Neldar Poska
Active Member

OUT OF CHARACTER INFORMATION
- Intent: Create a new standard of Scythe-class Cruisers
- Image Source: Scythe-class on Wookieepedia
- Canon Link: Scythe-class Main Battle Cruiser
- Restricted Missions: N/A
- Primary Source: Lucerne Labs Approval
- Manufacturer: Mon Calamari Shipyards
- Model: Scythe II-class
- Affiliation: Closed-Market
- Production: Mass-Produced
- Material: Madilon, Turadium, Manganese Brass
- Classification: Frigate, Assault, Escort
- Length: 450m
- Width: 250m
- Height: 500m
- Armament: High10x LLT-15 Sentinel-class Point Defense Emplacement
- 10x LLT-8 Triumph-class Light Quad Turbolaser
- 15x Dual Heavy Ion Cannons
- 2x LLT-7 General Purpose Warhead Launcher
- 4x Proton Torpedo Launchers
- 2x Trudo-class Defense Turret
- Defenses: ModerateLLT-4 Aegis-class Anti-Concussion Field Generator
- Aspis-class Shield System
- 500mm Turadium Spaced Armor
- Hangar: None
- Maneuverability Rating: Average
- Speed Rating: Average
- Hyperdrive Class: Average: 1 | Backup: 15
- Military-Grade Capital Starship Inertial Dampeners
- Military-Grade Capital Starship Sensor Package - w/ DER, HSI, Subsonic, Geo, Humidity, Weapons
- Military-Grade Capital Starship Life Support Package - w/ Algae Cylinder, CCU, Enviro Filter Stations, Environmental Converter
- Military-Grade Capital Starship Encryption/Decryption Network
- Military-Grade Capital Starship Communications Jammer Systems (Frequency, Subspace, Hyperwave, and HoloNet)
- Military-Grade Capital Starship Communications (CWD, Subspace, Hyperwave, and HoloNet)
- - Includes Long-Range Comms
- Industrial-grade Escape Pods
- Military-Grade Capital Starship Sensor Jammers (Radar, Sonar, Lifeform)
- Military-Grade Capital Starship Weapons Targeting Package - All Quad Turbolasers can be individually, physically manned by control terminals, if necessary.
- Extremely Small Infantry Barracks
- Extremely Small Medbay
- Extremely Small Cargo Hold - Holds munitions, few repair hardware pieces, and military rations
- Warship - This ship has no use in Peace Time. The crew fight for space, but it boasts a powerful set of guns and resistance.
- Erebus Jammer - Lessens the effects of enemy long-range fire and guided munitions
- Power Systems - The ship has advanced features that allow it to improve shield power, improve speed, or even maneuverability, while at the cost of other systems.
- Warship - The Scythe II is purely a Warship. It does not use civilian ship designs, and it has no space for spare cargo or passengers. It has no room for fighters or other amenities. This ship has no use in Peace Time.
- Rear Defense - The majority of the Scythe II's weaponry are fielded on the forward fin of the ship, leaving only anti-fighter capabilities to defend the rear
- Forward Weaponry - The majority of the Scythe II's weaponry are fielded on the fin, so they can have perfect angling for fire archs at whatever is in front of the ship, allowing all weapons to fire forward. However, this makes Broadside capabilities null & void.
- Susceptible to Slicer Attack - Most if not all systems are automated. If the Internal Networking is infiltrated, the ship is liable to an attack by a slicer
Unfortunately, making the warship in such a way, makes it less of a long-term vessel. It can't just go through a hundred missions at a time without stopping. The ship has very few backup hardware pieces for repair, it has no material for critical repairs, it has extremely little military rations. It forces the vessel to dock at a station and give crew R&R and for repairs, as even its refreshers are no large than a commercial airplanes restroom. Typically, crew members would not live on the ship, but they would be rotated in shifts, to board from stations after a ship regularly docks for R&R and repairs. Leaving a crew on the ship for too long can result in psychological issues, and the onboard medical bay is not efficient enough to handle any critical wounds.