Star Wars Roleplay: Chaos

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Approved Tech The Salvation Prosthetic Hand, from iBorg

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Shira Varanin

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anton-markelov-hand7-1.jpg
OUT OF CHARACTER INFORMATION
  • Intent: A nice reason to get your hand chopped off.
  • Image Source: Anton Markelov
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Hand
  • Size: Average
  • Weight: Heavy (like wearing a chunky watch or mitten)
SPECIAL FEATURES
STRENGTHS
  • Sustained contact can heal many wounds (surface burns, blaster/slugthrower/knife injuries, etc.) and greatly reduce infection risk.
  • Quite durable. You can punch things and the healing field generator won't break. Hilariously (or not), you could use this to heal someone's injuries as you hit them.
  • Can fit inside armor.
WEAKNESSES
  • Not capable of regrowing lost extremities. For example, touch a stump and it'll heal over within ten minutes or so, but the finger/hand/arm won't grow back.
  • Won't pull out shrapnel and such; could all too easily seal it inside if you aren't careful.
  • Not designed for fixing brain damage. Could restore health but cause memory loss, personality quirks, etc.
  • Not a substitute for trained medical care, no matter how great it is at first aid.
  • The target's armor will block the healing effect.
  • The user's armor (gauntlet etc.) will block the healing effect - take off your glove.
DESCRIPTION

"So then I kid you not, she jammed a couple fingers in his neck, grabbed the friggin' jugular, and it knitted itself back together."

The Salvation is a high-powered miniature healing field generator crammed into a duranium artificial hand. It has no room for bells and whistles. It does one thing and does it extremely well. It's an optimal choice for civilian and combat medics who've lost a hand.
 
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