Star Wars Roleplay: Chaos

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Approved Tech SK2 Ripper

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Image Source: N/A
Intent: To provide the One Sith with a good EU weapon I like to fight against force users.
Development Thread: N/A
Manufacturer: Drakos Systems
Model: SK2 Ripper
Affiliation: Closed Market.
Modularity: Yes- it can fire a variety of high caliber slugs
Production: Mass Production
Material: Ripper components, Durasteel, Duraplast
Classification: Electro-magnetic propelled slugthrower
Size: Handheld
Length: Length of Mandalorian ripper
Weight: Weight of Mandalorian ripper
Ammunition Type: Slugs
Ammunition Capacity: 30 Shots- 100 shots for a rifle
Effective Range: 800 m for rifle-70 m for pistol.
Rate of Fire: Semi automatic; automatic; five round burst- ten round burst for a rifle.
Special Features:
-Can be integrated with HUD
Description: With a recent surge of weapons being developed under the One Sith, Krayzen decided that it was time to bring one of his favorite weapons(and a weapon he always carries) to begin being manufactured by the One Sith. Working alongside One Sith designers, the SK2 Ripper was created.

Like its ancestor, the Mandalorian ripper, the weapon enters a containment chamber, and as it leaves the barrel, flying toward its opponent, it has a plasma coating, just like all the slugs that are fired from the Mandalorian ripper. What is different about this however is that an electromagnetic propelled solid projectile, increasing its lethality significantly. This makes the weapon very suitable against force users, especially the One Sith’s enemies, the Jedi(and its various sects). This weapon is therefore a must have for One Sith soldiers.

Primary Source:
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Krayzen Dratos"]



Krayzen Dratos said:
Ammunition Capacity: 170 Shots
this is way too much for a solid projectile weapon. Normally a slug gun would have an ammo capacity around 30.

Also remember that rippers only ignore personal energy based shielding, not kinetic shielding.

make the ammo capacity 30 and it is good to go.
 
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