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Approved Lore The Bloody Iron Sunz

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OUT OF CHARACTER INFORMATION
GENERAL INFORMATION
  • Army Name: The Bloody Iron Sunz
  • Classification: Graug and Ologuren Horde
  • Affiliation: Kregdakka Skull'kullektah
  • Army Symbol:
  • Image
  • Description:
    • Some say that ruling the galaxy is the only way to ensure peace and stability, the Bloody Iron Sunzs reject this notion and focus on the raw aspect of ravaging world after world. Not for some grand scheme or occupying planets for those are the concerns of the smarter beings. No the Iron Sunz ravage system after system gathering loot and building up the horde, burning entire populations to the ground for the shere amusement of it. They have taken the core components of both the ologuren warbands and the Graug hordes and combined them into an effective fighting force that can shake the galaxy given enough time. Normally the ologuren and graug would not work together due to their differences but within the Bloody Iron Sunz they have been unified by the shere might of their Supreme Khaan. Given enough time to expand across the stars they will evolve into a khaanate and are one step closer to the vision of a Graug Empire. The Bloody Iron Sunzs do not live upon a single planet but rather travel around the galaxy looking for conflict of any sort, be they against warlike species or simple pacifist. Their ramshackle war fleets are a scourge upon the hyperspace lanes appearing and disappearing at random.

    • Merchants and traders have been attacked by the Bloody Iron Sunzs, being taken prisoner and their cargo given away to the lads who did the most fighting. Although they are easy targets, the Iron Sunzs seek out true conflict challenging even a mighty professional fleet if it means the chance to do battle with someone else. The Hierarchy within the Bloody Iron Sunzs is that the Supreme Khaan is at the top, and he has lesser warlords underneath him. These warlords are often compromise of both ologuren and graug. Keeping the tribe united underneath even the gravest of circumstances. Although killing the supreme khaan doesn't mean that an opponent was won over the Bloody Iron Sunzs, because they will fight with sheer brutality and strength as their control is gone. The largest of the population within the Bloody Iron Sunzs travel on board the ramshackle fleet known as the Crumpa Fleet. This fleet is made up of both modern vessels and graug vessels, their only unifying sign is the emblem of the iron sunzs upon them. The Overall Goal of the Iron Sunzs is to gather the greatest horde ever seen by the galaxy and begin the formation of a graug empire where they can have an eternal fight that never stops.
SOCIAL INFORMATION
  • Headquarters: None: Traveling around in various ramshackle fleets
  • Goals:
    • The Goal of the Bloody Iron Sunzs is constantly evolving around the idea of eternal conflict. They have no overall goal that unifies them into an effective fighting force other than the thrill of battle and going up against various factions and monsters to prove that they are the strongest and the biggest. No religion guides them nor will any force user control them like pawns. They are the masters of their own will, and will fight against those that say otherwise. Unofficially the goal of the Supreme Khaan is to evolve his horde into a khaanate and eventually after becoming powerful enough form a Graug Empire to shake the very stars of the galaxy in a tide of eternal conquest. Cities and Planets will burn until the horde has its fill of violence and gore. Nothing will stop them in the end, as the graug and ologuren fight to the death and never surrender. Drowning the galaxy in the tide of war that will rage for countless millennia.
  • Reputation:
    • The Bloody Iron Sunzs are seen as a ravaging barbarian horde by both friend and foe. Considered to be the largest gathering of graug ever seen within the galaxy since the times of the Great Graug Horde that plagued the galaxy. It strikes both fear and awe into opponents as such a large army working together effectively is hard to imagine given their natural tendency for infighting between each other to settle their blood-lust on the battlefield. Underneath the leadership of the Supreme Khaan the Bloody Iron Sunzs have developed strategy and have been seen performing ambushes with extreme accuracy. The Graug and Ologuren underneath the command of the supreme khaan see this as a sign that they are blessed by their pantheon of gods. Although the Supreme Khaan is credited with the many victories over foreign foes, the fact remains that behind the scenes it is an Artificial Intelligence called "G.R.I.M.Z.Z" that analyzes the battlefield and correctly predicts with percentages where victory is most likely assured. This artificial intelligence is imbedded within the cybernetic half-skull of the Supreme Khaan and provides them with knowledge that they don't quite understand but can understand where to smash and loot until the enemy responds in force. Friends are wary of the Bloody Iron Sunzs as they have a reputation for turning against their own assets if they aren't getting enough of a fight. Keeping them away from anything valuable is also advised because they are more than likely going to break it just to see if it will fight back. Foes see them as an unstoppable force of graug and ologuren that are unpredictable in their plans, allowing them to never adjust to their tactics until it is too late.
COMPOSITION INFORMATION
  • Army Size: Large
  • Composition:
    • Normally a graug horde would be composed of only the graug species and nothing else. However the inclusion of the ologuren, another warrior species has indicated that the Supreme Khaan is adjusting tactics to accommodate the weaknesses of a single species army. With the rapid reproduction of the ologuren swelling his numbers, The Supreme Khaan can replace the losses of the Bloody Iron Sunzs at a rapid pace. Keeping up with the demands of the army by sieging various worlds and collecting the materials within them to grow his horde even larger. Although the Graug and the Ologuren work well together on the battlefield, the demand to keep them separated is also noticed due to their physiological differences. As such underneath the Supreme Khaan are his lieutenants split into 6, with 3 ologuren warlords and 3 graug warlords to keep order within the army itself. There are currently three corps within the Bloody Iron Sunzs with the most within the Ironclad, the front line warriors that take the brunt of any assault. The Mechnoids are the engineers and craftsman of the tribe, repairing vehicles and starships within the inventory. Beyond the Ironclad and the Mechnoids are the Choppas, the Choppas are the range units of the tribe, handling a variety of different weaponry and allowing them to be deployed within a variety of situations that the battlefield. The Bloody Iron Sunzs use a variety of different vehicles that are made out of scrap material or are graugified by the tribe to fit the overall aesthetic. It is not uncommon for the Mechnoids to install untested inventions upon vehicles just to see if the thing will cause a loud enough ruckus. Each invention of the Bloody Iron Sunzs are made to be as loud as possible as they have no concept of stealth. All these different elements combined with the ruthless leadership of the Supreme Khaan make for an effective fighting force.
MEMBERS

