Star Wars Roleplay: Chaos

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Work In Progress Sleemo's Recording Studio [WIP]

OUT OF CHARACTER INFORMATION
  • Intent: To flesh out the songs of a Huttese musical artist that is the favorite band of my character, Jobbi Chantin Jobbi Chantin .
  • Image Credit: Generated by my using Sora.AI
  • Canon: N/A
  • Permissions: N/A
  • Links: Temporary playlist: Songs by Sleemo:
GENERAL INFORMATION
  • Media Name: Sleemo (Self Titled)
  • Format: Album
  • Distribution: Common (available virtually everywhere with HoloNet access).
  • Length: Short (Album length to be added)
  • Description: [ Give a brief, general description of the publication and its purpose. ]
    • ALBUM NAME
      • Song Name 1
      • Song Name 2
      • Etc
SOCIAL INFORMATION
  • Author: Sleemo, TBD
  • Publisher: the Hutt Cartel [ADD LINK]
  • Reception: Middling commercial success, cult following among primarily Huttese speaking audiences.
FORMAT INFORMATION
[ Some media might have additional information or opportunities to flesh out the submission. Add any additional fields, geared specifically towards the format the media is in, you feel would be useful for your submission. ]


CONTENT INFORMATION
[ Outline the contents of this publication as it would be read by a character in its possession. You should include a summary of the publication at the least, but you may also include a table of contents, verbatim excerpts, and anything else that can accurately describe the submission's contents. This should be the bulk of the submission. ]
INSERT SONG NAMES, ART, LINKS HERE

HISTORICAL INFORMATION
[ Include a description on the publication's history here. Describe who created it, how and why it was created, inspiration for its contents, any events tied into its creation and existence, etc. ] CREATE ALBUM RELEASE YEAR, LOCATION, SLEEMO'S INSPIRATION.
 
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OUT OF CHARACTER INFORMATION
  • Intent: To submit the personal estate and stronghold of Whottoomuzz Chantin, Head of the Chantin Kajidic, as a fortified criminal base on Nal Hutta. This location serves as a center of operations, intimidation, and decadence for a Hutt crime lord involved in underworld dealings across the Outer Rim.
  • Image Credit:
    AI generated with OpenAI
  • Canon: N/A
  • Permissions: N/A
  • Links:

SETTING INFORMATION
  • Military Base Name: The Black Muckhold
  • Classification: Fortified Estate / Criminal Fortress
  • Location: Nal Hutta
  • Affiliation: Whottoomuzz Chantin | Chantin Kajidic
  • Population: Heavy
  • Demographics: Primarily Nikto, Klatooinian, Weequay, and Gamorrean enforcers; supplemented by a small elite group of Zeltron attendants and cybernetic protocol droids. A significant portion are branded slaves or conditioned retainers. Hutt overseers remain dominant.
  • Accessibility: Hidden deep within the mist-choked marshes beyond Bilbousa. Heavily obscured by natural swamp gases, atmospheric cloaking, and psychic interference. Access is strictly controlled through black-market channels, death-oath clearances, or personal invitation from the Chantin Kajidic. Unauthorized entry triggers lethal defense systems.
  • Description:
    A decadent fortress-palace sunk halfway into the poisonous wetlands of Nal Hutta, the Black Muckhold stands as a grotesque monument to Hutt excess and criminal dominance. Equal parts deathtrap, throneworld, and sanctum, the estate is a spiritual and strategic seat of Whottoomuzz Chantin’s power. Swamp beasts, corrupted gardens, and Force-containment towers mingle with Baroque-style opulence and barbaric relic vaults in this ever-watched estate.

