Star Wars Roleplay: Chaos

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Approved NPC Sulon Homestead House & Grounds Crew: The Cheerful Three, Morodins

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Name: The Cheerful Three, Morodins (SAMARANDAMERKINE "Maranda," KAMARADERIC "Eric," and SELTAZEE "Sel.")

Loyalties: Sulon Law Enforcement Expeditionary Group (SLEEG), [member="Gabriel Sionoma"], [member="Avalore Eden"] by extension.

Role: Agriculture caretakers and unofficial curators of the Katarn Apiary.

Development Threads: Baffor you go, leaf the bees; Unexpected guests in the deep deep woods

Age: Maranda: 58, Eric: 67, Sel: 42.

Species: Morodin

Force Sensitivity: Yes, though entirely aura and sensing based with no combat function (Apprentice level)

Appearance: Beyond the appearance provided by canon and imagery above, the three vary only in size. Maranda being the largest, than Eric, and then Sel. Morodins are rather larger herbivores, often considered a mix between lizards and slugs. Possessing six short legs and two short forearms, they had an awkward appearance about them. Though this had no impact on their ability to navigate otherwise treacherous terrain, one couldn't deny their odd appearance. The tone of their skin varies on lighting, often switching between a dark green and darker yellow.

Personality:
-Maranda: The brutish and biggest of the three, he is quite boisterous and excitable. However, he's also arguable the most gentle and kind of heart. He considers the health of the planet as something of a duty, whether that be his home planet or upon Sulon.
-Eric: The most reserved of the group and the oldest. He often spends his time in contemplation, plotting the narrative of interactions between animals, plants, and the world around them. He's not likely to provide answers when questioned. Instead, he enjoys the prospect of teaching others how to solve their own problems through guided logic.
-Sel: The most openly warm of the three and kindest in expression. While she may not carry as large a heart as Maranda, she shares more of her thoughts and feelings than the other two combined. Almost to the point of being motherly, Sel is often concerned about the well being of all those around her.

Weapon of Choice: None

Wealth: Life

Combat Function: None

Skills:
-Inherent intuition: Despite being utterly incapable of combat, the Morodin have a slight sensitivity to the force. Gabe suspected it was birthed from the strife of their life, being taken from their planet in the dark of night. This allows them to perceive more than what might be considered common, even feeling vibrations of the force. This is particularly the case in respect to prospects of life.
-Nutrient rich sludge: The Morodin are capable of forcing mutation through a rich nutrient sludge, excreted from their underbelly. Due to the changes in their diet, the content in this sludge is constantly changing, but can often be focused towards a result such as improved yield, improved fitness, or even new flora altogether.

Notable Possessions: None

Other Notes:

Originally from Varonat, the Morodin immigrated to Sulon through somewhat unseemly means. During early colonization, the Morodin had been victims to what the more sophisticated simply called safari hunts. However, the true purpose was to conceal the harvesting of a particular plant. Jumping forward to present time, a particular baroness caught wind of this Safari concept and was interested in replicating the hunt on Sulon. Madame Higgins, a wealthy proprietor of a large estate, concealed her attempts to support slavery through shipment and customs. Unknown to Gabe, at the time, was that Madame Higgins was pursuing this activity at the behest of her son - who was turning 18 at the turn of the month. Discovering the simpler components of this plot, Gabe established an estate for the Morodin, adjacent to the Katarn Homestead on Sulon, and managed to obtain their freedom.

After taking them to the estate, they set right in to helping establish the lot and improve crop yields. Given their capacity for producing a nutrient rich plant changing sludge, they quickly made headway with great success. Improvements included reducing predation on prominent prairie grass, improving pollen and nectar outflow of Ankarres Trees, and improving animal and plant interactions between native beetles and the Bafforr trees. Maranda took to establishing fertilization trails through the croplands, including areas of the Katarn Homestead, while Eric took to studying the effects of their presence on the planet - keeping tedious logs that he stores within the confines of the homestead, within the bunker beneath the house.

Sel, interested in the homestead as much as the area around it, takes out time to watch the interactions of the children and her adoptive mother, Avalore Eden. While she rarely interacts, except in rare occasions such as S'vora's birth, she is highly intuitive towards what she considers the plight of humanity. The struggles between living and simply existing are not lost on her and occupy much of her thoughts. Gabe will often find the three either in the fields or the Apiary, working diligently on the prospects of growth and improvement. He corresponds with the commissioner of Sulon Law Enforcement on a monthly basis, reporting nothing but fruitful results.

Intent: To provide additional NPC's for the homestead and vehicles for new and modified flora.
 
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