Star Wars Roleplay: Chaos

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Approved Tech Shadow Armour

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Shadow Armour
dragon_lord_by_peterprime-d72v6qe.png
Credit: http://th03.deviantart.net/fs71/PRE/i/2014/019/a/5/dragon_lord_by_peterprime-d72v6qe.png

Intent: To create armour suitable for Kära's personal guard known as the Shadow Guard, to protect them during battle.
Development Thread: N.A
Manufacturer: Rahvin Industries
Model: Shadow Armour
Affiliation: The Shadow Guard, Rahvin Industries
Modularity: Yes: weight alterations may apply if the species wearing it is considerably larger/smaller, although will remain at the same size-mass ratio as the initial product; Commander can attach and remove an armourweave cloak
Production: Minor-Produced
Material: Armourplast (Armour) Armourweave Glove (Underlay) Armourweave (Cloak)
Description: Shadow armour is the heaviest of the three groups, and by far the most durable, though given the Bladeborn's total devotion to thick frontal armor this may not be true in the chest pieces. These heavily armoured units exist primarily to protect the person of Darth Kyros against all who would do her bodily harm. These suits each come with an adrenaline stimulant that can be injected either by the Shadow Guard themselves, or by Darth Kyros should she find the need for it. A stim can be used also to over dose killing a member of the Shadow Guard after a short burst of near beserker strength followed by the explosion of their over taxed heart, in order to stop desertion and capture. Their connection to the Holonet allows Darth Kyros to know their location and status at all times, including holofeeds directly from their helmets.

Classification: Multi-Purpose (Anti-Blaster/Ballistic)
Weight: 45kg
Quality: 8 (Heavy Armour)
Other Feature(s): Comm-link, HUD (Autotracking, Nightvision, Heatvision, Cameras), Adrenalin Stim, GPS, Holonet Link
 
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