Crowley Furtim
Character
Name: Tattoine Containment Megacity 5.
Classification: City used for prison.
Location: Deep in the deserts of Tattoine sits a large, sprawling city. A large, durasteel wall blocks off any exits and every bridge, tunnel, or anything that has the possibility of escape is guarded by armed guards.
Population: Over one hundred million prisoners.
Demographics: Mainly Human. However, it has many Ithorians, Rodians, Chiss, and pretty much any other species capable of breaking a law.
Description: Built in an attempt to contain a large amount of prisoners, the city is simply left for the prisoners to run. While it is heavily guarded, there is nothing inside the prison except the prisoners and the life they have made for themselves. However, it is almost complete anarchy with many deaths each day. Most of the prison's inhabitants include lunatics and murderers who are more than happy to take someone's life. Buildings and structures are covered in crude graffiti and a trail of blood is scattered throughout the streets. When one enters the prison, they do NOT come back out.
Intent: To create more opportunities for character development.
Classification: City used for prison.
Location: Deep in the deserts of Tattoine sits a large, sprawling city. A large, durasteel wall blocks off any exits and every bridge, tunnel, or anything that has the possibility of escape is guarded by armed guards.
Population: Over one hundred million prisoners.
Demographics: Mainly Human. However, it has many Ithorians, Rodians, Chiss, and pretty much any other species capable of breaking a law.
Description: Built in an attempt to contain a large amount of prisoners, the city is simply left for the prisoners to run. While it is heavily guarded, there is nothing inside the prison except the prisoners and the life they have made for themselves. However, it is almost complete anarchy with many deaths each day. Most of the prison's inhabitants include lunatics and murderers who are more than happy to take someone's life. Buildings and structures are covered in crude graffiti and a trail of blood is scattered throughout the streets. When one enters the prison, they do NOT come back out.
Intent: To create more opportunities for character development.