Star Wars Roleplay: Chaos

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Seimar Falcron

Seimar Falcron
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OUT OF CHARACTER INFORMATION
  • Intent: ​To flesh out the order of the Promethean Guard with another addition.
  • ​Image Credit: How to properly source your images
  • Role: Promethean Guard, protector of TAE leadership.
  • Links: ​
​Shasoti
The Matador
The Ancient Eye

PHYSICAL INFORMATION
  • Age: ​61
  • Force Sensitivity: High Knight
  • Species: Shasoti
  • Appearance: ​Seimar is the epitome of his peoples physical limitations pushed the edge, built like an Olympic athlete, Seimar is an incredibly athletic and flexible opponent with a high level of physical endurance balanced against his lacking physical strength, compensation with speed and hard earned condensed muscle mass. Seimar is a picturesque Shasoti, standing at 204cm with a thin frame that exudes efficiency.
SOCIAL INFORMATION
  • Name: Seimiar, Promethean Guard, S
  • Loyalties: ​The Ancient Eye, The Matador
  • Wealth: Very little, however provided for by the Ancient Eye
  • Notable Possessions:
​Vibro-Bisento:
The Bisento is Seimar's personal blade, the length of a spear with two dual Bisento blades at each end. The Bisento blades are vibro-weapons, able to deflecting and resisting prolonged combat with a lightsaber user.

​Vibro-Hidden Blades:
​Dual hidden blades built into armourweave gauntlets padded with threaded miniature Plasteel plates in the gauntlets. The Hidden Blades extend to six inches in length each.

​Viridian Crystal:
​A viridian crystal built into the base of helmet, crafted under a gold emblem imprinted on the forehead of the helm between the brows. The crystal belonged to his brother, a philosopher pacifist who was brutally murdered by a local gang.

​Mechanical Jaw:
​During training, the Matador shattered Seimar's jaw with the pommel of his weapon, Oribuir.
  • Skills:
​Ataru:
​Seimar has the ability to effectively use acrobatics in combat with a lightsaber combatant, mirroring their most acrobatic focused form.

Gymnastic:
​Seimar is a double jointed gymnast, who practiced throughout the majority of his adolescent years. This gives him an edge in navigating hazardous areas.

​Force Speed:
Seimar is aware of his frailty, but also very much aware of his ability to fight ferociously with great speed.
  • Personality:
Seimar does not joke, smile or laugh. He is an entirely serious man, and rarely speaks. Every few words a month, and usually unrelated to whatever topic is at hand. Outside of the battlefield; Seimar seems like he lives in his own world, unaware of those around him. He lives to serve, and that is all he values.

COMBAT INFORMATION
  • Weapon of Choice: ​Vibro-Bisento
  • Combat Function: ​To put it plainly, Seimar aimes for where it hurts the most. He keeps his distance with his weapon, being careful to stay in open areas where there is space for him to retreat.
​Seimar is not built for prolonged battle, nor against a ranged opponent. He prefers to come upon his opponents when they least expect it to end a fight quickly and efficiently. When fighting with the other Promethean Guards, Seimar prefers to wait beyond the periphery of his enemy, allowing someone else to take the focus of a enemy and then strike for their throat.

HISTORICAL INFORMATION

Seimar was a Shasoti mercenary who fought during the battle of Atrisia and was a assassin under the employment of the One Sith for months before escaping to Wild Space to hide from the Silver Jedi and Confederacy.

​Once the Ancient Eye took control of the Nibelungen, Seimar enlisted himself in the Arena's on Caradim, fighting and gaining prowess as an efficient warrior before being taken on by The Matador, trained in the ways of the force and becoming a member of his elite Promethean Guard.
 

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