ᴛʜᴇ ɢᴏᴅᴅᴇꜱꜱ ꜱʜɪʀᴀʏᴀ

Reference threads: Your Goddess Will See You Now, The Legend of Set and Veré: Epistrophe
Welcome back to Katabasis, ancient, desolate world of the Sith.
After the catastrophic excavation of the the Heart of Descent killed the archaeological team, and left Jedi Master Ala Quin possessed by the ancient Force being known today as Shiraya, a plucky team of Jedi and a Naboo-lore devotee has found the answer for saving their friend, and restoring balance to the world of Katabasis. Should the Jedi expedition fail in their mission, there is no telling how much destruction the ancient spirit of Set could do to the High Republic or the galaxy at large.

The Temple of Broken Chains was built millennia ago by ancient Sith looking to tap into the immense energy stored with in the Heart of Descent. The altar still hums with the memory of ancient Sith ritual sacrifice, and the now empty groves that run down to the floor and into the engram carved into the floor still have the hue of red from ancient rites.
Jedi will stand guard in the Temple of Broken Chains, ready to face any malevolent Force that might emerge from the Heat of Descent.
But the Heart is bleeding, time is warping...and visions...will be had and shared by all.

The machine used to imprison the ancient Force being lovers, Set and Veré (Shiraya), has been reassembled. With it about to be activated, the door to the World Between Worlds will be pried open once more.

Thought to be safe from the effects of the time twisting effects of the leaking World Between Worlds, concenred government offiicials, pilots and military personal stand ready to assist in a last ditch effort should the Jedi fail. But even in orbit above the Sith world, the effects of the time twisting visions will still be felt.
First post will simply be setting the scene, you are already on site, in one of the three locations.
- Include a D20 die roll in your post.
Your next post will be determined based on the result, as the visions start to take over. If you need a point of reference, think about the Shadow Warrior to the Ahsoka series. The following is the determiner:
If you roll and even number, you will be the one to experience the vision.
If you roll an odd number, you will be inserted into someone else's vision, to witness and possibly participate in it. How do we determine who? Simply by figuring out whose roll you were closest too. Example: You roll at 7, Don the Jedi rolls a 10. You are 3 away from Don's roll, everyone else is 5 or more away, so you are in Don the Jedi's vision. If it is a tie, pick someone you have not interacted with. If it is still a tie, flip a coin.
Rolling a 2, 4, or 6 = positive vision of your character's past
Rolling a 8, 10, or 12 = bittersweet vision of your character's past
Rolling 14, 16, or 18 = negative vision of your character's
If you roll a 20, you will be stepping into a vision of Set and Veré's past that I will write with you.
Consider a 20 always rolled by me, as my posts will always be Set and Veré visions. If you are rolling an odd number that is closer to 20, you will be stepping into the Set and Veré vision with me.
I hope this works!
- Include a D20 die roll in your post.
Your next post will be determined based on the result, as the visions start to take over. If you need a point of reference, think about the Shadow Warrior to the Ahsoka series. The following is the determiner:
If you roll and even number, you will be the one to experience the vision.
If you roll an odd number, you will be inserted into someone else's vision, to witness and possibly participate in it. How do we determine who? Simply by figuring out whose roll you were closest too. Example: You roll at 7, Don the Jedi rolls a 10. You are 3 away from Don's roll, everyone else is 5 or more away, so you are in Don the Jedi's vision. If it is a tie, pick someone you have not interacted with. If it is still a tie, flip a coin.
Rolling a 2, 4, or 6 = positive vision of your character's past
Rolling a 8, 10, or 12 = bittersweet vision of your character's past
Rolling 14, 16, or 18 = negative vision of your character's
If you roll a 20, you will be stepping into a vision of Set and Veré's past that I will write with you.
Consider a 20 always rolled by me, as my posts will always be Set and Veré visions. If you are rolling an odd number that is closer to 20, you will be stepping into the Set and Veré vision with me.
I hope this works!
For the sake of the thread, every character will be physically in one of these three locations, but will be able to interact with anyone in the thread per the Thread Mechanics listed above.

What is sung may be unsung, yet echoes never die.
Fragment from the Lost Hymn of Veré
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