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TIE/CD XIV "Crown"

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Fiolette Fortan

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CROWN
jason-battersby-out-4.jpg


OUT OF CHARACTER INFORMATION

  • Intent: To create an improved Defender that can act more like a ‘tank’ when in the field, drawing attention and damage away from more vulnerable fighters like the Raptor or Interceptor-type attack craft.

  • Image Source: Jason Battersby // Artstation (x)

  • Canon Link: L-S9.3 Laser Cannon (x) | Reflect (x) | HR-IO4 Ion Railgun (x) | Ion Pulse Missiles (x) | Mag-Pulse Warheads (x) | Retribution Feedback Shield System (x) | Lock-Threat Warning System (x)

  • Restricted Missions: N/A

  • Primary Source: Primo Victorian Shipwright (x) | Sienar-Jaemus Fleet Systems (x) | HTIE Crown/D (x)
PRODUCTION INFORMATION

  • Manufacturer: Sienar-Jaemus Fleet Systems (x) | Primo Victorian Shipwright (x) | First Order Corps of Imperial Engineers

  • Model: TIE/CD XIV “Crown”

  • Affiliation: First Order

  • Production: Limited

  • Material:

    Reflect (x) | Black Enamel

  • Titanium Hull, Quadanium Steel Solar Panels

  • Turadium Reactive Plating System

  • Glasteel Viewports, Turadium Shutters

  • Duraplast Liner, Turadium Reinforced (On Critical Core Components)

TECHNICAL SPECIFICATIONS

  • Classification: Fighter

  • Length: 10.4 m

  • Width: 11.1 m

  • Height: 8.3 m

  • Armament: Average

    4x Laser Cannons (x)

    Stutter-Fire

[*]
2x NK-3 Ion Cannon (x)

  • Stutter-Fire

[*]
2x Warhead Launchers

  • 4x Concussion Missiles [Loadout Echo]

  • 4x Proton Torpedoes [Loadout Gamma]

  • 4x Ion Pulse Missiles (x) [Loadout Victor]

  • 4x Mag-Pulse Warheads (x) [Loadout Zulu]


[*]
Defenses: Moderate

  • Retribution Feedback Shield System (x)

  • Chaff/Flare Dispersal System (x/x)

  • Reactive Plating System

  • Tractor / Pressor Beam (x)

  • Lock-Threat Warning System (x)

[*]
Squadron Count: 8

[*]
Maneuverability Rating: Average

[*]
Speed Rating: Moderate

[*]
Hyperdrive Class: 1

  • CFE-G2MK7 (x)

SPECIAL FEATURES

  • Crystal Engine: Built with the new crystal engine, the Crown receives an overall boost to its performance in both speed and rate of fire as well as improved cutting power on its turbolaser systems.

  • Reactive Plating System: A reactive plating system built into the Crown enables it to endure more hits for a longer period of time than your average starfighter.

  • Retribution Feedback: Installed on the new Crown defenders are retribution feedback shields, enabling the starfighter dish out a fraction of the damage taken through a kinetic feedback. While not enough to cause serious harm it is a nuisance to enemy fighters.

  • Warhead Loadout: The Crown has four different warhead loadouts that it can carry, a load out must be declared prior to takeoff. Each loadout is meant for a different mission, enabling the Crown to be utilized in a variety of campaigns.

  • Reflec: Coated in a specialized black enamel, making it harder for scanning technology to get a read out of the starfighter itself.

  • Tractor / Pressor: A unique feature to a starfighter, a tractor / pressor beam has been installed allowing the craft to push and pull objects around it. While not strong enough to hold even a Corvette in place, it is enough to harass enemy fighters and target enemy boarding pods.

  • Chaff / Flare System: This system of chaffs and flares are used to attract missiles toward the starfighter and away from more fragile starfighters such as the Raptor or other Interceptor-type attack craft.

