Devil In A Tight Dress
THE RED WIRE
Tessh Val
"I make monsters look like gods."
OUT OF CHARACTER INFORMATION
Intent:
To create a unique, cyberneticist NPC for narrative use in RP involving illegal augmentation, criminal underworld dealings, or Force-aligned body modification. Tessh Val serves as a dark artisan, operating as an ally, supplier, antagonist, or strange mentor, particularly connected to House of Parvati.
Image Credit: Myself Via ChatGPT
Role:
Tessh Val, known as The Red Wire, is a reclusive Anzati cyberneticist who operates as an elite ripperdoc and artist of wetware. She acts as a supplier and figure of mythic influence tied to Parvati and her growing underworld network. She may serve as an NPC patron, villain, or neutral operative in high-stakes, morally grey augmentation plots.
Permissions:
N/A – original character and concept
Links:
PHYSICAL INFORMATION
Age:
Nearly 500 years old
Force Sensitivity:
Untrained Force Sensitive
Species:
Anzati
Appearance:
Tessh Val is tall, poised, and unnervingly elegant. Her pallid gray skin glows faintly under certain lights, an effect of internal bioluminescence from embedded cybernetics. Her cybernetic eyes flicker with glowing red data streams and pulse patterns, constantly active as if calculating everything she sees. She dresses in a fusion of ritual finery and surgical precision, often seen in black vinyl robes, armored corsetry, and crimson gloves. Her presence is surgical and sensual, framed by a cold stare and a whisper-soft voice. Her Anzati proboscises remain hidden beneath her cheeks unless feeding.
SOCIAL INFORMATION
Name:
Tessh Val
Alias: The Red Wire, The Carver of Saints, Mother of Skin
Loyalties:
Primarily to herself. Currently aligned with House of Parvati through mutual benefit and admiration. Operates semi-independently but maintains a presence within Lexrul, Black Sun space, and beyond.
Wealth:
Substantial. Her services are in demand across criminal syndicates and Sith-aligned factions. She trades in credits, rare organic materials, Force-infused tissue, and exotic biological data. She maintains personal operating sanctuaries throughout the Outer Rim.
Notable Possessions:
- A necklace strung with neural core implants from her ten most perfected clients
- A data archive of Sith cybernetic blueprints and forbidden augmentation lore
Skills:
- Master of wetware cybernetics and aesthetic body modification
- Proficient in neurosurgery, limb regeneration, cortical sculpting, and vocal reconditioning
- Known for implants that take a life of their own, whether they glow, 'breathe', or are in someway different.
- Deep understanding of Anzati physiology and mind-feeding applications
Languages:
Galactic Basic, High Galactic, Huttese, Anzat, Binary (surgical dialect), Durese
Personality:
Tessh speaks slowly, like every word is chosen from a palette. She considers herself an artist first and a technician second. She rarely raises her voice and never wastes a movement. Her cult-like reverence for beauty and symmetry often borders on fanaticism. She can be disarming and magnetic, but always slightly uncanny. Tessh views clients as offerings to a higher ideal and reacts with genuine pain when their bodies are ruined beyond her ability to refine.
COMBAT INFORMATION
Weapon of Choice:
- Integrated surgical needles in her fingertips
- Anzati feeding proboscises
- Pheromonal disruptors
Combat Function:
Tessh is not trained for conventional combat. Her strength lies in environmental control, surgical knowledge, and psychic disorientation. Within her sanctum she is a nightmare, toxins, chemical tools, and neurotech to paralyze or reprogram enemies. In open combat she is vulnerable and relies on bodyguards or evasion.
Force Abilities (if applicable):
- Minor innate sensitivity.
- Mild psychic influence through touch or prolonged gaze.
- Capable of sensing Force-rich blood for feeding purposes but lacks training in Force disciplines.
Strengths:
- Cybernetic Mastery: Tessh is among the finest illegal cyberneticists in the Outer Rim. Her ability to blend wetware, neural tech, and aesthetic perfection is unmatched.
- Psychic Predator: Her Anzati biology grants her subtle influence and the ability to detect or destabilize Force sensitives over time.
Weaknesses:
- Obsession with Perfection: Tessh may allow opportunities to slip if they do not align with her artistic or aesthetic vision.
- Combat Limitations: Outside her surgical sanctum, she is physically fragile and vulnerable to conventional attacks or ambushes.
HISTORICAL INFORMATION
Tessh Val was born during the Galactic Dark Age, shortly after the outbreak of the Gulag Plague around 430 ABY. Her early life is poorly documented, though fragments suggest she was raised in isolation among a surviving Anzati enclave where the hunger for soup was tempered by self-experimentation. She did not survive the plague era through strength, but through silence and experimentation. Her first augmentations were performed on herself.
Throughout the 500s and 600s ABY, vague records point to sightings of a woman matching her description among Sith cults, pirate crews, and lost Jedi ruins. Rumors of a pale cyberneticist who modified soldiers into sculpted monsters persisted for centuries. She vanished sometime during the 700s ABY, likely to pursue perfection in solitude.
She reemerged around 872 ABY, in the shadows of Lexrul, carving out a sanctum beneath a long-abandoned biotech facility in Sativran City. Over the next thirty years, her legend returned in full force. Assassins and dancers began appearing across Hutt Space, marked with eerie, reactive implants and facial symmetry so precise it was disconcerting.
It was Parvati, Mistress of the House of Parvati, who saw in Tessh something more than myth. The two formed a bond of respect and mutual ambition. Tessh accepted Parvati's invitation to establish her primary operating cathedral within the Black Sun, where she now serves as the House's personal artisan, enhancing select clients and operatives with grotesque beauty.
As of 902 ABY, Tessh Val continues her quiet ascension. Some call her a prophet of flesh. Others call her a monster. Those who walk away from her table do not care what she is. They only care that they are no longer who they were.
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