Velok the Younger
When I Was A Young Warthog
@[member="Soliael Devin Talith"]
Planet of the Aing-Tii
Moross Crusade territory
This deep in the Kathol Outback, one of the most inhospitable places in the universe, navigation was as difficult as most outsiders found it in the Fringe. But sheer curiosity was the grandpappy of invention, as her brother used to say, and Rave was no slouch at navigation. She was, after all, a Merrill, raised as much on the Gypsymoth as in the Sith academies where she'd spent much of her youth. And in due course she found her way past Exocron to the planet of the Aing-Tii, for curiosity's sake alone.
This was a personal errand, not an infringement -- heh -- of sovereignty. The ship she flew was civilian, a Tachyon-class freighter, bland as bland could be. She'd brought no Fringe materiel, nor escorts, just her sword.
As if the Aing-Tii couldn't teleport her into a star if she grew hostile. And they knew that she knew that, fairly quickly, once their translator machines took scent-based communication from their facial tendrils and turned it into awkward but functional Basic, and vice versa. Their acceptance of the Crusade's regime proved a half-decent chink in their orthodoxy. That didn't stop them from giving a firm maybe to her request to learn the least of their arts.
She'd done her research, knew whereof she spoke, and the conversation confirmed and clarified what she'd already learned. The Aing-Tii, broadly speaking, had four powers. The most crucial of them, and the most difficult to learn -- an endeavor years or decades in the making, unless one happened to be Luke Skywalker -- was the instantaneous moving of an object or a person from place to place. She'd seen a great Sanhedrim ship blink into view over Exocron; those biological ships amplified the meditations of whole groups of Aing-Tii. Force teleportation was their hyperdrive.
She was very, very glad that the Moross Crusade was the Fringe's ally.
The second power was the ability to go mind-to-mind, to connect and communicate on a level that didn't require speech, or even words. For whatever reason, they stuck with their translator gear, thank you very much.
The third power was flow-walking. Seeing time-streams, seeing the factors of possible futures, walking through the past. An art for another time...so to speak.
Their fourth and least impressive power, and the one Rave needed, was like flow-walking in many ways, but far lesser. Aing-Tii fighting-sight was, in a sense, the bridge between flow-walking and standard combat precognition. The general idea of it, Rave came to understand, was acquiring a moment wherein you went through a given situation twice. Walk into a facility, hidden turret attacks from the right, two guards come around the corner to the left -- elements. Then do it again, but for real, knowing what's going to happen, when, and where. Far less useful against another powerful Force-user.
When the Aing-Tii finally understood and somewhat believed that she wasn't there for teleportation or virtual time travel or a really uncomfortable level of mental intimacy, whichever monk she spoke with -- she had no idea what their command structure was like, or their formal relationship with the Crusade -- agreed to show her the fundamentals of their least impressive power. Rave got the distinct impression that he, she, or it was humoring her to get her out of their collective hair. Not that they had hair.
Sessions of meditation commenced. It was odd, to her anyway, how people who saw the Force as a whole spectrum of colors could find such strength in centeredness and awareness of self, in a Sith-like mode. The Sith part of her wanted to say 'well, of course,' but she didn't like simple explanations. So she pursued fighting-sight on the Aing-Tii's own terms, duplicating the requisite state of mind and Force effects until she found herself getting a sense of being cut loose in time.
From there she could walk through a cave of local predators, know the first charge would come high and from the right, the second low and from the left, the third from behind, from one she hadn't even sensed. So when she walked into that cave for real, she swiped Entropy across the first one's throat in midair. Its bulk hit her anyway, sent her crashing dagger-first into the second critter. She ripped Entropy free and spun left, dagger sinking into the third beast's neck before her sword did the rest. Short, perfunctory -- it was tough to feel like this moment mattered at all, despite the rush of adrenaline, but fethed if her heart rate was barely up at all. And it was perfunctory because it had worked.
She cleaned her blades and walked up out of the cave onto the barren plain. A hand shielded her eyes from the sun, as she caught a flicker of distant movement.
