"Omen of Durace"


"Come and sip from the cup of destruction." - Genghis Khan



OOC Info
Image credits: Banner - N/A [AI-generated]
Image credits: Iconography - Darth Solipsis
The Mongrel
Ingrid L'lerim
Role: Independent/Allied Legion
Permissions: N/A [Ref. Iconography Credits]
Links: Articles - Legion of the Maw (RECRUITING NOW)
Links: Threads - Awaiting first deployment [TBD]

General Info
Affiliation: The Mawsworn Khanate
The Galactic Empire



Classification: Auxiliary Legion
Description: This legion was never supposed to exist.... All the rival tribes who jostle and jockey for prominence seem to rest, unshifting, beneath the far-reaching umbrella of Khanate dominion, feeling this so acutely (and for so long-) that this pressure to thrive has carried on into the ranks of the Khan's new army. Bringing enmities, disdain and axes to grind, bringing all the loyalties formed by this discord into the makings of another trench-fighting menace.... And yet, for all the odds their superiors face in marshalling the many, this legion persists.
This legion was never supposed to exist.... But for all the factions from whom the broken, the abandoned, and the jaded depart as the Galaxy's wars progress, from all the kingdoms and crusades from whom the others fled, the difference in ideology never seems to get in the way when the fight comes to these newly-dubbed,"Keshigs". Even when faced with the wars and atrocities of yesteryear, even when faced with the names of the worlds their comrades left behind, whether in haste or angered, fighting retreat, enemies greater, enemies unseen will always suffice for more than the stale, dusty loathings of days bygone.... The outsiders have divides to cross within their own ranks, yet this legion persists.
This legion was never supposed to exist.... Barran's Darkhans, having served during the reign of his predecessor, share a vast wealth of near-death experiences, stemming as far back as the early years of the Second Hyperspace War. Yet they would deploy for their Khan without complaint, and have; often for so long without Imperial assistance that the Marauders around them adapted, evolving their methods and policies by wily, seemingly-irreverent means over the years... This legion does not function like a conventional standing army, and still, despite their nomadic raider mindset - this legion persists.

Combat Info
Unit Availability: Uncommon
Unit Experience: Trained [Militant Culture]
Combat Function: Spearpoint Shock-Assault/Marine Raiders
Equipment (Starships): Devoted - Crucifix II-Class Destroyers
Equipment (Starships): Plundered - pending OOC permissions
Equipment (Aircraft): Devoted - Darkshear-Class Swarm Fighters
Doomsayer-Class Fighter-Bombers
Equipment (Aircraft): Plundered - pending OOC permissions
Equipment (Vehicles): Devoted - Mawite War Skiffs
SHT-26 "Bedevil" Heavy War Bikes
Equipment (Vehicles): Plundered - pending OOC permissions
Equipment (Combat Armour): Devoted - SHT-07 "Hound" Combat Armour
Equipment (Combat Armour): Plundered - pending OOC permissions
Equipment (Weaponry): Devoted - [COMING SOON]
Equipment (Weaponry): Plundered -
Droids: Devoted - Razorghasts
SHT-66 "Malm-hrið" Heavy Battle Droids
SHT-30 "Beetle" Heavy Support Units
Droids: Plundered - pending OOC permissions
Beasts (Burden): [COMING SOON]
Beasts (Cavalry):
Beasts (Battle):
Beasts (Entity):

Strengths/Weaknesses
Cunning: Amid the near-unbroken chain of junkyard-engineering tradition, their kleptomaniacal habits and the (more than warranted-) destructive reputation, the Legion's collective irreverence still finds a way to enact an intuitive sort of survivalist pluck; born free from reliance on all that brings comfort and relief to their enemies, as more oft than not these things have held their predecessors back in the wars of yesteryear, holding back that nomadic attunement to all the planets they conquer. This often defined their chances of prevailing as Marauders before, and now, doubly so, and for as long as the ground, the flora and fauna retain potential as weapons of war, the Khan's Legion will always find ways to use them against their adversaries.
Mobility: As it is with every organised product of a roving nomadic horde, the Khan's Legion also retain strategic compulsions from the battle doctrines of their native culture, making it even more difficult to bog them down with conventional entanglements, and the Darkhans have every intention of amplifying that mobility to the undying chagrin of their opposition. For example, the first three Brigades specifically include the warbeasts of their kinfolk in their arrays, along with all the best speeders and repulsorlift vehicles the horde ever produced or plundered, every suitable mode of transport is considered with nomadic recruits in mind.
Experience: For the young and the eager, all they ever seem to know,"Was passed down from our parents."; and though such statements may seem like an innocuous phenomenon at the surface, the Legion's veterans are wise enough to contradict such a dismissive notion, ever-surrounded by reminders that the younger Keshigs retain entirely different attributes and habits to children born in times of prosperity. After all, the new generation of Keshig are the progeny of warriors, born in the wake of the Galaxy's most recent Hyperspace War; the Darkhans can see they retain inherited compulsions to fight like their forebears, just like all the Galaxy's youth in the early years of the Tenth Century, a permeation to which the veterans will always allude in considerations of stronger enemies in turn.
Criminality: Not at all aided by the,"Salvage", doctrine that strips a battlefield of all it's abandoned and damaged vehicles, even less by a Khan the Heathen Priesthood dubbed as their Saint of Rogues and Outlaws, there remains an unaddressed temptation for looting, for the torture and murder of captives, such that presents distinct vulnerabilities in the Keshigs' overall combat-effectiveness. Even the veterans can see it, often warning,"Through the lens of a sniper-scope, lapses of judgement are often indistinguishable from hesitation.", but even the Darkhans know the rewards always have a way of outweighing their corresponding risks, all knowingly perpetuating an unending prevalence of widespread lawlessness in combat.
Mulishness: The proverbial Red Mist stubbornly remains a double-edged sword in early-10th Century warfare,"Ringing", particularly true for the Mawsworn in the heat of the heaviest clashes, still notorious for their manic propensity to hear nothing but white-noise whenever adrenal responses take hold, thus presenting the Darkhans with more than enough potential challenges going forward. Even without the frenzy of battle factored into the potential dangers of authority, the Darkhans still need to rely on more than their wit on familiar territory, wholly expected in a meritocracy built on a foundation of strength, and the premise that boasts,"Only the strongest fight for the Legion".
Technology: When faced against the armies of the Galaxy's most-advanced civilisations, the disadvantages are most apparent in the Khanate's long-standing use of obsolete assets in their applied loadouts and ordnance arsenals, still bereft of advancement in sectors like the medical/pharmaceutical, engineering, agricultural and factory-production industries. The fact,"They get by.", is cause enough for concern, but if the Khanate continue to dither and delay plans to construct permanent facilities, the armour and firepower of their foes will be the least of the Legion's worries, and the Mawsworn, more than most, ought know the true lethality of attrition in wartime.
Isolationism: For as long as the Maw have toiled to assist their allies on the ground, the Mawsworn have suffered betrayal throughout their struggle for survival, bearing the brunt of Civilisation's parasitic oppression on every perceivable level, and to each a reason, all are plausible catalysts for circumstances much worse than insular regression. Miracles alone seem to have kept the Khan from attacking his allies thusfar, but despite the constant (yet prudent-) warnings to be cautious around the Keshigs, the Dark Voice's return has since reinvigorated a dormant hope for a path to reconciliation, slow and steady though that process will be.

