Rheyla Tann
Character
Rheyla didn’t answer right away.
The cockpit settled into a low, mechanical hum—hyperspace humming against the hull, quiet in that empty sort of way space always was. No blaster fire. No shouting. Just two people and too many unsaid things.
She could feel him sitting there—arms crossed, posture stiff like he hadn’t decided whether to argue or meditate his annoyance into the floor.
Her eyes didn’t leave the star lines. “You’re not the only one who wasn’t planning a detour.”
She reached forward, flipping a stabiliser toggle with more force than necessary. The panel responded with a dull beep, and the overhead lights dimmed slightly—casting a harsher edge to the shadows crawling across her face.
“Next time, try packing emergency snacks. Or, I don’t know... a ride that doesn’t barge onto ships mid-firefight.” The barb came easy, but the venom had dulled. It was a reflex, more than anything. Habitual bite to cover the exhaustion nipping at her heels. Her hand hovered over the controls for a moment longer than needed, then dropped to her lap. She sat back, exhaling slowly through her nose.
“Twelve hours,” she muttered—not to him, really. Just aloud. The kind of tired statement spacers made to themselves when the rush was over and the silence came creeping in.
“Could’ve been six,” she said, tone flat as a landing pad. “If you and Dro hadn’t decided to play Stop the Smuggler—galaxy’s favourite untelevised disaster.”
Her fingers drummed twice on the edge of the console, then stilled.
Out of the corner of her eye, she glanced at Aris—tall, quiet, folded into the co-pilot’s seat like he was trying not to take up space. A little too still. A little too there.
She squinted.
“You meditating? Brooding? Planning to redecorate with your big Jedi thoughts?”
Another flick of a switch. The nav screen blinked. No surprises. No beacons. No pursuit yet.
She leaned back again.
A long silence stretched between them, filled only by the hum of the ship and the slow drift of hyperspace.
Then, almost grudgingly, she muttered, “You play sabacc? Pazaak?”
Her eyes didn’t leave the console, but her tone shifted—subtle, worn-down practicality sliding in to replace the tension. “Figure if we’re stuck in here for half a day, might as well not die of boredom before the blaster bolts start flying again.”
She paused, then added under her breath, “Or worse… conversation.”
One brow arched, just enough to signal the closest thing to a challenge without actually making it one.