Planet of the Aing-Tii
Moross Crusade territory
This deep in the Kathol Outback, one of the most inhospitable places in the universe, navigation was as difficult as most outsiders found it in the Fringe. But sheer curiosity was the grandpappy of invention, as her brother used to say, and Rave was no slouch at navigation. She was, after all, a Merrill, raised as much on the Gypsymoth as in the Sith academies where she'd spent much of her youth. And in due course she found her way past Exocron to the planet of the Aing-Tii, for curiosity's sake alone.
This was a personal errand, not an infringement -- heh -- of sovereignty. The ship she flew was civilian, a Tachyon-class freighter, bland as bland could be. She'd brought no Fringe materiel, nor escorts, just her sword.
As if the Aing-Tii couldn't teleport her into a star if she grew hostile. And they knew that she knew that, fairly quickly, once their translator machines took scent-based communication from their facial tendrils and turned it into awkward but functional Basic, and vice versa. Their acceptance of the Crusade's regime proved a half-decent chink in their orthodoxy. That didn't stop them from giving a firm maybe to her request to learn the least of their arts.
She'd done her research, knew whereof she spoke, and the conversation confirmed and clarified what she'd already learned. The Aing-Tii, broadly speaking, had four powers. The most crucial of them, and the most difficult to learn -- an endeavor years or decades in the making, unless one happened to be Luke Skywalker -- was the instantaneous moving of an object or a person from place to place. She'd seen a great Sanhedrim ship blink into view over Exocron; those biological ships amplified the meditations of whole groups of Aing-Tii. Force teleportation was their hyperdrive.
She was very, very glad that the Moross Crusade was the Fringe's ally.
The second power was the ability to go mind-to-mind, to connect and communicate on a level that didn't require speech, or even words. For whatever reason, they stuck with their translator gear, thank you very much.
The third power was flow-walking. Seeing time-streams, seeing the factors of possible futures, walking through the past. An art for another time...so to speak.
Their fourth and least impressive power, and the one Rave needed, was like flow-walking in many ways, but far lesser. Aing-Tii fighting-sight was, in a sense, the bridge between flow-walking and standard combat precognition. The general idea of it, Rave came to understand, was acquiring a moment wherein you went through a given situation twice. Walk into a facility, hidden turret attacks from the right, two guards come around the corner to the left -- elements. Then do it again, but for real, knowing what's going to happen, when, and where. Far less useful against another powerful Force-user.
When the Aing-Tii finally understood and somewhat believed that she wasn't there for teleportation or virtual time travel or a really uncomfortable level of mental intimacy, whichever monk she spoke with -- she had no idea what their command structure was like, or their formal relationship with the Crusade -- agreed to show her the fundamentals of their least impressive power. Rave got the distinct impression that he, she, or it was humoring her to get her out of their collective hair. Not that they had hair.
Sessions of meditation commenced. It was odd, to her anyway, how people who saw the Force as a whole spectrum of colors could find such strength in centeredness and awareness of self, in a Sith-like mode. The Sith part of her wanted to say 'well, of course,' but she didn't like simple explanations. So she pursued fighting-sight on the Aing-Tii's own terms, duplicating the requisite state of mind and Force effects until she found herself getting a sense of being cut loose in time.
From there she could walk through a cave of local predators, know the first charge would come high and from the right, the second low and from the left, the third from behind, from one she hadn't even sensed. So when she walked into that cave for real, she swiped Entropy across the first one's throat in midair. Its bulk hit her anyway, sent her crashing dagger-first into the second critter. She ripped Entropy free and spun left, dagger sinking into the third beast's neck before her sword did the rest. Short, perfunctory -- it was tough to feel like this moment mattered at all, despite the rush of adrenaline, but fethed if her heart rate was barely up at all. And it was perfunctory because it had worked.
She cleaned her blades and walked up out of the cave onto the barren plain. A hand shielded her eyes from the sun, as she caught a flicker of distant movement.