Jak Sandrow
"Nobody cares for the woods anymore."
Image is too big: http://th07.deviantart.net/fs71/PRE/f/2012/009/1/a/uef_t5_mobile_artillery_by_avitus12-d4lw3ia.jpg
Intent: To create a heavy assault/defense cannon/artillery for the Lords of the Fringe
Development Thread: If necessary
Manufacturer: Lords of the Fringe
Model: ADA-001 artillery emplacement
Affiliation: Lords of the Fringe
Modularity: None
Production: Minor
Material: Durasteel (1' thick min.)
Description: The SITE (Supreme Integrated Tracking Engine) cannon is the Fringe's ultimate ground weapon. The sheer scale of this iron beast is a terror weapon in and of itself. With a twin double-barreled cannon mounted on a turret, and four other triple cannons mounted on separate turrets, this behemoth can hardly be classified as a tank so much as it is a mobile fortress.
Its high-velocity guns use a multitude of accelerating devices, creating a projectile that can hit objects around the curvature of the planet. As each gun is able to traverse up to 90 degrees, it is also capable of firing on starships - with limited success.
Its long range provides a way to hit enemy bases and never get anywhere near them. It would be entirely possible to land one of these and demolish an enemy base without any warning ever been given.
However. The SITE cannon poses some very interesting complications.
One. Its size. The sheer mass of the vehicle requires it to move very slowly. Even spread across four treads, its weight is enough to flatten anything in its path. Unfortunately, this means it must travel on relatively flat terrain - no mountains, no deep valleys, etc.
Two. No anti-air or anti-personnel weapons. Therefore, it requires special attention - since it has a minimum range, it can't attack anything within, say, 700 m. on the ground. An infantry with a rifle and a bolt cutter could - eventually - carve their way into the cannon, and kill the crew. As such, it is highly recommended that this be protected with anti-infantry vehicles. Also, the cannon has no anti-air capabilities, and as such requires either constant air supervision by allied air vehicles, or constant anti-air supervision by allied ground vehicles.
Three. Morale boost. Think about it. With this monster behind you, one could level cities, rain fire on lands far, far away, or crush tanks like tin cans. Now, what if this indefatigable cannon were destroyed by enemy fire? That would shatter one's faith in their army. That is why these must be well-protected.
Four. Cost. Yes, it is essentially a turret ripped off a starship, but there have been enough modifications that a single one of these represents a significant investment in Fringe technology advancement - and as such, is invaluable in battle.
Classification: Long-range artillery cannon
Size: Mobile
Status: Legal, within LoTF
Ammunition Type: Plasma-coated delayed-reaction explosive projectile
Ammunition Capacity: Belt-fed
Effective Range: 700 km (accuracy within 300 m)
Role: Heavy artillery
Height: 50 m
Length: 75 m
Width: 100 m
Weight: 1000 m. t.
Minimum Crew: 10
Optimal Crew: 50
Propulsion: Tracks (x 4)
Top Speed: 15 km/h
Armaments: 1 large upper turret, heavy turbolaser-class; 4 medium turrets, turbolaser-class.
Passenger Capacity: 500
Cargo Capacity: 200 m3
Misc. Equipment: Portable comm station linkup
Intent: To create a heavy assault/defense cannon/artillery for the Lords of the Fringe
Development Thread: If necessary
Manufacturer: Lords of the Fringe
Model: ADA-001 artillery emplacement
Affiliation: Lords of the Fringe
Modularity: None
Production: Minor
Material: Durasteel (1' thick min.)
Description: The SITE (Supreme Integrated Tracking Engine) cannon is the Fringe's ultimate ground weapon. The sheer scale of this iron beast is a terror weapon in and of itself. With a twin double-barreled cannon mounted on a turret, and four other triple cannons mounted on separate turrets, this behemoth can hardly be classified as a tank so much as it is a mobile fortress.
Its high-velocity guns use a multitude of accelerating devices, creating a projectile that can hit objects around the curvature of the planet. As each gun is able to traverse up to 90 degrees, it is also capable of firing on starships - with limited success.
Its long range provides a way to hit enemy bases and never get anywhere near them. It would be entirely possible to land one of these and demolish an enemy base without any warning ever been given.
However. The SITE cannon poses some very interesting complications.
One. Its size. The sheer mass of the vehicle requires it to move very slowly. Even spread across four treads, its weight is enough to flatten anything in its path. Unfortunately, this means it must travel on relatively flat terrain - no mountains, no deep valleys, etc.
Two. No anti-air or anti-personnel weapons. Therefore, it requires special attention - since it has a minimum range, it can't attack anything within, say, 700 m. on the ground. An infantry with a rifle and a bolt cutter could - eventually - carve their way into the cannon, and kill the crew. As such, it is highly recommended that this be protected with anti-infantry vehicles. Also, the cannon has no anti-air capabilities, and as such requires either constant air supervision by allied air vehicles, or constant anti-air supervision by allied ground vehicles.
Three. Morale boost. Think about it. With this monster behind you, one could level cities, rain fire on lands far, far away, or crush tanks like tin cans. Now, what if this indefatigable cannon were destroyed by enemy fire? That would shatter one's faith in their army. That is why these must be well-protected.
Four. Cost. Yes, it is essentially a turret ripped off a starship, but there have been enough modifications that a single one of these represents a significant investment in Fringe technology advancement - and as such, is invaluable in battle.
Classification: Long-range artillery cannon
Size: Mobile
Status: Legal, within LoTF
Ammunition Type: Plasma-coated delayed-reaction explosive projectile
Ammunition Capacity: Belt-fed
Effective Range: 700 km (accuracy within 300 m)
Role: Heavy artillery
Height: 50 m
Length: 75 m
Width: 100 m
Weight: 1000 m. t.
Minimum Crew: 10
Optimal Crew: 50
Propulsion: Tracks (x 4)
Top Speed: 15 km/h
Armaments: 1 large upper turret, heavy turbolaser-class; 4 medium turrets, turbolaser-class.
Passenger Capacity: 500
Cargo Capacity: 200 m3
Misc. Equipment: Portable comm station linkup