POINTS OF INTEREST
  • Audience Pit – A sunken mist-filled chamber where Whottoomuzz holds court amid incense haze and chittering enforcers. Executions, deals, and cult rites occur in full view of guests.
  • Throne of Chantin – Whottoomuzz’s personalized durasteel-and-permabone throne, flanked by his consort Xoff and guarded by slugthrower-toting Nikto brutes.
  • Vault of Chains – A subterranean reliquary of Jedi relics, Sith trinkets, ancient slave collars, and “failed investments,” watched over by lobotomized cybernetic torturers.
  • The Crimson Pavé – Xoff Chantin’s flamboyant wing: mirrors, pheromone-fountains, and droids guard a blackmail vault and lounge for seduction, subterfuge, and sensation-based politics.
  • Qevhynne Tower – Jobbi Chantin’s spire of isolation. Contains artificial starlight ceilings, kyber, and meditation rooms reinforced with Force-dampening metals.
  • Leviathan Pens – Deep mud pits housing ritual beasts, including a partially tamed Force-sensitive rancor.
  • Spoil Gardens – Genetically cultivated narcotic and poison flora used for ritual, export, and entertainment. Tended by an enslaved mute Arkanian botanist.
  • Deathmark Garrison – Armed barracks of the Deathmark Collectors, the Chantin Kajidic's top assassins, equipped with repulsorlift skimmers, autocannons, and interrogation chambers for live-body data harvesting.

SECURITY
Maximum
  • Living neural moat inducing seizures in unauthorized intruders
  • Atmospheric cloak system disguising location from orbital scans
  • Heavy autocannons disguised as swamp totems
  • Deathmark Collectors (elite enforcers, fully loyal to Whottoomuzz)
  • Tuk’ata patrol beasts with pheromonal tracking enhancements
  • Rakghoul-wrought fear totems for Force-user psychological interference
  • Proximity-activated slave brands with paralytic or explosive failsafes
  • Kisses of Death (assassin droid 'concubines') in Xoff’s court
  • Biometric lockdown protocols in Qevhynne Tower keyed to Jobbi’s unique Force signature

HISTORICAL INFORMATION
Originally carved into the Oozing Shelf marshland by a forgotten Kajidic, the site was overtaken and expanded by Whottoomuzz Chantin shortly after his first major power grab in the Outer Rim. Through a blend of brutal conquest, corporate manipulation, and deeply spiritualized corruption, the Black Muckhold was born.

What began as a swamp fort became a living monument to control—of others, of legacy, and of the Force itself. With his consort Xoff turning charm into currency and his daughter Jobbi representing a rare Hutt Jedi lineage, Whottoomuzz fused paradoxes into permanence. The Muckhold now stands not only as the seat of Chantin power, but as a metaphysical taunt: a Force-haunted sinkhole of wealth, death, and ambition.

Rumors persist of buried Rakatan tech beneath the foundations in the labyrinth of half flooded ruins, and more than one Jedi or Sith seeker, as well as Chantin-funded expedition team has disappeared within its borders. None have returned with truth, only whispers.
 
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1. Krexar: A Nikto sharpshooter with a penchant for poisons, his leathery skin bearing the scars of countless battles.

2. Gorruk: A towering Gamorrean enforcer, wielding a massive vibro-axe, his brute strength matched only by his loyalty to the Cartel.

3. Sskeer: A Trandoshan tracker, his cold, reptilian eyes always calculating, known for his expertise in hand-to-hand combat. Slain on Fondor by Nos Voros.

4. Vexla: A Rodian explosives expert, her green skin often camouflaged in urban environments, with a mischievous glint in her multifaceted eyes.

5. Durok: A Duros pilot and tech specialist, his smooth blue skin and red eyes concealing a mind adept at slicing and infiltration.

6. Nymara: A Nautolan seductress and intelligence gatherer, her head-tails often adorned with jeweled ornaments, using charm to extract secrets.

7. Kholak: A Kaleesh warrior-priest, his face concealed behind a traditional bone mask, blending spirituality with deadly precision.

8. Zarin: A Nagai swordsman, his pale skin and jet-black hair giving him a ghostly appearance, his vibroblade an extension of his will.

9. Threx: A burly Weequay brawler, his weathered skin and topknot marking him as a veteran of many skirmishes.

10. Lorra: A lithe Twi'lek acrobat and thief, her blue lekku often wrapped around her neck, skilled in stealth and infiltration.

11. Mordo: A hulking Houk bruiser, his thick hide making him a formidable opponent in close quarters.

12. Siv: A sly Devaronian con artist, his red skin and sharp horns often hidden beneath a hood, adept at deception and disguise.

