Star Wars Roleplay: Chaos

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  • Intent: To create a new NPC unit for the Clan Harert, the Death's Hand and indirectly to the Brotherhood of the Maw.
  • Image Credit:
  • Role: Anti-infantry support; They can serve as an auxiliary unit in any infantry, they are fast, ruthless and dangerous animals. They can be deployed against infantry in essentially any area to break the enemy ranks.
  • Permissions: N/A
  • Links: Clan Harert | Brotherhood of the Maw | Dodhorn Harert | Vornskr
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  • Unit Name: The Blood Wolves
    • Kraujas Rowa (ur-Kittât)
    • Tal Rekr (Mando'a)
  • Affiliation:
  • Classification: Warbeasts
  • Description: They are vornskr modified by sorcery, alchemy, and genetically who often receive cybernetic implants to make them even more brutal. Due to the processes, they are much bigger and more bloodthirsty than the naturally occurring versions. In many cases, their teeth and claws are modified and replaced with metal to make them even more dangerous. With alchemy, they are modified to be faster and bigger, and fear is completely killed out of them.

    They are able to use Force a bit, which allows them to provide even better support. Their appearance is frightening, even their appearance can arouse fear and dread in the enemy. Their average height at the withers is about a hundred to one hundred and twenty centimetres high, so their backs can reach a height of one and a half metres, and in extreme cases up to two metres. Their behaviour is very combative and they do not tolerate weakness, they only follow the stronger. Because of this, they are often brought up and educated/trained by the person who later commands them, because that is how they are recognized as an alpha and wherever they are followed.

    Extremely loyal animals, once they have accepted someone, they will never let those down and even protect them at the cost of their lives. They can be used alone, but are much more effective in groups. Blood Wolves are a very integral part of Clan Harert. Due to their sharp claws, teeth and speed, they are perfect for use against infantry, even armoured opponents or Force users. In order to keep only the best, the best ones are often cloned when new animals are needed quickly to replace previous teams.
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  • Unit Size: Small | 10-12 vornskr per unit
  • Unit Availability: Uncommon
  • Unit Experience: Veteran
  • Equipment: Teeth, claws and venomous tail. Sometimes armour from dral kayatr. Many times, the teeth and claws are replaced with dral kayatr teeth and claws.
  • Combat Function: Blood Wolves always fight as an auxiliary team in the infantry where they are used. They can be used alone or in groups. With their teeth, claws, and size, they are able to wreak havoc, not to mention that with their Force abilities they can very well disturb the enemy, arousing fear in them, thereby furthering the infantry. Many times they attack the enemy from the sides and not from the front, so they can cause them even more death and more panic. If they attack in a crowd, they use herd tactics, they steer and scout the victim and hunt them down. While they don’t know the fear, if they meet a vehicle, they go a safe distance, as the Blood Wolves are useless in such a fight.
  • Force Abilities: Force Fear | Waves of Darkness
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  • Predators: The Vornskrs are good predators who are able to hunt day and night, in this case to fight if given such an order. Their instincts were not dulled in captivity, perhaps they became better thanks to their training and training. They can also use their Force abilities during combat, making them even more dangerous predators.
  • Loyal and Fearless: They are basically loyal beings, and during the process of transformation/modification, fear and fear sense is killed out of them by Force alchemy. So whatever orders they get, they'll obey, they are not afraid of death, anything or anyone. They will not escape, but will fight until death.
  • Improved: These Vornskrs achieve this form through genetic treatment/improvement and Force Alchemy, and clone the best ones to maintain the units and keep their numbers constant. In addition, their claws and teeth are often replaced with dral kayatr teeth and claws to make them even more deadly.
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  • Only Infantry: These are animals, which is why they cannot be used against vehicles (tanks, walkers, etc.). They are of no use in situations like these.
  • Force Nullification: In an area where Force Suppression or Force Nullification effects apply, they will not be able to use Force Abilities, meaning they will not be able to deter their enemies and even be severely disadvantaged because of this.
  • Animals: No matter how brutal or instinctive they can use the Force, they are just animals. Because of this, they don’t understand the complex commands and won’t be able to use any tactics, they are only able to run down the enemy.
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Clan Harert also used these warbeasts in combat six thousand years ago. Because they are brutal and deter the opponent. That is, they fit perfectly with the fighting style that this clan used. The mere presence of animals causes fear in the enemy, just like the Force skills they can use as well.

This is not a species because Vornskr individuals are modified by sorcery or even alchemy, and these creatures are unable to reproduce. So this is just a brutally looking fighting dog team. To reach the continuous supply, the Clan Harert continuously breeds the Vornskr to always have a supply, or just clone them and the animals that have already been transformed.

After the extinction and disappearance of Clan Harert, the Blood Wolves also disappeared, but when Dodhorn returned and set about reorganising her clan, the Blood Wolves were among the things she had revived from the past and re-created these animals. However, now that the Alor is working for a much larger organisation, a faction than it used to be, it is not just its clan that has access to these animals, but others as well.

Each Vornskr are well-"tamed" and well-trained animals that are transformed or turned into Blood Wolves either as pups or as adults. They are infinitely loyal and follow their owner everywhere, whose order is carried out at all costs. So, alone or in groups, they can be a great addition to any ground army.

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2024.02.25.
  • Template has been changed to a more simple one.
  • Main header picture has been changed (same picture, just different border)
  • Dark Empire added to the Affiliation.
  • Headers have been changed.
  • Divider has been changed.
 
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