Star Wars Roleplay: Chaos

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Trinity Barron [WIP]

Silas

The Force is a Cancer upon the Galaxy
treasure-hunter4.jpg
"Treasure, Money, Fame, and Glory...Count me IN!"

Full Name: Trinity Sherwood Barron​
Alias: Trinity, Street-Rat, Shim​
Alignment(s): Herself​
Rank(s): N/A​
Profession(s): Pirate, Thief, Treasure Hunter, Part-time dancer-[courteous of [member="Darth Vornskr"]]
Species: Epicanthix​
HomeWorld: Onderon​
Current Residence: Hideout, Onderon​
Gender: Female​
Age: 19​
Weight: 117.5 Lbs​
Height: 5'6​
Eye Color: Green​
Hair Color: Auburn with a single Turquoise Highlight​
Skin Pigment: Fair​
Distinguishing Marks:
. Scar running down right side of upper lip to bottom of the right side of her chin​
. Scar running down her right arm stopping at the elbow​
. Diagonal scar on the back of her neck​
. Cybernetic implant around right ear​
Force Sensitive: Yes​
Force Alignment: N/A​
Voice: Christina - Zoe Kravitz​
Chaotic Neutral
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"Look, I don't want to hurt you.....so just leave me ALONE!"
Strengths and Weaknesses:
Expert Thief - Due to years of stealing from the rich and giving to, will herself. She had grown accustomed to stealing and has learned how to steal more and more valuable stuff over the years leaving her with a knack of stealing anything she can get her hands on.​
Hacker - Due to stealing for her self, this had opened up possibilities to Trinity. Over the years, she had learned different ways of getting what she wants through the means of hacking. She's no expert, but she's not your average Joe hacker.​
Average Combatant - Trinity is pretty skilled in hand-to-hand combat and knows her way around the gun meaning she does have experience with fighting people, but not that much.​
Cybernetic Hearing - Trinity didn't necessary have 'great' hearing in her right ear when she was on the streets which could prove disastrous. The cybernetic implanting allows her to have 'normal' hearing along with being able to tune in or out how great the hearing ability is. This allows her to hear private conversations so that she could steal something. Though, this comes with downsides. If a EMP burst goes off or something equally worse happens, it could temporarily or even permanently disable hearing in that ear. Although, it has never left permanent damage after being damaged, it will only be temporary until the cybernetic enhancement is repaired.​
Unwilling - Despite having the ability to kill and holding guns, Trinity chooses not to out of what it could do to her and about her morals.​
Damaged/Unstable - Ever since her years upon the street, it has left a mark upon Trinity, not physical but mental. For being alone and scared for so long along with being 'harassed' has left mental damage upon Trinity, making her slightly on the side of losing her sanity but not by much.​
Lonely - Growing up on the streets, afraid of everything and everyone around you, greatly impacts you early on. Over time, this has made Trinity rather lonely and secluded from people and this makes her prefer to not be with others or sometimes work with others.​
Uncommonly Dangerous - Trinity doesn't know it but, wherever she goes...death follows. She causes havoc and chaos almost wherever she goes on accident because that is all she had known for her whole life. Along with the occasional thug or two for a 'debt' that Trinity forgot to pay.​
Starship(s):
N/A​
Gear:
[WIP]
Pre-Roleplay History:
[WIP]

Roleplays:
Chapter 1, a new start:
 

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