Star Wars Roleplay: Chaos

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Approved Starship the fat Nerf Freighter

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dark_nova__pelican_deckplans_by_breandan_ociarrai.jpg

Image Source: http://www.deviantart.com/art/Dark-Nova-Pelican-Deckplans-173033640
Affiliation: Closed-Market
Manufacturer: Meran Mechanics
Model: TT-7177
Modularity: Yes the ship is a semi bare bones ship and be added too.
Production: Minor
Material:

Classification: Freighter

Length: 40 meters

Width: 31 meters

Height: 22 meters

Armament:14

Defenses:12
Hangar: na
Special Features:
Maneuverability Rating: 7
Speed Rating: 7
Hyperdrive Class: 2

Strengths: Highly upgreadable
decent onbord equipment.
Verrt fast loading unloading speed
Weaknesses:
Slow turning and at lift off and landing.
Description: Kami looked to her older vessled and went Back to the virtual shipyard the design went, and another lead engineer with experience crewing on various Freighters tweaked the design to allow for substantial armour upgrades, and the placement of a significant number of weapon arrays. This engineer also had a flair for the roguish, and designed the weapon arrays to be retractable into shielded bays with seamless hatches, making all but the primary turrets invisible to the eye or scans when not deployed. Likewise, the T-rad dispersal ailerons- the most vulnerable point of any vessel- were designed to be fully retracted into the rear of the vessel when not in use. Only the tips- which also double as jammers. The freighter is designed to land and load or offload cargo in a hurry. Four cargo bay doors- one under the bridge in the bow, one aft between the ailerons, and one each port and starboard- can open wide, allowing large cargos to be moved quickly. Mercenary corporations love the Fat Nerf for this feature because it can carry four support walkers and a platoon of power armoured troops and deploy the entire unit in under thirty seconds. Adding to the rapidity of cargo movement is the Anti Gravity field conveyor system built into the ramp-section of each door. Cargos are placed in the field, and the automated cargomaster droid brain program moves them along and puts them in place, efficiently and quickly. All of this makes the Freighter a beloved ship for Rebels, mercenaries, and most especially smugglers. Able to operate with a skeleton crew, largely automated, and having cutting edge amenities and support systems- not to mention luxurious crew quarters compared to most Freighter vessels in its class- it is well worth the price tag.
Intent: To create an new freighter for Meran Mechanics
Who Can Use This: Every one
Primary Source: na
 
Grand Admiral, First Order Central Command
[member="Kami Meran"]

I'm rather confused by this sub at the moment. You've got a 40m freighter that's armed like a Corvette, but moves like a Frigate. You've got a couple of options here. You can increase the size of the ship, keep your armament, and make other changes as appropriate. Or keep it a freighter, and reduce the armament. Either way if you boost your speed and maneuverability quite a bit (down to 7/7 or so) and still be well within bounds.
 
Grand Admiral, First Order Central Command
[member="Kami Meran"]

For a minor-production 40m freighter, a dual heavy turbolaser cannon is a bit much. Heavy Laser Cannons or Light Turbolasers would be more appropriate. That still makes the ship very heavily armed for its size, but it's quite slow so it works out.
 
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