Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Manufacturer: Primo Victorian Enterprises
Market Status: Closed Market
Production: Minor
Weight: Very Heavy
Size: Very Large
Thunderbolt II

OUT OF CHARACTER INFORMATION

  • Intent: Modernize the classic Thunderbolt rotary cannon into a high-volume, kinetic suppression weapon ideal for close-in defense, urban corridor fighting, and point-defense against swarm craft. Designed to bring the pain and the intimidation with a signature brrrrt rumble.
  • Image Source: N/A
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: Thunderbolt-type Rotary HVC
PRODUCTION INFORMATION
  • Manufacturer: Primo Victorian Enterprises
  • Affiliation: Imperial Commonwealth of Dosuun
  • Market Status: Closed Market
  • Model: CHC‑RVHC2-02 “Thunderbolt II”
  • Modularity: Supports single, tri-barrel, and quad rotary mounts
  • Production: Minor
  • Material: Reinforced durasteel housing, Quadanium barrel assembly, Synthek-Boreas thermal stabilizers
TECHNICAL SPECIFICATIONS
  • Classification: Rotary Hypervelocity Cannon
  • Size: Very Large
  • Weight: Very Heavy
  • Ammunition Type: 25mm depleted-baradium slugs
  • Ammunition Capacity: Very Large
  • Effective Range: Personal to Average
  • Rate of Fire: Very High (up to 2,000 rpm in quad configuration)
  • Damage Output: Low–Average per round; High in volume
  • Recoil: None
SPECIAL FEATURES
  • Rotary Hypervelocity Operation: Rapid-fire suppression with signature brrrrt burst
    • 4-barrel counter-balanced assembly enables continuous high-volume fire with heat mitigation
  • Rotary CIWS System: Multi-barrel, high-RPM weapon optimized for anti-fighter and close-in ship defense
  • Synthek-Boreas Cooling Matrix: Keeps barrels and coils from overheating during sustained fire
  • Thermal Dispersal Shroud: Prevents overheating during sustained fire
  • Pulse-Fed Power Cycling: Maintains round-per-second pacing during capacitor drain
  • Atmospheric & Exo Configurations: Designed to function seamlessly in vacuum, pressure zones, or turbulent planetary theaters
  • AI-Enhanced Burst Regulation: Micro-burst control to maintain heat limits and ammo expel rhythm
  • Heuristic Tracking Core: Learns flight trajectories of drones or fighters to improve burst accuracy
  • Turreted, Gimbal, or Pod Mount Ready: Deployable on landing ships, assault dropships, capital ship hulls, or escort corvettes
  • Flight-Adaptive Targeting Logic: AI burst regulators adjust for intercept geometry against fast movers (fighters, bombers, drones)
  • Quick-Switch Ammunition Feeds (Starfighter Pod Variant): 2–3 ammo types selectable per combat load
  • Support Rounds: Can fire three round types per loadout —
    • Barbette or Turret Ready: Designed for quick mounting on escort craft, skirmishers, or boarding ships
    • API-25 (Armor-Piercing Incendiary)
      • Purpose: Anti-fighter, light armor
      • Tungsten-tipped, ignites upon hull contact
      • Great vs. atmospheric fighters, strike pods, gunboats
    • HE-F (High-Explosive Flechette)
      • Purpose: Anti-infantry, anti-droid
      • Disperses tungsten shards upon proximity detonation
      • Excellent for "urban pacification" or anti-boarding defense
    • EMP-FRAG (Electro-Shock Shrapnel)
      • Purpose: Anti-electronics, drone-disabling
      • Frag casing delivers a brief, low-radius EMP pulse
      • Cripples shieldless ships, probe droids, and cockpit avionics
    • RIPSAW-25 (Kinetic Shredder Round)
      • Purpose: Anti-cockpit / Structural penetration
      • Subcaliber slug with high-spin rifling and casing-rupture design
      • Tears open wings, breaches cabins, splits canopies in half
    • KR-ICE (Kyromite-Fused Airburst Round)
      • Purpose: Atmospheric disruption, engine kill
      • Detonates in an ion-kyromite burst, freezing turbines and atmospheric flow ports
      • Designed to force crash landings or stall turns
