Star Wars Roleplay: Chaos

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Approved Starship The Tyrax

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OUT OF CHARACTER INFORMATION

[*]Canon Link: N/A
[*]Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Unique Cruiser
  • Length: 1000m
  • Width: 270m
  • Height: 190m
  • Armament: Extreme
    Sharukan tensor cannons, multiple scales
  • Sharukan turbolaser analogues, multiple scales

[*]Defenses: Extreme
  • Standard Sharukan armor
  • Self-sealing measures
  • Standard Sharukan deflector shields

[*]Hangar:
  • 1 squadron of Sharukan multirole starfighters
  • Full complement of shuttles, transports, and utility vessels

[*]Maneuverability Rating: Low
[*]Speed Rating: Low
[*]Hyperdrive Class: 1, backup class 11
STANDARD FEATURES
  • Sharukan life support systems (tolerable but a little off by human standards)
  • Sharukan sublight engines
  • Sharukan hyperdrive
  • Sharukan repulsorlifts
  • Sharukan tractor/pressor beams
  • Sharukan landing systems
  • Sharukan fighter launch tubes and recapture systems
  • Sharukan cap drain analogues
  • All other standard Sharukan warship systems
ADVANCED SYSTEMS
  • Advanced Sharukan navigation systems
  • Advanced Sharukan sensor systems
  • Advanced Sharukan communications systems
STRENGTHS
  • Sharukan technology is almost totally incompatible with the galactic mainstream’s tech base on every possible level. The Tyrax is not typically vulnerable to slicing, AI infection, or most forms of electronic warfare. Brute-force jamming, high-intensity electronic noise, would be the exception.
  • Pound for pound, the Tyrax’s alien shields and armor rank among the galaxy’s best.
  • The Tyrax’s armament comprises gravitic tensor cannons and heavy turbolaser-analogue banks, sufficient to hurt far larger ships.
  • The Tyrax has the advanced sensor, communications, and navigational equipment of an elite ship with an expeditionary function, based in Wild Space.
WEAKNESSES
  • The Tyrax carries only one squadron of Sharukan starfighters in launch tubes, a very low complement for a ship of its size.
  • The Tyrax moves with dignity, in the sense that it’s slow for a cruiser.
  • The Tyrax moves with dignity, in the sense that it takes some time to turn.
  • Fighter launch tubes may be safer than a hangar bay, but if one or more of the Tyrax’s four tubes is damaged, its starfighter launch rate will decrease sharply.
  • Long-range sensors are vulnerable when fully deployed.
  • Sharukan technology is deeply alien. The Tyrax carries a substantial supply of parts and other consumables, but its expeditionary duties often take it to places where help is uncommon and repair is not feasible.
  • Apart from allies of convenience, the Tyrax will generally be alone in the worst way. The Sharuka are not in the business of making cozy friendships or craven accommodations.
DESCRIPTION
A standard Nerrakal-type expeditionary cruiser is one of the Sharukan Empire’s most lethal means of force projection. It also happens to be the only substantive Sharukan presence in the galaxy at large. Most governments’ first impressions of the Sharuka revolve around an encounter with a Nerrakal. The Tyrax is one such ship, a veteran of wars against nameless powers deep in Wild Space. Its blue-tinted armor retains scars from masers, explosions, mass drivers, and gigantic claws. Thus far, it has crossed paths with the Outer Rim Coalition (neutrally) and with the Confederacy of Independent Systems (an encounter which did not go well).

The interior is decidedly alien. Proportions are slightly off (the Golden Mean, for example, is expressed a little differently in the Sharukan ecosystem and neurological makeup). Internal lighting is blue-tinted to human eyes, and controls are specialized for thin, nimble Sharukan fingers. The atmospheric pressure and composition are slightly different from the human norm, just enough to feel different. The food is fatty, spicy, and vegetarian, per Sharukan preferences. The entertainment options, labels and control panels are not in Basic or any language most humans have seen before. A human on a Sharukan ship will have a powerful sense of unfamiliarity and poor fit, and that's just how the Sharuka like it. Though client species and local recruits make up fully half the Tyrax's well-treated and privileged crew, there is never any doubt that the Sharuka are 'more equal than others.' There are many benefits to serving or living in the Sharukan Empire. Feeling at home on a Sharukan Imperial warship is not one of them.
 
Linna Beorht said:
Internal: "LLC Design Language" and "LLC Architectural Vignette" by Lorin Wood, found at https://www.artstati...m/artwork/N8ybd and https://www.artstati.../artwork/D3vm0
This second link here appears to be broken or directed to the wrong page. Do you have another link we could use?



Linna Beorht said:
Sharukan disruptor banks, multiple scales
Because of the power of disruptor weapons (especially the implied power of ship-scale disruptors in the new canon), we've been asking for separate tech submissions for ship-scale disruptors. Alternatively, I might suggest choosing a different weapon, even if it's something like "Sharukan turbolaser analogues".



Linna Beorht said:
Sharukan technology is almost totally incompatible with the galactic mainstream’s tech base. The Tyrax is not vulnerable to slicing, AI infection, or most forms of electronic warfare.
I'm guessing this is a "defense on obscurity" sort of thing? Or is it something else? Do you think that after an encounter with the Tyrax or exposure to other related Sharukan technology, that someone could conceivably find a way to conduct hacking/slicing?

Does this "not vulnerable to...electronic warfare" extend to the ship's sensor and communication equipment?

In terms of general balance, this is actually little under powered in terms of ratings. If you wanted to, you could increase one if you so desired or let it remain as is if some of these systems are going to be particularly advanced.
 
[member="Gir Quee"]

Bumped up a rating, fixed the link, swapped disruptor for turbolaser.

As for the tech, Sharukan tech is totally alien - different systems, fundamental incompatibilities everywhere, different programming languages, different base spoken/written languages, everything. I think it's possible but would take a lot of time and a lot of familiarity with Sharukan tech and language. An encounter with the Tyrax wouldn't open up a possibility for slicing or finessing the sensors/comms, no - not a chance. I left it as 'most forms' because brute-force jamming and such is still going to work just fine; a ton of electronic noise is going to mess with any sensor there is, alien or not.
 
Looks pretty good.



Linna Beorht said:
Sharukan technology is almost totally incompatible with the galactic mainstream’s tech base on every possible level. The Tyrax is not vulnerable to slicing, AI infection, or most forms of electronic warfare. Brute-force jamming, high-intensity electronic noise, would be the exception.

If you'll put "not typically vulnerable to slicing..." in here, I think we'll be good.

Undoubtedly, people should not expect it to be easy hack this vessel, especially if they've never encountered any of this tech before. However, I do think that the possibility should be left open that with enough work put into it in-character, especially over multiple encounters, that this could potentially be hacked. This should be difficult to do, especially if they're not onboard the vessel itself (You're welcome to reference all of this here if the need arises).

This goes back into things not being invincible, regardless of how advanced or rare they are.
 
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