Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

To the Stars and Back Again

Progflaw99

Well-Known Member
GJImWmn.png
Thread Link: http://starwarsrp.net/topic/112316-to-the-stars-and-back-again/

Premise:

Unknown Regions \\ Rakatan Archipelago \\ Near Makatak
Date: Unknown
Status: Degraded
Wake Sequence Activated

Perhaps you were a member of the original crew, a doctor, a scientist, a security officer, an engineer, a politician? Or maybe you found yourself a stowaway in an extra cryochamber aboard the CNV Ch'octarun'o. Either way - you now find yourself coming out of a long cryosleep but all the systems seem to somehow have experienced a glitch. The last thing you might remember is crawling into an unoccupied cryochamber only moments before the CNV Ch'otcarun'o jumped to hyperspace on its journey.

The CNV Ch'otcarun'o. A monumental undertaking in and of itself - a colony ship, designed to travel through deep space, uncharted space, and colonize another galaxy. The shadow of the One Sith had been expanding for months and now, at the edge of Ascendancy space, a decision was made. One that would see the Chiss people survive no matter what events would transpire at the hands of the Sith or their lackeys. Members of each family were volunteered, some of their own volition, others by their families Aristocra - though the Aristocra themselves would remain. A symbol of solidarity for their people.

The project itself was classified - highly, in fact most records were destroyed or simply not even created in the first place. In only a few short months a hierarchy of their own was created, established - and enforced. It was like looking in a mirror, the faces and names were different but by and large the crew of the Ch'otcarun'o would operate like a smaller version of the Ascendancy, at least in theory. Minor tweaks were needed - politics were simply not nearly as important as the survival of their race, and so they did away some of the original structure, instead relying on the framework to serve its purpose.

As the vessel jumped into hyperspace, everything seemed normal - the CNV Ch'otcarun'o gone in a flash. The ship was expected to remain in hyperspace for at minimum 10 years, many of the vessels systems automated and maintained by a complement of droids and computer systems. Who knows how far the vessel traveled before it encountered the very thing that would send it careening back into realspace - perhaps they'd hardly left at all. What is known, is that some time after entering hyperspace the vessel encountered an uncharted anomaly which sent the vessel careening off course - however it happened, whatever caused it, the Ch'otcarun'o has emerged from hyperspace in the Unknown Regions, a stroke of luck placing it not terribly distant from the core Chiss worlds once held by the Ascendancy.

Only now are the computer systems beginning to wake the command crew, then the ship's crew. The civilian pods however have malfunctioned, unable to be deactivated by automation and will require a manual disengage to wake them. Upon initial inspection, the crew might find the navigation systems scrambled, their position unknown, date unknown, situation - unknown.

Important Links:

CNV Ch'otcarun'o
Cryo-Stasis (Sickness)
 

Users who are viewing this thread

Top Bottom