    • HV-HEIAP (High-Velocity High-Explosive Incendiary Armor Piercing):
      • Tungsten-core with baradium gel lining; punches light armor and explodes internally with incendiary splash.
      • Core: Depleted neutronium-tungsten
      • Liner: Conflagrine‑14 gel & baradium dust
      • Effect: Punches through ventral hull, explodes inside, sets internal compartments on fire
    • Plasma-Tipped Smart Shards:
      • Electrified impact tip; causes micro plasma arcs and subsystem interference on glancing hits or near-misses.
      • Core: Microcharged duranium core with plasma arcing tip
      • Sensor: Heuristic shrapnel dispersal if bolt ricochets
      • Effect: Sticks to surface on near-miss → bleeds electromagnetic discharge into subsystems
    • EMP-Flechette Hybrid:
      • Saboted flechette burst with internal ion surge; disables local systems upon hull penetration (short-range EMP spike).
      • Payload: A saboted 25mm round that splinters into baradium microflechettes, with an ion-surge detonator
      • Effect: Microflechettes embed into hull → short-range EMP surge → localized power outages
    • Deuterium-Shock Sabot:
      • Condensed deuterium-tipped round; causes micro fusion reaction and localized flare breach on impact.
      • Core: Condensed deuterium-tipped sabot
      • Fuse: Microgravity-triggered detonation
      • Effect: Small-scale fusion reaction on impact = localized hull flare + interior breach
    • Corvette Suppression Mix (Alternating Fire Cycle):
      • Mixed-load pattern of HEIAP, plasma, EMP, and sabot — optimized to overwhelm small ship defenses and punish hull exposure.
      • 2 rounds HV-HEIAP
      • 2 rounds Plasma Tip
      • 1 round EMP Flechette
      • 1 round Fusion Sabot
STRENGTHS
  • Dreaded suppression: The brrrrt effect is intimidating and suppressive
  • Perfect for corridors or fixed lines against boarding craft or fighters
  • Rapid-fire swarm breaker: Excellent at intercepting enemy drone clouds
  • Ammo versatility: Switch between slug, flechette, or EMP rounds
  • Scalable deployment: From escort corvette to landing ship point-defense
WEAKNESSES
  • Short range only: Not suited for contested mid- or long-range duels
  • Ammo sprawl: High-volume fire requires frequent reloads or ammo support
  • Heat cycles matter: Fierce fire must be managed to prevent jams
  • Kinetic-only: No shield disruption—needs pairing with disruptors for full defense
DESCRIPTION
The Thunderbolt Mk II lives up to its name and then some. Its quad-barrel mount lets it eat through corridors of fighters and drones like they're stuck in a cyclone of solid steel. Think of it as the Commonwealth’s answer to insurgency: overwhelming suppressive fire and a battlefield soundtrack that says "back off or get shredded."

Special rounds let it flex:

API for light armor penetration

HE-F for swarms

EMP-FRAG for electronics denial

Deploy it in tri-barrel clusters across boarding ships, escort corvettes, or orbital bunkers. It won’t kill showships— but will ruin their boarding parties and drone formations in seconds.
 


Out Of Character Info


Intent: Modernize the classic Thunderbolt rotary cannon into a high-volume, kinetic suppression weapon ideal for close-in defense, urban corridor fighting, and point-defense against swarm craft. Designed to bring the pain and the intimidation with a signature brrrrt rumble.
Image Source(s): https://notaurl.com
Canon Link: N/A
Permissions: N/A
Primary Source(s):

Thunderbolt-type Rotary HVC


Technical Information


Affiliation: Imperial Commonwealth of Dosuun
Model: CHC‑RVHC2-02 “Thunderbolt II”
Modular: Yes
Effective Range: Average
Rate of Fire: Automatic
Material: Reinforced durasteel housing, Quadanium barrel assembly, Synthek-Boreas thermal stabilizers
Ammunition Type: 25mm depleted-baradium slugs
Ammunition Capacity: Very Large
Damage Output: High
Recoil: None
Ranged Class: Other

Users who are viewing this thread

Top Bottom