OUT OF CHARACTER INFORMATION
  • Intent: To create an elite criminal enforcement and assassination unit under Whottoomuzz Chantin, designed for use in RP involving cartel operations, personal bodyguard duties, and violent reclamation or suppression tasks.
  • Image Credit:
    AI Generated with OpenAI
  • Role: Personal enforcers and elite operatives of Whottoomuzz the Hutt, serving as his trusted assassins, infiltrators, and combat specialists in both offensive and defensive capacities.
  • Permissions: N/A
  • Links:

GENERAL INFORMATION
  • Unit Name: Deathmark Collectors
  • Affiliation: Whottoomuzz Chantin | Chantin Kajidic
  • Classification: Black Ops / Assassination / Enforcer Cell
  • Description: The Deathmark Collectors take their name from the ancient criminal practice of the “Death Mark”—A mark that could be placed on someone that somebody else wanted to be hunted down and killed by a bounty hunter; these 'Collectors' have grown fanatical that a Chantin Deathmark is so feared in galactic underworld circles that it was said to guarantee the target’s death by nightfall. Playing into the superstition for psychological warfare, Whottoomuzz Chantin established the Collectors as the living embodiment of that myth. Each is marked—ceremonially or surgically—with sigils of execution. No warning. No mercy. No survivors.

COMBAT INFORMATION
  • Unit Size: Small
  • Unit Availability: Rare
  • Unit Experience: Elite
  • Equipment:
    • Customized blasters, vibroblades, slugthrowers
    • Microdet charges, toxins, slicer kits
    • Holo-cloaks and mimicry tech (for Siv and Lorra)
    • Bone mask relics with ritual significance (for Kholak)
    • Personal repulsor-assisted mobility rigs (for Lorra and Vexla)
    • Encrypted commlinks linked to Whottoomuzz’s private net
    • Assorted stealth gear, wrist-mounted flamers, disruptor pistols (varies by Collector)
  • Combat Function: The Deathmark Collectors serve as an elite kill team and bodyguard cadre. In combat, they operate independently or in coordinated strike pods depending on the mission—ranging from political assassinations to urban raids or anti-Jedi operations. Their lack of standardization is their strength, allowing them to fill gaps in nearly any criminal operation. They often work ahead of larger groups to neutralize threats or destabilize resistance through psychological tactics and precision strikes.
  • Force Abilities (Force User Units Only): N/A

Strengths:
  • Specialized Operatives: Each Collector fulfills a distinct combat or infiltration niche, allowing the unit to adapt to a wide range of mission types with surgical precision.
  • Loyal to the Grave: Bound by blood oaths and cartel codes, Deathmark Collectors rarely defect or betray, and many will die before surrendering critical intel.

Weaknesses:
  • Irreplaceable Assets: Each member is a veteran specialist; the loss of even one Collector significantly reduces the cell’s functionality.
  • Chaotic Cohesion: While loyal to Whottoomuzz, interpersonal rivalries and wildly different combat styles make coordinated operations complex and occasionally unstable.

HISTORICAL INFORMATION
Formed after Whottoomuzz Chantin’s rise to power within the Chantin Kajidic, the Deathmark Collectors were conceived not as an army, but as a family of chosen executioners. Each member was plucked from bloodsport pits, rival syndicates, slave dens, or warzones—those who survived their trials were bound in blood, scarred with the Cartel's mark, and given purpose as the Hutt’s personal heralds of violence.

Their name is a deliberate echo of the infamous “Death Mark” bounties from galactic underworld lore—symbols of inevitable execution whispered in Coruscanti alleys and Huttese death pits. By naming his enforcers the Deathmark Collectors, Whottoomuzz turned myth into mandate: they are both the mark and its collector.

The Collectors have been deployed in surgical strikes against rival Kajidics, in sabotage operations on Nar Shaddaa, and in assassination attempts on political and Jedi targets. One of their own, the Trandoshan tracker Sskeer, was slain during a terror attack on Fondor, marking a rare loss that has since become personal vendetta.

They currently reside at the Black Muckhold estate on Nal Hutta, where they train, meditate, and wait—until Whottoomuzz whispers their names once more.
 
