Star Wars Roleplay: Chaos

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LFG [THP | TDC] Operation Reckoning (Rebels, Jedi, Sith)


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The Hidden Path is making its move.

After the brutal raid on Kattada and the exposure of the Dark Court, the rebels and Jedi of the Path have begun piecing together the spiderweb of influence behind their rise. And one thread has led them deep into the storms of Sevarcos II, to a place known as the Eviscerant Yards.

Disguised as an industrial mining complex, the Yards are more than they appear. Beneath its automated operations and fortress-like security, they serve as a major resource hub for these Sith warlords, including those whispered to be part of the Court itself. Spice refining, weapons deals, slave labor; it all flows from this one artery, pumping blood into the veins of the Sith war machine.

Aris Noble Aris Noble encountered their presence here once before. Now, the Hidden Path comes to put an end to it. The mission is simple: disrupt, destroy, and sabotage this part of the Sith industrial complex. Strike teams are already en route under cover of dust storms and shadowed hyperspace routes. From the skies above the Spiral Cut to the depths of "The Ditch," the battle for Sevarcos begins.

Operation Reckoning is a go.


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Objective I: Break the Chain

Target: Crucible Ridge Refinery
Strike Team: Hidden Path Saboteurs & Jedi

The Crucible Ridge Refinery is the beating heart of the Sevarcos operation. Here, raw spice is processed, purified, packaged, and shipped out to Sith-aligned markets across the galaxy. Disabling this site would throw production into chaos and deal a heavy economic blow to the enemy. The team is tasked with sabotaging machinery, destroying product, and making sure this place doesn't recover quickly.

Mission Goals:

  • Sabotage processing lines and conveyor systems
  • Contaminate or ignite stored spice batches
  • Bypass vaults and destroy secured high-grade stock
  • Shut down power relays and emergency systems
  • Set refinery to overload if possible

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Objective II: Sever the Head

Target: Calis Central Overseer Tower
Strike Team: Jedi Shadows & Intelligence Operatives

The Overseer Tower is the nerve center of the entire mining complex, a symbol of the Calis family's dominance and cruelty. From here, shifts are scheduled, lives are monitored, and profits are calculated. The strike team will breach the tower, eliminate high-level targets, and extract whatever intelligence can aid future operations. A bold strike here could send shockwaves through the enemy command structures.

Mission Goals:

  • Breach from above or underground via covert transport
  • Slice comms relays to intercept and jam transmissions
  • Neutralize or capture Calis family personnel
  • Extract AI logs, shift data, and logistical records

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Objective III: Silence the Whip

Target: Section B "The Ditch" & Bastion D-11
Strike Team: Frontline Rebels & Jedi

The lowest pit of the mines is where resistance dies. But not today. Section B houses the oppressed and discarded, while D-11 keeps them in line through fear. This mission's goal is twofold: liberate anyone still breathing and dismantle the mercenary garrison's ability to fight back. Expect heavy resistance, but bring freedom.

Mission Goals:

  • Free surviving prisoners and get them to evac
  • Destroy or disable their defensive systems.
  • Collapse tunnel access points to prevent pursuit
  • Engage mercenary troops stationed at Bastion D-11
  • Jam their comms to prevent reinforcements from coordinating


This is the OOC Sign-up for a new big thread! It's open to all members of the Hidden Path and Dark Court, but anybody is welcome to participate!


 
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