Hangar Space: Very Low: 7
  • Hangar Allocations:
    • Support Craft: 7 squadrons
  • Maneuverability Rating: High
  • Speed Rating: Very High
  • Hyperdrive: Yes
  • Hyperdrive Class: Class-1 (Primary), Class-3 (Secondary), Class-10 (Emergency)
STANDARD FEATURES
  • Very standard and run-of-the-mill external sensors.
  • No standard weapons, but has the capability to mount a variety of aftermarket weapons with power and coolant lines and back-up lines to the mounts. There are ten mounts available.
  • Medical bay with a medical droid for handling routine injuries or even emergency surgery.
  • Standard hyperdrive and navicomputer.
  • Large segmented cargo bays.
  • Small hangar bay with the facilities for handling and maintaining loader shuttles.
  • Life support for its cargo bays so it can transport people or livestock.
ADVANCED SYSTEMS
  • Strong automated damage control capabilities.
  • Particle shields to guard against boarding.
  • Powerful and capable thrusters and sublight navigation systems.
  • Powerful ray-shields segmenting the corridors, the bridge, and other crucial spaces to protect the crew.
  • Heavily-armored and shielded safe rooms for crew to hide out inside of in the event of an emergency with segregated life support systems and storage bays for water, food, and medical supply. Each individual ship's saferooms are in unique positions and in a unique set-up to prevent the discovery of one ship's saferooms from compromising the rest of the class. These saferooms have ray-shields layered in between armored plates to prevent cutting into the rooms even by a lightsaber.
  • Option for various internal weapons turrets to individual customer specs.
STRENGTHS
  • Massive cargo capacity.
  • Quite fast for a ship its size.
  • Well-equipped hangar.
  • Can operate on a very minimal crew.
  • Excellent damage control capability.
  • Rather rugged hull construction.
WEAKNESSES
  • Large target
  • Completely unarmed in its stock configuration.
  • Represents a massive risk to a small company (Or even a larger company) if it and its cargo are lost.
  • Small crew is unable to fight off a large-scale boarding action.
  • A bit of a fuel guzzler if its pushed to its sublight speed limit.
  • Cannot out-accelerate smaller pirate or raider ships.
DESCRIPTION
The massive cargo capacity of the Starlight Shipyards Type-12 Superfreighter makes it an ideal choice for efficiently moving bulk freight from one place to another. Its primary defense however isn't in weapons at all, rather, these ships' tough hulls and shields plus speed, which when push comes to shove the ship's massive bulk can turn the ship into a massive kamikaze able to mangle a warship of almost any size if it impacts at full speed. However, like any experience Outer Rim shipyard Starlight knows that speed and toughness are not enough to guard the lives of the crew, each ship comes with a uniquely-placed set of armored and shielded saferooms to protect them from either locally or entirely-successful boarding attempts. With the assistance of former soldiers and imprisoned pirates the company went through dozens of iterations of these saferooms before they created the ultimate safe haven for a ship's crew to hole up in. From these saferooms the ship could theoretically be shut down entirely to keep it in position for a period of several weeks with the only thing able to reliably blast open the saferooms being a turbolaser or a powerful rail gun. Due to the ship's reliability, speed, and efficient load-carrying capacity and style these are very common ships to encounter over any Crossroads colony or even around the Terminus System, with many beginning to work their way into shipping fleets across the galaxy.
 
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