Strengths:

  • Crystal Engine Boost: Turbolaser systems receive a boost from the engine's permafrost based coolant system, enabling them to cut harder and fire faster. The ship will receive an overall boost to system efficiency and speed thanks in part to the very same coolant system.

  • Defensive Measures: The ship's biggest draw is defense, defense, it's here to soak up damage and dish it out at the same time. Feedback shield system and a tractor / pressor beam allow the small craft to decide when and where to take the damage. The craft also comes equipped with a reactive plating system that helps the Crown to do its job of taking hits for the other TIE fighters.

  • Nuisance: Stutter-fire laser cannons and ion cannons on top of its own torpedo load out, allow the Crown to be a nuisance to many larger capital ships. En masse these Crown Defenders are more than enough to cause a few headaches.
Weaknesses:

  • Overwhelmed: Although built to withstand and handle a great amount of damage, the phrase too much is often heard. The Crown has a faulty ability to take on more than it can chew. While this is always down to the pilot's use of the craft's abilities, the Crown can and will fall from overwhelming firepower.

  • Ion-Vulnerable: Vulnerable to Ion-based weapons the craft must be careful, and her pilot's must be sensitive to this, and not just for the obvious reasons but at any point if the ship is to be hit by ion-based weaponry it may very well lead to her own munitions setting off, or the crystal engine's failsafe to fail leaving the pilot vulnerable to the craft's permafrost based engine.

  • Stutter-Jam: Equipped with four laser cannons, these cannons can jam and require a cooldown of fifteen seconds.
Description:

Once more the 'heretical' design of slapping S-Foils onto a TIE base was revisited. This time, Primo Victoria had the help of Seinar-Jaemus Fleet Systems enabling them to rip off the mock TIE identifier of HTIE, and adding the proper TIE prefix to the name. The new Crowns would be just as heavy if not a little heavier than her previous design and build, as the goal here was brought home. They needed a craft that could withstand damage and buy the lighter and more fragile airframes more time to rearm, refuel or otherwise survive the fight. In a Post-Hoth Invasion time, Grand Admiral Yvarro advised her design team of what they not only wanted but needed, and a reminder of what occurred in all theaters of that battle.

Reactive plating systems were installed, as well as the reinstallation of a feedback shield system. Although minor in the feedback, it still would give the Crown the ability (albeit small) to dish out just a little bit of what she received. The new CFE engine was also installed giving her turbolaser cannons (laser cannons) a little more bite and providing the ship with a more efficient cooldown system, although even with this in play the boost received to her lasers also seemed to cause them to jam more frequently due to the heat (funnily enough, given the engine's primary task). The craft much like any starfighter would be quite vulnerable to ion fire although for more than just the obvious, as a lot of her new systems could quite possibly backfire and do harm to the pilot inside.

One of the newer additions to the craft was the tractor / pressor beam, this added to the craft's capabiltiies to become a nuisance for any capital ship that may have to deal with it. While the beam is not strong enough to hold even a corvette at bay, it could hold a ship that was relative to the craft's own size, up to a max of twelve meters in length anything larger and the pilot is better off using the pressor end of the beam to shunt small space rocks at it instead (for whatever good that might do). A lock-on warning system installed to alert the pilot as to when he or she has been locked on to, allowing them time (whatever they may have) to prepare and evade.
 
[member="Fiolette Yvarro"]



Fiolette Yvarro said:
2x HR-IO4 Ion Railgun (x)
  • I don't see these fitting on a fighter. These look to be designed for much, much larger vessels than what you are looking to install it on, not to mention the other weapons system that accompany this would categorize this submission's armament rating higher than simply average.
 
Fiolette Yvarro said:
Ion Railguns: One of the key features of the craft is the older ion railguns, allowing it to fire from a distance while still maintaining pressure on the target.


Fiolette Yvarro said:
Nuisance: Stutter-fire laser cannons and ion railguns on top of its own torpedo load out
If you can remove the references here as well please.
 
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