Star Wars Roleplay: Chaos

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Tome of the Ember of Vahl

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Vahl
Vahl was an embodiment of the destructive nature of the dark side of the Force, worshiped as a goddess by members of the Ember of Vahl cult. The goddess was often depicted as a mature female Vahla with blackeyes and ash-white hair.

It was thought that the original Vahl was a powerful Force Adept who lead her people to conquer their homeworld several thousand years before the time of the Sith–Imperial War.


*Resource Link.
 
Ember of Vahl

The Ember of Vahl was a cult that worshiped the goddess Vahl, an embodiment of the destructive power of the dark side of the Force. It was made up mostly of members of the nomadic Vahla species, but would occasionally non-Vahla Force-sensitives to join, but only after passing a number of dangerous, fiery tests to prove their faith.

Several thousand years before the time of the Sith–Imperial War—because of their destructive tendencies—the Ember of Vahl were decimated by the Jedi Knights. Since this event, the members have traveled the galaxy looking for their lost homeworld, working aspirates, thieves, and bounty hunters.

Remaining bitter and hateful towards the Jedi Order, a number of Vahla helped the Empire hunt down Jedi. They were still present in the galaxy during the time of the Sith–Imperial War, working throughout the galaxy as independent bounty hunters.

Until now.

The stirring of a gifted Seer by the name of Moira Vu Noi rose into prominence as a new Chosen of Vahl. Leading the other five priests as High Priestess, gifted by Vahl as her living vessel, Darth Isolda has united the wandering Vahla to a new vision.

One that shall forge to the discovering of their homeworld once and for all.

For now, the Chosen of Vahl have constructed a temple on Coruscant, where they have kidnapped and sacrificed individuals to their destructive goddess.



*Resource Link
 
C H O S E N O F V A H L
The Chosen of Vahl were the central coven of what consisted of originally six priests who governed the dark side cult. Although individual Vahla often set off on their own, all members of the nomadic species were expected to heed the coven's demands.

The priests would consult their goddess Vahl using farseeing, interpret omens, and make policies for the Vahla. The priests would show their goddess their faith and devotion by scarring themselves.

The current Chosen of Vahl are lead by one High Priestess, Darth Isolda, with the remaining Chosen consisting of five other Priests and Priestesses.

*Resource Link
 
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H O U N D S O F V A H L

Hounds of Vahl have been part of the Ember of Vahl since Darth Isolda's rise to power within the cult. Utilized in their early days to strike fear and wrest control of small holds away from non-believers they play a certain status role. While the six priests and priestesses of Vahl all have packs of their own, only the High Priest may take an Alpha Hound which oversees all other Hounds. There can also only be one Alpha Hound at a time. Chosen for their strength and devotion to Vahl, priests groom their chosen through trials of devotion and sometimes, manipulation. Often Hounds are used to train apprentices and acolytes as well.

Communication:

Hounds of Vahl communicate through their bond with their Priest or Priestess on a very complex level. Body language on the part of the Hound is understood as clearly as spoken words. To other Hounds communication is done through a complex mental link, not unlike Force Meld. Grunts, growls, howls, and roars are also very easily understood ways to communicate with non bonded individuals. Some Alpha Hounds have been shown to utilize telepathy when the need for words has come about.

Culture:

Little more than humanoid hunting beasts they often travel in packs with an alpha leading the group. Their entire lives are dictated by near direct orders from their bonded priest or priestess and little else. Because most of them resemble their base species more or less they are usually given free reign of their surroundings. Not at all inquisitive they do not wonder aimlessly and would rather sit in a temple and pray or worship Vahl than read volumes in a library.

Technology level:

Their technology level is highly dependent on their race. While Pack Hounds generally undergo the least amount of change when they are created and can utilize a variety of standard technological tools and weapons based on their orders, Alphas may sometimes find this difficult due to their more drastic changes.

General behavior:

In general, if they are not bound by their priest to complete some task they are very protective of their priest or priestess. Their first duty is to guard them with their lives. They are also wild animals loyal to Vahl and generally very aggressive to any that would speak heresy or could be a threat to any Vahl. Seemingly grumpy and passive they are very calm and collected despite their primitive, beast like mannerisms.

Resource Link*

[Note: These cannot be killed for their hides or shells etc. They wither into ashes at death]

[Note: Priests and Priestess outside of Darth Isolda are all NPCs To my knowledge none of them participate in invasions or Dominons and are their for lore purposes only. If they ever do become PCs or are used in threads with their Alpha Hound it should require its own submission as Alpha (the Six of them) There is at current only one PC priest (Darth Isolda) and one PC Hound (Turin Val Kur) In summation this sub is for the Alpha Hound of Turin Val Kur]

[Note: Any Alpha Hound created after this initial species creation that deviates from these standard strengths and weaknesses or abilities should require five extra posts in development]

 

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