Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech Saltreno Armor Suit

Status
Not open for further replies.

Tyranus

The Darkness feeds me
batman-arkham-origins-deathstroke.jpg

Full Armor Suit
Link
dmask.jpg

Helmet of Armor Suit
Link
Intent: Personal Armor for Tyranus
Development Thread: If necessary
Manufacturer: Tyden Sheppard
Model: N/A
Affiliation: Tyden Sheppard
Modularity: Yes
Production: Unique
Material: DuraSteel, Matrix Armor, Sullust Leather, Armorweave Underlay, ArmorWeave
Classification: Anti-Blaster
Weight: 25Kg
Quality: 7.8
Special Features: The Armor can resist various forms of blaster fire and bullet weaponry but not the heaviest blaster and bullet weaponry. Special sensors are located along the spine of the suit and on the blank eye area upon the suit. The Sensors allow the user to feel vibrations through their spine or helmet depending upon where the sensors are located. The Sensors are used to identify when enemies get close to the user or get within a close proximity of the user. Although the sensors do have some limitations as they can only sense any anemeis within a close proximity as of roughly 5-10 meters of the user and the sensors cannot identify any enemies through walls or objects. The Capabilities of the sensors are that it can slightly increase endurance of the skin or flesh of the selected area, the sensors can also help identify enemies but it can't identify which type of enemy it is but determining upon the number of sensors within a given area of the suit it can give off multiple vibrations upon the number of detected enemies with 5-10 meters. Although, the sensors are located just below the armoring and they can be easily destroyed via heat or heavy damage.
Description: The armor has multiple layers of iron and metal as to protect from incoming attacks. The armor also has some black leather mixed in as for cosmetic purposes and too hold objects and weapons for the user such as blasters, vibroblades, lightsabers, etc. Some of the strengths of the suit are that, it has many layers of armor to protect from heavy attacks and blaster fire and it acts as a intimidating factor upon the battlefield. Some of the weaknesses of the suit are that, due to heavy armor and metal the user is rendered slow during combat making them vulnerable to heavy attacks but they are still semi-fast in combat, the suit was made to be extremely flexible in some areas making these areas extremely weak to damage and making them vulnerable to weaponry of all sorts. The History of the suit is that it was originally a piece of prototype armor that Tyranus stole from a laboratory whose location is still unknown but it is thought that it was found within the AIIC, the company that Tyranus owns today, but it's true origin is unknown. The Armor was then finished within the AIIC even though it only created space-crafts, a spaceship bay was retrofitted to build this suit into what it is today. The reason one eye isn't their is because that is where Tyranus's missing/cybernetic eye is. The Helmet was a personal touch of Tyranus to intimidate his foes upon the battlefield and the armor was of a complicated design that Tyranus designed himself with the help of a few protocol droids and base models.
Primary Source:
Matrix Armor
DuraSteel
Sullust Leather
ArmorWeave Underlay
Armorweave
 
RESEARCH REVIEW

Star Wars Canon:
Pending initial review

Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Pending Inital review
 
[member="Tyranus Collik"]
Tis good, your sub.

I need to see Image Source for the second picture.

In regards to the special sensors, it looks like it combines a standard visual sensor, and a combat sensor but I would really like that elaborated on, its limitations and capabilities mainly.
 
[member="Tyranus Collik"]
1-3ft is very short range. You can up that to 5-10 Meters and that would be fine for the range of the sensors if you would like.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom