Travelin’ the Stars
Alright y'all, I was looking at the map and thought of a unique idea. Put this together in about 15 minutes, so it is still pretty rough. I would love feedback on it. Thanks!
What is a "Swap" Thread?
A "Swap" Thread is a new type of thread that will affect the map game, similar to Dominions. Instead of gaining a new hex through a Dominion, a Major Faction may choose to "swap" one of it's hexes located in its influence cloud for a hex that is outside of their influence cloud. But while doing this, they will lose that previous hex.
Here is an example of a "Swap" Thread. As shown here, the SJC are taking the orange hex and swapping it with the yellow hex. Once the thread is complete, the orange hex will be removed from their influence cloud, and the yellow one will be added.
How will this add to story?
"Swap" Threads allow Major Factions to pull out resources from one area of their influence cloud and use them in another area. If you have part of your cloud that has no threat near it, why not pull some of your hexes away from their and put them where they can reinforce your side at risk.
What are the rules for these types of threads?
Lots of text incoming
Here, we are going to say that all three hexes on the red line were recently gained through Dominions in the last 30 days. If you wanted to do a "Swap" Thread, the swap could not be placed on any other the yellow area. The green area is free game for swaps, since they have no hexes attached to them that went through change in the last 30 days
Say hypothetically that TSE surrounded all of the MU, and they were preparing to take them out. All of the yellow hexes cannot become swapped thread, since they are connected to MU's capital hex. However, all of the blue hexes are fair game for them, since they are not connected.
I think that is all the basic info. Again, kinda threw this together, so there might be some stuff that needs to be fixed. Let me know what y'all think!
"Swap" Threads
What is a "Swap" Thread?
A "Swap" Thread is a new type of thread that will affect the map game, similar to Dominions. Instead of gaining a new hex through a Dominion, a Major Faction may choose to "swap" one of it's hexes located in its influence cloud for a hex that is outside of their influence cloud. But while doing this, they will lose that previous hex.

Here is an example of a "Swap" Thread. As shown here, the SJC are taking the orange hex and swapping it with the yellow hex. Once the thread is complete, the orange hex will be removed from their influence cloud, and the yellow one will be added.
How will this add to story?
"Swap" Threads allow Major Factions to pull out resources from one area of their influence cloud and use them in another area. If you have part of your cloud that has no threat near it, why not pull some of your hexes away from their and put them where they can reinforce your side at risk.
What are the rules for these types of threads?
Lots of text incoming
- "Swap" Threads are allowed to be used once a month, and will not take up any Dominion spots. Smaller than Dominions though, "Swap" Threads will require a minimum of 25 posts from the faction. If a MF wants to do a multi-swap (removing one hex and gaining two), they must have a minimum of 100 posts. Once the thread it complete, the MF can submit it to the map changes, where it will be judged and possibly added to the map.
- No hexes may be gained from "Swap" Threads that will be from a free hex. Different from other types of threads, you cannot gain free hexes durning these types of threads. This rule is only in place to prevent Major Factions from purposely moving hexes just to gain free ones.
- Any hex that has been lost to by an invasion cannot be chosen for a "Swap" Thread. If a hex were to get nulled in the middle of your cloud due to an invasion, the Major Faction that is in that cloud cannot swap for that hex. This rule would prevent invasions becoming useless since a MF could just swap and gain their hex right back. Still with the normal rules, those hexes an be gained back through Dominions, but not "Swap" Threads.
- Hexes that have been recently gained through Invasions, Dominions, Junctions, or Diplomacies cannot have a swapped hex attached to them. With this, it will prevent Major Factions trying to rush into taking another hex. A minimum of 30 days must occur before a hex attached can be swapped.

- Hexes surrounding a Major Faction's capital may not be a part of "Swap" Threads. This rule is in place so that if an Invasion were to have recently happened, close a MF close to a capital, they could not just jump ahead and swap a nearby hex.

I think that is all the basic info. Again, kinda threw this together, so there might be some stuff that needs to be fixed. Let me know what y'all think!
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