The Supreme Khaan of the Bloody Iron Sunzs is (Kregdakka Skull'kullektah) a graug and ologuren hybrid warrior. He created the tribe from the scattered remnants of the Great Graug Horde that once assaulted various worlds working with the sith in an uneasy alliance. Although having personally took part in the campaign himself that shattered the once mighty graug horde, he was unfortunately taken away by the Czerka Corporation and forced to combine with an ologuren. The resulting mix created a monster unlike any other having escaped the laboratory of czerka in a violent and brutal matter. Escaping on board a shuttle as the local sector defense fleet arrived to clear out the laboratory of suspected pirates. The Supreme Khaan found other graug remnants within the galaxy and gathered them within a small tribe of graug warriors that served him. Although the Vision of Warmaster Krag was lost to history, the idea of creating a Graug Empire appealed to Kregdakka and so rallied his warriors to return to gratos to pick up more members of his species. Along the way the small tribe stopped by the ologuren homeworld after emerging from hyperspace at the wrong destination. Kregdakka's Cybernetic Skull took shape during this time having been installed by czerka to manage the monster's rage and keep his blood-lust in check. This Cybernetic Skull took a personality of his own and dubbed itself "G.R.I.M.Z.Z", following his program of keeping his rage in control and directing the battlefield using his tactical analysis. GRIMZZ suggested to the Supreme Khaan that they bring the ologuren tribes within the small tribe in order to gather more loot for the horde. Kregdakka accepted this idea for the sole purpose of having more thralls to throw against any enemy that they might come across. Kregdakka had to prove himself in the eyes of the ologuren pantheon of gods, facing three greater ologuren in single combat. Felling each one without an ounce of effort on his part due to his mighty cybernetic power hand that gave him great strength. The Ologuren dubbed him their chosen warrior and followed the graug horde. Eventually combining the two species into the Bloody Iron Sunzs after the personal symbol of the Supreme Khaan.

