Star Wars Roleplay: Chaos

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Approved Tech Shotguns of Ice and Fire

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Arla Rodarch

Marshal, Journeyman Protector
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5V3KMEUWZ11V1629760880379.jpg

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Shotguns
  • Size: Small
  • Weight: Average
  • Ammunition Type: Shells
  • Ammunition Capacity: Extremely Small - 2
  • Effective Range: Battlefield
  • Rate of Fire: Very Low
  • Damage Output: Extreme
  • Recoil: None
SPECIAL FEATURES
  • Custom Ammunition [Ice, Fire](Kiiricabine+SoulSteel, Isorite Barinium+Lum'baranium tip)
STRENGTHS
  • Blast has a wide spread and munitions have computer assisted tracking for maximum hit potential
  • Damage potential is extremely high for both ammo types
  • Penetration potential is extremely high against
    technology for Fire rounds and the Force for Ice rounds
WEAKNESSES
  • Takes two hands to reload
  • Ice rounds can interfere with nearby friendly force users
  • Fire rounds can interfere with nearby shields
DESCRIPTION

A pair of matching handheld shotgun weapons which have been carefully crafted for durability. The weapons themselves appear fairly unremarkable except for their hardened construction, made to endure the concentrated effects of the unfired shells. The barrels are hardened against most of the effects of the munitions, and the integrated computer can be easily linked to a HUD for aim and tracking assistance.

The ammunition, also handcrafted, is what sets this pair of shotguns apart. These take advantage of some of the most advanced and deadly Mandalorian science ever perverted to the course of warfare. Time consuming in the extreme to forge the materials for the ammunition, and then tedious and careful precise work to engineer the razor shards. A million miniature razor sharp x-shaped shardlets formed of highly rare and dangerous materials which can inflict a wide array of horrors upon targets, contained within a hardened shell which detonates a miniature shaped charge to accelerate the shards toward a target, creating a literal cone of death ahead of each tracking round.

The Ice rounds are made up from Kiiricabine shardlets which will flash-freeze organics on contact, combined with the highly Force averse effects of the Soul-Steel.

Fire rounds, Lum'baranium tipped Isorite barinium will be heavily interfering with electromagnetic and gravitic fields, capable of bending and deforming shields and lightsaber blades as they pass by. The radiation absorbing tips will drive through armor plate and cause horrific damage to targets as they pass through.

The deadly shardlets are shaped to catch within an organic mass as they tear through it, slowing down. This maximises the potential for serious internal damage, which can be ongoing as the damaging shards remain within a body. The round detonation is triggered when most effective, controlling the blast wave and effects for maximum accuracy.

A necessary downside of the specialized construction and the very specialized ammunition is the reloading process, which requires both hands.
 
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