Active Contingents
Tier-1
(Elite Echelon)



1st Mawsworn Auxilia
"Rogues"

Aides: Mastiff "Savrip Soul" [NPC]
Diarm Gorm "Slicer" [NPC]
Demographics: Veteran Marauders (50%)
Scav Kings (25%)
Veteran Imperial Troopers (15%)
Cirihut Warriors (10%)
Doctrine: Shock-Assaults/Offensive Breakthroughs
Watchword: Impact
Availability: Limited
Personnel: 2,500+
Accolades: "Retinue of the Khan's Champion"
"Retinue of the Archon-Elect"
"Mawsworn Elite"
Description: Of all the first three Auxilia brigades, it is highly likely that the 1st Mawsworn will seek to inflict the most destruction on opposing defensive lines, expected to punch through anything that dares to hold ground against them, thus earning their collective right to call themselves,"Rogues". Making the issue of defensive and offensive responses into a nail-biting struggle for supremacy of momentum, for any and all who assume to retain advantages in firepower and personnel-numbers, and judging by the arrays of which the Arkanian War-Chief intends to bring every time, it would appear that Rook Darkhan is even willing to implement warbeasts to gain ground in the struggle.




2nd Mawsworn Auxilia
"Nomads"

Aides: Farnum Kallson "Dustborn" [NPC]
Irr'waniim'Capaq'thi "Fetters" [NPC]
Demographics: Veteran Marauders (20%)
Jagan-Jin Rough Riders (20%)
Onderonian Nomads (20%)
Bogaranth Cavalry (15%)
War-Skiff Marauders (15%)
Veteran Scout Troopers (10%)
Doctrine: Skirmishing/Light Cavalry
Watchword: Mobility
Availability: Limited
Personnel: 1,500+
Accolades: "Blessed by the Wind"
"Tribal Elite"
Description: Dreamer's host (comprised of all the best warriors from the realm of Mawsworn hit-and-run tactics) aims to achieve more than just feigned-retreat ambushes, sensing his peers' need for a strong relief-force, a punishing hammer for overextending adversaries. Coincidentally granting the 2nd Mawsworn with a unique, competitive opportunity, and the Renegade-Chiss already relishes the chance to keep score of successful breakthroughs with his Arkanian friend, though this will never, in any way, shape or form, deter the Nomads from their primary function as a skirmishing/harrying collective.

Tier-2
(Peerage Echelon)



3rd Mawsworn Auxilia
"Scavengers"

Aides:
Zarral Miyatri "Breaker" [NPC]
Demographics: Veteran Imperial Troopers (25%)
Veteran Marauders (25%)
Liberated Convicts (25%)
Reindoctrinated Stragglers (20%)
Heathen Priests (5%)
Doctrine: Frontline Support/Warrior Reform
Watchword: Salvage
Availability: High
Personnel: 2,500+
Accolades: "Shields of the Faith"
"Blessed by the Dark Three"
Description: If the 3rd Mawsworn can drag abandoned ordnance to safety and rig it to work, (and in short order at that) they most-certainly will; and in the heat of battle, the faithful are very likely to use it against their enemies, caring little and less as to whether it belonged to friend or foe before. Granted, rarer examples are always sent to the landing-zones with any other plunder they find, but such examples are seldom left to collect dust for too long, and for as long as repentant wanderers exist to utilise the weapons of their enemies, the tools for the Keshig's job remain firmly within reach.


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