HISTORICAL INFORMATION

The Bloody Iron Sunzs formed after the Supreme Khaan broke out of the Czerka Corporation Laboratory from the remnants of the Graug Tribes that once served the Mighty Krag. The Sith Lord Krag was a mighty graug warlord that helped the sith retake world after world from various powers. Kregdakka served within the ranks of the horde until the mighty horde tried to takeover the planet of korriban and fought with the sith eternal for control of the world. The horde was in a stalemate until the arrival of the jedi, which struck the graug tribes in fragments. Kragdakka would hide among the various tombs on korriban with a small graug warband that followed him. Until the fateful arrival of a czerka corporation shuttle which ended up kidnapping kragdakka and murdering his small warband with their superior turbolasers. Being sent to a laboratory deep within null space, the Graug was transformed into a monster of unrivaled power and strength. Being infused with the dna of an ologuren which filled his body with their spores. Allowing him to regrow slowly after death to lead his horde once again. Breaking out of the laboratory after the professor set him loose on purpose, Kragdakka murdered his way through the facility until it was abandoned for many months. Eventually being entered by crews of the local sector defense force. Kragdakka murdered these trespassers on his piece of territory and took the shuttle with some degree of accuracy to various systems to find gratos. His homeworld to rebuild the great graug horde until they eclipsed the vary stars.

Along the way the Supreme Khaan would gather the few remnants of the great graug horde that managed to escape, adding them into his ranks by bashing around their leaders with his immense fist. Showing his dominance over the lesser graug, this small warband would follow him through many battles as they pillaged and ravaged the stars until coming upon the planet of the ologuren by accident. The Cybernetic Skull installed by the Czerka Corporation would finally wake up within the khaan's brain and dubbed itself as GRIMZZ. The Droid Intelligence would be useful in suggesting that the ologuren would swell the numbers of his small warband and transform them into a mighty warhost. Kregdakka agreed to this idea and marched on the biggest and strongest of the ologuren tribes, smashing through the ologuren ranks with his graug warriors until they were all high from the bloodlust. The Greater Ologuren in charge of the tribe would battle with Kregdakka constantly for three days neither of them slowing down in the fight. The Ologuren and the Graug were evenly matched until Kregdakka used a strategy suggested by GRIMZZ to trip the massive beast and impale him upon one of the camp spikes. Kregdakka lifted up the ologuren with one mighty hand and threw them into the spike with accuracy being helped by the Droid Intelligence who had control over half of his brain. Defeating the ologuren would not be so easy as two more greater ologuren challenged him and were slain using the combined might of GRIMZZ and Kregdakka.

The ologuren bowed down to the avatar of their gods and Kregdakka got the reinforcements that he needed. Having some of the ologuren join him within his ramshackle fleet that he had constructed/ looted from other people. Kregdakka came upon the name of Bloddy Iron Sunzs after seeing a piece of iron ore with blood upon it, as the sun seemed to shine upon it. Figuring that it was a sign from the Graug gods that he was their chosen and that his tribe would achieve greatness. He dubbed his tribe as the bloody iron sunzs and took the title of Supreme Khaan to harken back to the old days of Gratos. From them on the Bloddy Iron Sunzs have been seen from battlefield to battlefield. Looting and pillaging all that they like to achieve no grand plan other than to fight just for the shaken of fighting. Till this day the Khaanate is burning a pathway through the stars with its ramshackle fleet, never showing up in the same place twice and arriving somewhere else by random chance. Kregdakka would have his eternal war and begin the transformation of the Khaanate into the First Graug Empire like the Warmaster Krag wanted.
 
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