Star Wars Roleplay: Chaos

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Approved Starship The Red Mandate

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Azel Moran

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[SIZE=11pt]OUT OF CHARACTER INFORMATION[/SIZE]
  • [SIZE=11pt]Intent: A tough unique cruiser for [member="The Legate"] to play Imperial games.[/SIZE]
  • [SIZE=11pt]Image Source: Kontos-class by Ansel Hsiao, found at [/SIZE][SIZE=11pt]https://www.artstation.com/artwork/nX4Yo[/SIZE]
  • [SIZE=11pt]Canon Link: N/A[/SIZE]
  • [SIZE=11pt]Primary Source: None[/SIZE]

[SIZE=11pt]PRODUCTION INFORMATION[/SIZE]

[SIZE=11pt]TECHNICAL SPECIFICATIONS[/SIZE]
  • [SIZE=11pt]Classification: Unique Cruiser[/SIZE]
  • [SIZE=11pt]Length: 1000m[/SIZE]
  • [SIZE=11pt]Width: 330m[/SIZE]
  • [SIZE=11pt]Height: 310m[/SIZE]
  • [SIZE=11pt]Armament: High[/SIZE]
  • [SIZE=11pt]Defenses: Extreme[/SIZE]
  • [SIZE=11pt]Fighter Hangar: 2 Squadrons (typically older-model [/SIZE][SIZE=11pt]TIE/FO-D1[/SIZE][SIZE=11pt] and [/SIZE][SIZE=11pt]TIE/FO-EW[/SIZE][SIZE=11pt])[/SIZE]
  • [SIZE=11pt]Support Craft Hangar: 2 Squadrons (typically older-model First Order transports and support ships)[/SIZE]
  • [SIZE=11pt]Maneuverability Rating: Low[/SIZE]
  • [SIZE=11pt]Speed Rating: Average[/SIZE]
  • [SIZE=11pt]Hyperdrive Class: 1[/SIZE]

[SIZE=11pt]STANDARD FEATURES[/SIZE]
  • [SIZE=11pt]All standard starship features[/SIZE]

[SIZE=11pt]ADVANCED SYSTEMS[/SIZE]

[SIZE=11pt]STRENGTHS[/SIZE]
  • [SIZE=11pt]Immense hull durability.[/SIZE]
  • [SIZE=11pt]Long-range comms eavesdropping and decryption capabilities.[/SIZE]

[SIZE=11pt]WEAKNESSES[/SIZE]
  • [SIZE=11pt]Exposed transceiver dish is vulnerable to targeted heavy fire and collision. Significant damage will not only interrupt eavesdropping/decrypt functions but will prevent all long-range (intersystem) communications.[/SIZE]
  • [SIZE=11pt]Low maneuverability.[/SIZE]

[SIZE=11pt]DESCRIPTION[/SIZE]
[SIZE=11pt]The Red Mandate is a unique cruiser constructed at the forgotten research base called Imperator One. Its commander, the nameless Legate, swears allegiance to the warlord Basileus, who commands a splinter group of former First Order and Imperial forces. Clad in impervium, the Red Mandate is tough enough to survive engagements with much larger ships. [/SIZE]

[SIZE=11pt]Its primary focus, however, isn’t combat but signals intelligence. A huge Ranger transceiver allows for long-range eavesdropping and communications interference; a dedicated crypto team supports the Ranger’s powerful decryption capabilities. The transceiver’s forty-metre dish is the ship’s main point of weakness: significant damage will cripple the Red Mandate’s long-distance communications, not just its cryptographic and infowar missions. And with only two squadrons of ageing starfighters for immediate support, the Red Mandate could easily die alone. This is a risk that the Legate takes in stride, trusting in good judgment to keep herself and her ship out of irrevocable situations.[/SIZE]

[SIZE=11pt]Lord Basileus contracted the Sith blacksmith Azel Moran to build a Qabbrat, a classic Sith meditation chamber, in the heart of the ship. The chamber amplifies the Legate’s secretive powers, whatever they may be, and allows her a direct line to Basileus, either by hypercomm or via the Force.[/SIZE]
 
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