Star Wars Roleplay: Chaos

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Approved Starship The Corellian Bolt

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Barloz-class_freighter.jpg


OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Unique Medium Freighter
  • Length: 41 meters
  • Width: 10 meters
  • Height: 10 meters
  • Armament: Low
    SW-8 Ion Cannons (2) on both sides
  • Laser Cannon (1) on top as a manned turret.

[*]Defenses: Extreme
[*]Squadron Count: None: 1
[*]Maneuverability Rating: Moderate
[*]Speed Rating: High
[*]Hyperdrive Class: Very Fast: 0.3
[*]Crew: 2
[*]Minimum crew: 1
[*]Passengers: 6 if used normally, 24-42 if used as a dropship (no personal quarters)
[*]Cargo capacity: 110 metric tons
[*]Consumables: 2 months
[*]Other systems: 2 escape pods
STANDARD FEATURES
  • Standard Communications Array
  • Standard Ion Engines
  • Standard Life Support Systems
  • Standard Repulsorlift Engines
  • Standard Sensor Array

ADVANCED SYSTEMS
Strengths:

  • Smuggling compartments: The Corellian Bolt has its perks of being owned by a smuggler twice. It almost literally has a maze of hidden compartments underneath all hooked up with the Tranquility System I against sensors and scanners.
  • Blockade Runner: The stock model of the Barloz is generally made to withstand punishment. Additional material upgrades to its hull and shields has made it a great freighter that could be used to bypass blockades.
  • EMP/Ion Resistance: One of the Corellian Bolt's modifications that make it different from the stock model of the Barloz is its polarizing field insulation which makes it highly capable of withstanding EMP and Ion attacks. Not immunized but highly resistant compared to other ships. This upgrade has been mainly done to evade pirate attacks. On top of that the Corellian Bolt possess a set great electric generators that are able to restore power rather quicker than the usual.
  • Escape Equipment: The Shroud, the CRY-10V5 and the EXO-P1 are all tools to escape capture - a smuggler's worst fear.

Weaknesses:
  • Lack of Armaments: It has sacrificed gunpower for the sake of speed and has placed ion cannons as its two main weapons thus making the Corellian Bolt not as lethal as other similar types of ships.
  • Shorter Sensor Range: Below average range of sensors.
Description:


The Corellian Bolt is a Barloz-class medium freighter - an ancient freighter, produced eight centuries ago by the infamous Corellian Engineering Corporation. Despite it being old it is certainly a reliable freighter if modified right which Zef Halo has done over the years he has used the ship for his long smuggling career.

Originally, the Corellian Bolt had no name and was given to Zef Halo by the Ticon family of Corellia in return he would smuggle goods for them across the galaxy. The freighter was given to the Ticon family as a form of payment for overdue debts another family had.

It is with this ship that Zef began his notorious career as a smuggler and over the years he has modified it from the bottom up. All modifications done after various experiences such as being disabled by ion cannons in the middle of nowhere, being knocked out from orbit to crash land on Klatooine, running through blockades with the Mandalorians.

Twenty years ago, the Corellian Bolt was impounded along with Zef Halo by the conquering Mandalorians. Given the choice to join their ranks or perish, the smuggler obviously accepted which made the freighter 'legally' a Mandalorian-owned ship. They named the Corellian Bolt to Jai'galaar - shriek-hawk - a Mandalore native hawk that also stood as the sigil of Clan Vizsla. The Mandalorians focused on making the ship more durable rather than more maneuvrable resulting in additional hull plating, incorporation of quadlaser cannons in the places where Zef had placed flaps for more maneuvrability.

It is under the Mandalorians that the Corellian Bolt that Zef knew changed the most - becoming more of a blockade runner rather than an 'interceptor freighter' that it initially was. Serving as a drop and evac ship in hot zones, the Jai'galaar under masterful piloting saw surviving numerous situations where the odds were against it. It served a great purpose for the Mandalorians of twenty years back in making impossible missions become possible.

After Zef's escape from the Mandalorians towards Wild Space and the furthest reaches of the Outer Rim, he retained the durability that the Mandalorains had forged into the ship but had dropped the quad laser cannons that they had put increasing the ship's speed and maneuverability a lot. Not as much as it used to be in the beginning but certainly more than it was under Mandalorian rule.

Roll to contemporary times, The Corellian Bolt has undergone another few changes as Zef returned to the Mandalorian fold after two decades of smuggling. Its purpose still the same - the Corellian Bolt underwent changes only in armament where ion cannons had been put and a laser canon. Other changes were the addition of the innovative Thermal Tekonite Alloy making it more durable and a Quadranium mesh thus making it less maneuverable but by far more resilient.

Moreover the additions of the Super Targeting Computer has made the ship more in control of its surroundings and easier for crew members to man the turrets and be more accurate. The Olie AGS navicomputer is also a very recent addition thus upgrading the Givin-produced navicomputer that Zef utilized for so many years.

Returning back to smuggling, which is his life, Zef modified the good ol' Corellian Bolt with three new great additions - The CRY-10v5, the EXO-P1 and a Shroud device which all give him trump cards against potential capture. Last time he got captured he went to a rotten jail in the middle of nowhere in Mandalore space, the time before that - he got inducted in the Mandalorian war machine and Zef ain't gonna risk ending up wearing a bucket head any more.
 

Travis Caalgen

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T
[member="Zef Halo"]

Slightly overpowered, I would recommend adding a weakness or two to balance it out with the strengths.
 
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