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OUT OF CHARACTER INFORMATION
  • Intent: To submit a unique Hutt-scale power armor for Whottoomuzz Chantin that functions as both a personal warframe and symbol of Kajidic dominance. Designed for combat deployment, ritual display, and elite battlefield supremacy.
  • Image Source: AI generated with OpenAI
  • Canon Link: Hutt Battle Armor | Phrik
  • Permissions: N/A
  • Primary Source: Adapted from canon/Legends Hutt battle armor, enhanced with Wookieepedia-cited technology and custom upgrades per Codex precedent

PRODUCTION INFORMATION
  • Manufacturer: Chantin Kajidic Forgemasters (Private armorsmith cadre loyal to Whottoomuzz)
  • Affiliation: Whottoomuzz Chantin; Closed to Chantin bloodline only
  • Market Status: Closed-Market
  • Model: Shyran Dol Heavy Exo-Cuirass
  • Modularity: No
  • Production: Unique
  • Material:
    Phrik alloy plating (source)
    Reinforced durasteel & ceramite composite substructure
    Insulated fiber mesh
    Energy dispersion gel
    Anti-Force field emitters
    Internal hydraulic musculature and servo-motors

TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose / Anti-Jedi
  • Weight: Extreme
  • Resistances:
    • Energy: Very High
    • Kinetic: High
    • Lightsabers: Extreme (Phrik alloy construction)
    • Other:
      • EMP/ION: High (reinforced circuitry, Faraday mesh lining)
      • Sonic: Low (vulnerable through external audio sensors)
      • Elemental (Fire/Ice/Electric): High (sealed system, combat-environment rated)
      • Force-Based Attacks: High (Void Stone inlay blocks most Force connections in proximity)

SPECIAL FEATURES
  • Phrik armor plating (lightsaber resistant)
  • Power-assisted servo-musculature for Hutt-scale movement
  • Integrated forearm flamethrowers
  • Shoulder-mounted blaster cannon (rotating) with heat sink venting
  • Gauntlet-mounted vibroblade and electro-baton
  • Repulsor-lift stabilization pod for burst movement
  • Advanced personal energy shielding
  • Heads-up targeting display with threat-tracking
  • Voice-amplification and command override link to Deathmark Collectors

STRENGTHS
  • Walking Warlord: Shyran Dol turns Whottoomuzz into a mobile juggernaut, capable of fighting Jedi, tanks, or elite squads with resilience and firepower unmatched by most infantry-scale armor.
  • Lightsaber Immunity: Phrik-plated exterior gives near-total resistance to lightsaber strikes, ensuring the Hutt remains unharmed even in direct melee combat.
  • Anti-Force Systems: Void Stone channels embedded throughout the armor create a Force-null aura around the wearer, disrupting attempts at mind tricks, telekinesis, or precognition. Especially effective against Sith or Jedi in close combat.

WEAKNESSES
  • Extreme Weight: Without powered assist and repulsors, the suit is immobile. Should the systems be shut down (via ION/EMP), the armor becomes a tomb.
  • Large Target Profile: Whottoomuzz’s enormous frame, especially armored, is easy to track and hit with explosives, heavy artillery, or orbital strikes.
  • Sonic Vulnerability: The external sensors and internal auditory systems are poorly shielded from concussive sonic weapons or high-frequency disorientation.

DESCRIPTION
Shyran Dol – or “Dark Fortress” in Huttese – is more than just armor: it is the martial face of the Chantin Kajidic’s dominion. Forged in secret by artisan forgemasters deep in the swamps of Nal Hutta, it transforms Whottoomuzz Chantin from a corpulent overlord into a walking siege engine. Sculpted in the image of ancient feudal warlords, its segmented phrik plating glistens with green Kajidic sigils and burnished electrum trim.

It serves both symbolic and practical purposes: a show of invincibility before rivals, and a war-suit for direct combat. From flamethrowers to phrik plate, every piece is purpose-forged. Most chillingly, the armor's embedded Void Stone disrupts the Force itself—blinding precognition, diffusing telekinesis, and severing any spiritual edge that might have turned a Jedi duel in their favor.

Only Whottoomuzz—and perhaps one day his heir—can wear it. Those who have tried to replicate the design have vanished. The armor is more than a weapon. It is legacy. It is myth. And it moves.
 
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